import com.irtimaled.bbor.common.models.Coords;
import com.irtimaled.bbor.common.models.Point;
-import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.client.entity.player.ClientPlayerEntity;
public class Player {
private static double x;
private static double activeY;
private static int dimensionId;
- public static void setPosition(double partialTicks, EntityPlayer player) {
+ public static void setPosition(double partialTicks, ClientPlayerEntity player) {
x = player.lastTickPosX + (player.posX - player.lastTickPosX) * partialTicks;
y = player.lastTickPosY + (player.posY - player.lastTickPosY) * partialTicks;
z = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * partialTicks;