protected void drawEntry(MatrixStack matrixStack, int mouseX, int mouseY, int top, ControlListEntry entry, int height) {
if (this.selectedElement == entry.index) {
RenderHelper.disableTexture();
- RenderHelper.resetShader();
int color = this.isFocused ? 255 : 128;
Renderer.startQuads()
+ .setMatrixStack(matrixStack)
.setAlpha(255)
.setColor(color, color, color)
.addPoint((double) this.listLeft - 2, (double) (top + height) - 2, 0.0D)