registerRenderer(BoundingBoxSpawnableBlocks.class, new SpawnableBlocksRenderer());
registerRenderer(BoundingBoxLine.class, new LineRenderer());
registerRenderer(BoundingBoxSphere.class, new SphereRenderer());
+ registerRenderer(BoundingBoxFlowerForest.class, new FlowerForestRenderer());
registerProvider(new SlimeChunkProvider());
registerProvider(new WorldSpawnProvider());
registerProvider(new SpawnableBlocksProvider());
registerProvider(new CustomLineProvider());
registerProvider(new CustomSphereProvider());
+ registerProvider(new FlowerForestProvider());
}
public static <T extends AbstractBoundingBox> void registerProvider(IBoundingBoxProvider<T> provider) {