public static void receivedChunk(int chunkX, int chunkZ) {
SaveGameStructureLoader.loadStructures(chunkX, chunkZ);
+ BiomeBorderHelper.onChunkLoaded(chunkX, chunkZ);
+ }
+
+ public static void unloadChunk(int chunkX, int chunkZ) {
+ BiomeBorderHelper.onChunkUnload(chunkX, chunkZ);
}
public static void saveLoaded(String fileName, long seed) {