registerType(BoundingBoxType.BiomeBorder, ConfigManager.drawBiomeBorders);
registerType(BoundingBoxType.Beacon, ConfigManager.drawBeacons);
registerType(BoundingBoxType.Conduit, ConfigManager.drawConduits);
+ registerType(BoundingBoxType.SpawnableBlocks, ConfigManager.drawSpawnableBlocks);
registerType(BoundingBoxType.JungleTemple, ConfigManager.drawJungleTemples);
registerType(BoundingBoxType.DesertTemple, ConfigManager.drawDesertTemples);