package com.irtimaled.bbor.client;
+import com.irtimaled.bbor.client.interop.ClientInterop;
+import com.irtimaled.bbor.client.models.BoundingBoxConduit;
+import com.irtimaled.bbor.client.providers.*;
import com.irtimaled.bbor.client.renderers.*;
-import com.irtimaled.bbor.common.BoundingBoxCache;
-import com.irtimaled.bbor.common.BoundingBoxType;
-import com.irtimaled.bbor.common.Dimensions;
import com.irtimaled.bbor.common.MathHelper;
import com.irtimaled.bbor.common.models.*;
import com.irtimaled.bbor.config.ConfigManager;
-import net.minecraft.client.Minecraft;
import org.lwjgl.opengl.GL11;
-import java.util.*;
+import java.util.HashMap;
+import java.util.HashSet;
+import java.util.Map;
+import java.util.Set;
public class ClientRenderer {
private static final int CHUNK_SIZE = 16;
private static final Map<Class<? extends AbstractBoundingBox>, AbstractRenderer> boundingBoxRendererMap = new HashMap<>();
- private final GetCache getCache;
- private long seed;
- private Set<AbstractBoundingBox> spawnChunkBoundingBoxes = new HashSet<>();
-
- ClientRenderer(GetCache getCache) {
- this.getCache = getCache;
- boundingBoxRendererMap.put(BoundingBoxVillage.class, new VillageRenderer());
- boundingBoxRendererMap.put(BoundingBoxSlimeChunk.class, new SlimeChunkRenderer());
- boundingBoxRendererMap.put(BoundingBoxWorldSpawn.class, new WorldSpawnRenderer());
- boundingBoxRendererMap.put(BoundingBoxStructure.class, new StructureRenderer());
- boundingBoxRendererMap.put(BoundingBoxMobSpawner.class, new MobSpawnerRenderer());
+ private static boolean active;
+ private static final Set<IBoundingBoxProvider> providers = new HashSet<>();
+
+ public static boolean getActive() {
+ return active;
+ }
+
+ public static void toggleActive() {
+ active = !active;
+ if (!active) return;
+
+ Player.setActiveY();
+ }
+
+ static void deactivate() {
+ active = false;
+ }
+
+ static {
+ registerRenderer(BoundingBoxVillage.class, new VillageRenderer());
+ registerRenderer(BoundingBoxSlimeChunk.class, new SlimeChunkRenderer());
+ registerRenderer(BoundingBoxWorldSpawn.class, new WorldSpawnRenderer());
+ registerRenderer(BoundingBoxCuboid.class, new CuboidRenderer());
+ registerRenderer(BoundingBoxMobSpawner.class, new MobSpawnerRenderer());
+ registerRenderer(BoundingBoxSpawningSphere.class, new SpawningSphereRenderer());
+ registerRenderer(BoundingBoxBeacon.class, new BeaconRenderer());
+ registerRenderer(BoundingBoxBiomeBorder.class, new BiomeBorderRenderer());
+ registerRenderer(BoundingBoxConduit.class, new ConduitRenderer());
+
+ registerProvider(new SlimeChunkProvider());
+ registerProvider(new WorldSpawnProvider());
+ registerProvider(new SpawningSphereProvider());
+ registerProvider(new BeaconProvider());
+ registerProvider(new CustomBoxProvider());
+ registerProvider(new CustomBeaconProvider());
+ registerProvider(new BiomeBorderProvider());
+ registerProvider(new MobSpawnerProvider());
+ registerProvider(new ConduitProvider());
+ }
+
+ public static <T extends AbstractBoundingBox> void registerProvider(IBoundingBoxProvider<T> provider) {
+ providers.add(provider);
+ }
+
+ public static <T extends AbstractBoundingBox> void registerRenderer(Class<? extends T> type, AbstractRenderer<T> renderer) {
+ boundingBoxRendererMap.put(type, renderer);
}
- private boolean isWithinRenderDistance(AbstractBoundingBox boundingBox) {
- Coords minCoords = boundingBox.getMinCoords();
- Coords maxCoords = boundingBox.getMaxCoords();
- int renderDistanceBlocks = getRenderDistanceChunks() * CHUNK_SIZE;
- int minX = MathHelper.floor(PlayerCoords.getX() - renderDistanceBlocks);
- int maxX = MathHelper.floor(PlayerCoords.getX() + renderDistanceBlocks);
- int minZ = MathHelper.floor(PlayerCoords.getZ() - renderDistanceBlocks);
- int maxZ = MathHelper.floor(PlayerCoords.getZ() + renderDistanceBlocks);
-
- return maxCoords.getX() >= minX &&
- maxCoords.getZ() >= minZ &&
- minCoords.getX() <= maxX &&
- minCoords.getZ() <= maxZ;
+ private static boolean isWithinRenderDistance(AbstractBoundingBox boundingBox) {
+ int renderDistanceBlocks = ClientInterop.getRenderDistanceChunks() * CHUNK_SIZE;
+ int minX = MathHelper.floor(Player.getX() - renderDistanceBlocks);
+ int maxX = MathHelper.floor(Player.getX() + renderDistanceBlocks);
+ int minZ = MathHelper.floor(Player.getZ() - renderDistanceBlocks);
+ int maxZ = MathHelper.floor(Player.getZ() + renderDistanceBlocks);
+
+ return boundingBox.intersectsBounds(minX, minZ, maxX, maxZ);
}
- public void render(int dimensionId, Boolean outerBoxesOnly) {
- Map<AbstractBoundingBox, Set<AbstractBoundingBox>> boundingBoxes = getBoundingBoxes(dimensionId);
+ public static void render(int dimensionId) {
+ if(!active) return;
+
+ Set<AbstractBoundingBox> boundingBoxes = getBoundingBoxes(dimensionId);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glLineWidth(2.0f);
if (ConfigManager.alwaysVisible.get()) {
GL11.glClear(GL11.GL_DEPTH_BUFFER_BIT);
}
- for (Map.Entry<AbstractBoundingBox, Set<AbstractBoundingBox>> entry : boundingBoxes.entrySet()) {
- AbstractBoundingBox key = entry.getKey();
- if (!key.shouldRender()) continue;
+
+ for (AbstractBoundingBox key : boundingBoxes) {
+ if (!key.shouldRender() || !isWithinRenderDistance(key)) continue;
AbstractRenderer renderer = boundingBoxRendererMap.get(key.getClass());
if (renderer == null) continue;
- if (!outerBoxesOnly) {
- Set<AbstractBoundingBox> children = entry.getValue();
- if (children != null) {
- children.forEach(renderer::render);
- continue;
- }
- }
renderer.render(key);
}
GL11.glEnable(GL11.GL_TEXTURE_2D);
}
- private Map<AbstractBoundingBox, Set<AbstractBoundingBox>> getBoundingBoxes(int dimensionId) {
- Map<AbstractBoundingBox, Set<AbstractBoundingBox>> boundingBoxes = new HashMap<>();
- if (dimensionId == Dimensions.OVERWORLD) {
- if (BoundingBoxType.SlimeChunks.shouldRender()) {
- addSlimeChunks(boundingBoxes);
- }
-
- for (AbstractBoundingBox boundingBox : spawnChunkBoundingBoxes) {
- if (boundingBox.shouldRender() && isWithinRenderDistance(boundingBox)) {
- boundingBoxes.put(boundingBox, null);
- }
- }
- }
-
- BoundingBoxCache cache = getCache.apply(dimensionId);
- if (cache != null) {
- for (Map.Entry<AbstractBoundingBox, Set<AbstractBoundingBox>> entry : cache.getBoundingBoxes().entrySet()) {
- AbstractBoundingBox key = entry.getKey();
- if (key.shouldRender() && isWithinRenderDistance(key)) {
- boundingBoxes.put(key, entry.getValue());
- }
- }
- }
- return boundingBoxes;
- }
-
- private void addSlimeChunks(Map<AbstractBoundingBox, Set<AbstractBoundingBox>> boundingBoxes) {
- int renderDistanceChunks = getRenderDistanceChunks();
- int playerChunkX = MathHelper.floor(PlayerCoords.getX() / 16.0D);
- int playerChunkZ = MathHelper.floor(PlayerCoords.getZ() / 16.0D);
- for (int chunkX = playerChunkX - renderDistanceChunks; chunkX <= playerChunkX + renderDistanceChunks; ++chunkX) {
- for (int chunkZ = playerChunkZ - renderDistanceChunks; chunkZ <= playerChunkZ + renderDistanceChunks; ++chunkZ) {
- if (isSlimeChunk(chunkX, chunkZ)) {
- int chunkXStart = chunkX << 4;
- int chunkZStart = chunkZ << 4;
- Coords minCoords = new Coords(chunkXStart, 1, chunkZStart);
- Coords maxCoords = new Coords(chunkXStart + 15, 38, chunkZStart + 15);
- boundingBoxes.put(BoundingBoxSlimeChunk.from(minCoords, maxCoords), null);
- }
+ private static Set<AbstractBoundingBox> getBoundingBoxes(int dimensionId) {
+ Set<AbstractBoundingBox> boundingBoxes = new HashSet<>();
+ for(IBoundingBoxProvider<?> provider: providers) {
+ for (AbstractBoundingBox boundingBox : provider.get(dimensionId)) {
+ boundingBoxes.add(boundingBox);
}
}
- }
-
- private int getRenderDistanceChunks() {
- return Minecraft.getInstance().gameSettings.renderDistanceChunks;
- }
-
- private boolean isSlimeChunk(int chunkX, int chunkZ) {
- Random r = new Random(seed +
- (long) (chunkX * chunkX * 4987142) +
- (long) (chunkX * 5947611) +
- (long) (chunkZ * chunkZ) * 4392871L +
- (long) (chunkZ * 389711) ^ 987234911L);
- return r.nextInt(10) == 0;
- }
-
- void setWorldData(long seed, int spawnX, int spawnZ) {
- this.seed = seed;
- spawnChunkBoundingBoxes = getSpawnChunkBoundingBoxes(spawnX, spawnZ);
- }
-
- private Set<AbstractBoundingBox> getSpawnChunkBoundingBoxes(int spawnX, int spawnZ) {
- Set<AbstractBoundingBox> boundingBoxes = new HashSet<>();
- boundingBoxes.add(getWorldSpawnBoundingBox(spawnX, spawnZ));
- boundingBoxes.add(buildSpawnChunksBoundingBox(spawnX, spawnZ, 12, BoundingBoxType.SpawnChunks));
- boundingBoxes.add(buildSpawnChunksBoundingBox(spawnX, spawnZ, 16, BoundingBoxType.LazySpawnChunks));
return boundingBoxes;
}
-
- private AbstractBoundingBox getWorldSpawnBoundingBox(int spawnX, int spawnZ) {
- Coords minCoords = new Coords(spawnX - 10, 0, spawnZ - 10);
- Coords maxCoords = new Coords(spawnX + 10, 0, spawnZ + 10);
-
- return BoundingBoxWorldSpawn.from(minCoords, maxCoords, BoundingBoxType.WorldSpawn);
- }
-
- private AbstractBoundingBox buildSpawnChunksBoundingBox(int spawnX, int spawnZ, int size, BoundingBoxType type) {
- double midOffset = CHUNK_SIZE * (size / 2.0);
- double midX = Math.round((float) (spawnX / (double) CHUNK_SIZE)) * (double) CHUNK_SIZE;
- double midZ = Math.round((float) (spawnZ / (double) CHUNK_SIZE)) * (double) CHUNK_SIZE;
- Coords maxCoords = new Coords(midX + midOffset, 0, midZ + midOffset);
- if ((spawnX / (double) CHUNK_SIZE) % 1.0D == 0.5D) {
- midX -= (double) CHUNK_SIZE;
- }
- if ((spawnZ / (double) CHUNK_SIZE) % 1.0D == 0.5D) {
- midZ -= (double) CHUNK_SIZE;
- }
- Coords minCoords = new Coords(midX - midOffset, 0, midZ - midOffset);
- return BoundingBoxWorldSpawn.from(minCoords, maxCoords, type);
- }
}