]> git.lizzy.rs Git - BoundingBoxOutlineReloaded.git/blobdiff - src/main/java/com/irtimaled/bbor/client/ClientRenderer.java
Add conduit processing and rendering
[BoundingBoxOutlineReloaded.git] / src / main / java / com / irtimaled / bbor / client / ClientRenderer.java
index 11a9ec9afd1c28b8a7b5e8e06e1bf65d11900e7e..f69096e92c5efd499222d80fe39bc060d3fe9ac9 100644 (file)
@@ -1,51 +1,85 @@
 package com.irtimaled.bbor.client;
 
+import com.irtimaled.bbor.client.interop.ClientInterop;
+import com.irtimaled.bbor.client.models.BoundingBoxConduit;
+import com.irtimaled.bbor.client.providers.*;
 import com.irtimaled.bbor.client.renderers.*;
-import com.irtimaled.bbor.common.BoundingBoxCache;
-import com.irtimaled.bbor.common.BoundingBoxType;
-import com.irtimaled.bbor.common.Dimensions;
 import com.irtimaled.bbor.common.MathHelper;
 import com.irtimaled.bbor.common.models.*;
 import com.irtimaled.bbor.config.ConfigManager;
-import net.minecraft.client.Minecraft;
 import org.lwjgl.opengl.GL11;
 
-import java.util.*;
+import java.util.HashMap;
+import java.util.HashSet;
+import java.util.Map;
+import java.util.Set;
 
 public class ClientRenderer {
     private static final int CHUNK_SIZE = 16;
     private static final Map<Class<? extends AbstractBoundingBox>, AbstractRenderer> boundingBoxRendererMap = new HashMap<>();
 
-    private final GetCache getCache;
-    private long seed;
-    private Set<AbstractBoundingBox> spawnChunkBoundingBoxes = new HashSet<>();
-
-    ClientRenderer(GetCache getCache) {
-        this.getCache = getCache;
-        boundingBoxRendererMap.put(BoundingBoxVillage.class, new VillageRenderer());
-        boundingBoxRendererMap.put(BoundingBoxSlimeChunk.class, new SlimeChunkRenderer());
-        boundingBoxRendererMap.put(BoundingBoxWorldSpawn.class, new WorldSpawnRenderer());
-        boundingBoxRendererMap.put(BoundingBoxStructure.class, new StructureRenderer());
-        boundingBoxRendererMap.put(BoundingBoxMobSpawner.class, new MobSpawnerRenderer());
+    private static boolean active;
+    private static final Set<IBoundingBoxProvider> providers = new HashSet<>();
+
+    public static boolean getActive() {
+        return active;
+    }
+
+    public static void toggleActive() {
+        active = !active;
+        if (!active) return;
+
+        Player.setActiveY();
+    }
+
+    static void deactivate() {
+        active = false;
+    }
+
+    static {
+        registerRenderer(BoundingBoxVillage.class, new VillageRenderer());
+        registerRenderer(BoundingBoxSlimeChunk.class, new SlimeChunkRenderer());
+        registerRenderer(BoundingBoxWorldSpawn.class, new WorldSpawnRenderer());
+        registerRenderer(BoundingBoxCuboid.class, new CuboidRenderer());
+        registerRenderer(BoundingBoxMobSpawner.class, new MobSpawnerRenderer());
+        registerRenderer(BoundingBoxSpawningSphere.class, new SpawningSphereRenderer());
+        registerRenderer(BoundingBoxBeacon.class, new BeaconRenderer());
+        registerRenderer(BoundingBoxBiomeBorder.class, new BiomeBorderRenderer());
+        registerRenderer(BoundingBoxConduit.class, new ConduitRenderer());
+
+        registerProvider(new SlimeChunkProvider());
+        registerProvider(new WorldSpawnProvider());
+        registerProvider(new SpawningSphereProvider());
+        registerProvider(new BeaconProvider());
+        registerProvider(new CustomBoxProvider());
+        registerProvider(new CustomBeaconProvider());
+        registerProvider(new BiomeBorderProvider());
+        registerProvider(new MobSpawnerProvider());
+        registerProvider(new ConduitProvider());
+    }
+
+    public static <T extends AbstractBoundingBox> void registerProvider(IBoundingBoxProvider<T> provider) {
+        providers.add(provider);
+    }
+
+    public static <T extends AbstractBoundingBox> void registerRenderer(Class<? extends T> type, AbstractRenderer<T> renderer) {
+        boundingBoxRendererMap.put(type, renderer);
     }
 
-    private boolean isWithinRenderDistance(AbstractBoundingBox boundingBox) {
-        Coords minCoords = boundingBox.getMinCoords();
-        Coords maxCoords = boundingBox.getMaxCoords();
-        int renderDistanceBlocks = getRenderDistanceChunks() * CHUNK_SIZE;
-        int minX = MathHelper.floor(PlayerCoords.getX() - renderDistanceBlocks);
-        int maxX = MathHelper.floor(PlayerCoords.getX() + renderDistanceBlocks);
-        int minZ = MathHelper.floor(PlayerCoords.getZ() - renderDistanceBlocks);
-        int maxZ = MathHelper.floor(PlayerCoords.getZ() + renderDistanceBlocks);
-
-        return maxCoords.getX() >= minX &&
-                maxCoords.getZ() >= minZ &&
-                minCoords.getX() <= maxX &&
-                minCoords.getZ() <= maxZ;
+    private static boolean isWithinRenderDistance(AbstractBoundingBox boundingBox) {
+        int renderDistanceBlocks = ClientInterop.getRenderDistanceChunks() * CHUNK_SIZE;
+        int minX = MathHelper.floor(Player.getX() - renderDistanceBlocks);
+        int maxX = MathHelper.floor(Player.getX() + renderDistanceBlocks);
+        int minZ = MathHelper.floor(Player.getZ() - renderDistanceBlocks);
+        int maxZ = MathHelper.floor(Player.getZ() + renderDistanceBlocks);
+
+        return boundingBox.intersectsBounds(minX, minZ, maxX, maxZ);
     }
 
-    public void render(int dimensionId, Boolean outerBoxesOnly) {
-        Map<AbstractBoundingBox, Set<AbstractBoundingBox>> boundingBoxes = getBoundingBoxes(dimensionId);
+    public static void render(int dimensionId) {
+        if(!active) return;
+
+        Set<AbstractBoundingBox> boundingBoxes = getBoundingBoxes(dimensionId);
 
         GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
         GL11.glLineWidth(2.0f);
@@ -55,20 +89,13 @@ public class ClientRenderer {
         if (ConfigManager.alwaysVisible.get()) {
             GL11.glClear(GL11.GL_DEPTH_BUFFER_BIT);
         }
-        for (Map.Entry<AbstractBoundingBox, Set<AbstractBoundingBox>> entry : boundingBoxes.entrySet()) {
-            AbstractBoundingBox key = entry.getKey();
-            if (!key.shouldRender()) continue;
+
+        for (AbstractBoundingBox key : boundingBoxes) {
+            if (!key.shouldRender() || !isWithinRenderDistance(key)) continue;
 
             AbstractRenderer renderer = boundingBoxRendererMap.get(key.getClass());
             if (renderer == null) continue;
 
-            if (!outerBoxesOnly) {
-                Set<AbstractBoundingBox> children = entry.getValue();
-                if (children != null) {
-                    children.forEach(renderer::render);
-                    continue;
-                }
-            }
             renderer.render(key);
         }
 
@@ -77,94 +104,13 @@ public class ClientRenderer {
         GL11.glEnable(GL11.GL_TEXTURE_2D);
     }
 
-    private Map<AbstractBoundingBox, Set<AbstractBoundingBox>> getBoundingBoxes(int dimensionId) {
-        Map<AbstractBoundingBox, Set<AbstractBoundingBox>> boundingBoxes = new HashMap<>();
-        if (dimensionId == Dimensions.OVERWORLD) {
-            if (BoundingBoxType.SlimeChunks.shouldRender()) {
-                addSlimeChunks(boundingBoxes);
-            }
-
-            for (AbstractBoundingBox boundingBox : spawnChunkBoundingBoxes) {
-                if (boundingBox.shouldRender() && isWithinRenderDistance(boundingBox)) {
-                    boundingBoxes.put(boundingBox, null);
-                }
-            }
-        }
-
-        BoundingBoxCache cache = getCache.apply(dimensionId);
-        if (cache != null) {
-            for (Map.Entry<AbstractBoundingBox, Set<AbstractBoundingBox>> entry : cache.getBoundingBoxes().entrySet()) {
-                AbstractBoundingBox key = entry.getKey();
-                if (key.shouldRender() && isWithinRenderDistance(key)) {
-                    boundingBoxes.put(key, entry.getValue());
-                }
-            }
-        }
-        return boundingBoxes;
-    }
-
-    private void addSlimeChunks(Map<AbstractBoundingBox, Set<AbstractBoundingBox>> boundingBoxes) {
-        int renderDistanceChunks = getRenderDistanceChunks();
-        int playerChunkX = MathHelper.floor(PlayerCoords.getX() / 16.0D);
-        int playerChunkZ = MathHelper.floor(PlayerCoords.getZ() / 16.0D);
-        for (int chunkX = playerChunkX - renderDistanceChunks; chunkX <= playerChunkX + renderDistanceChunks; ++chunkX) {
-            for (int chunkZ = playerChunkZ - renderDistanceChunks; chunkZ <= playerChunkZ + renderDistanceChunks; ++chunkZ) {
-                if (isSlimeChunk(chunkX, chunkZ)) {
-                    int chunkXStart = chunkX << 4;
-                    int chunkZStart = chunkZ << 4;
-                    Coords minCoords = new Coords(chunkXStart, 1, chunkZStart);
-                    Coords maxCoords = new Coords(chunkXStart + 15, 38, chunkZStart + 15);
-                    boundingBoxes.put(BoundingBoxSlimeChunk.from(minCoords, maxCoords), null);
-                }
+    private static Set<AbstractBoundingBox> getBoundingBoxes(int dimensionId) {
+        Set<AbstractBoundingBox> boundingBoxes = new HashSet<>();
+        for(IBoundingBoxProvider<?> provider: providers) {
+            for (AbstractBoundingBox boundingBox : provider.get(dimensionId)) {
+                boundingBoxes.add(boundingBox);
             }
         }
-    }
-
-    private int getRenderDistanceChunks() {
-        return Minecraft.getInstance().gameSettings.renderDistanceChunks;
-    }
-
-    private boolean isSlimeChunk(int chunkX, int chunkZ) {
-        Random r = new Random(seed +
-                (long) (chunkX * chunkX * 4987142) +
-                (long) (chunkX * 5947611) +
-                (long) (chunkZ * chunkZ) * 4392871L +
-                (long) (chunkZ * 389711) ^ 987234911L);
-        return r.nextInt(10) == 0;
-    }
-
-    void setWorldData(long seed, int spawnX, int spawnZ) {
-        this.seed = seed;
-        spawnChunkBoundingBoxes = getSpawnChunkBoundingBoxes(spawnX, spawnZ);
-    }
-
-    private Set<AbstractBoundingBox> getSpawnChunkBoundingBoxes(int spawnX, int spawnZ) {
-        Set<AbstractBoundingBox> boundingBoxes = new HashSet<>();
-        boundingBoxes.add(getWorldSpawnBoundingBox(spawnX, spawnZ));
-        boundingBoxes.add(buildSpawnChunksBoundingBox(spawnX, spawnZ, 12, BoundingBoxType.SpawnChunks));
-        boundingBoxes.add(buildSpawnChunksBoundingBox(spawnX, spawnZ, 16, BoundingBoxType.LazySpawnChunks));
         return boundingBoxes;
     }
-
-    private AbstractBoundingBox getWorldSpawnBoundingBox(int spawnX, int spawnZ) {
-        Coords minCoords = new Coords(spawnX - 10, 0, spawnZ - 10);
-        Coords maxCoords = new Coords(spawnX + 10, 0, spawnZ + 10);
-
-        return BoundingBoxWorldSpawn.from(minCoords, maxCoords, BoundingBoxType.WorldSpawn);
-    }
-
-    private AbstractBoundingBox buildSpawnChunksBoundingBox(int spawnX, int spawnZ, int size, BoundingBoxType type) {
-        double midOffset = CHUNK_SIZE * (size / 2.0);
-        double midX = Math.round((float) (spawnX / (double) CHUNK_SIZE)) * (double) CHUNK_SIZE;
-        double midZ = Math.round((float) (spawnZ / (double) CHUNK_SIZE)) * (double) CHUNK_SIZE;
-        Coords maxCoords = new Coords(midX + midOffset, 0, midZ + midOffset);
-        if ((spawnX / (double) CHUNK_SIZE) % 1.0D == 0.5D) {
-            midX -= (double) CHUNK_SIZE;
-        }
-        if ((spawnZ / (double) CHUNK_SIZE) % 1.0D == 0.5D) {
-            midZ -= (double) CHUNK_SIZE;
-        }
-        Coords minCoords = new Coords(midX - midOffset, 0, midZ - midOffset);
-        return BoundingBoxWorldSpawn.from(minCoords, maxCoords, type);
-    }
 }