]> git.lizzy.rs Git - BoundingBoxOutlineReloaded.git/blobdiff - src/main/java/com/irtimaled/bbor/client/ClientRenderer.java
Bedrock ceiling
[BoundingBoxOutlineReloaded.git] / src / main / java / com / irtimaled / bbor / client / ClientRenderer.java
index d6b7f3abea923dc962a0255c54c6d84e9cf2e62b..836d0e04fa28e311ef055e9f0a24cb7b1274f912 100644 (file)
 package com.irtimaled.bbor.client;
 
-import com.irtimaled.bbor.client.renderers.*;
-import com.irtimaled.bbor.common.BoundingBoxCache;
-import com.irtimaled.bbor.common.BoundingBoxType;
-import com.irtimaled.bbor.common.models.*;
-import com.irtimaled.bbor.config.ConfigManager;
-import net.minecraft.client.Minecraft;
-import net.minecraft.util.math.ChunkPos;
-import net.minecraft.util.math.MathHelper;
-import net.minecraft.world.dimension.DimensionType;
-import org.lwjgl.opengl.GL11;
+import com.irtimaled.bbor.client.config.ConfigManager;
+import com.irtimaled.bbor.client.interop.ClientInterop;
+import com.irtimaled.bbor.client.interop.TileEntitiesHelper;
+import com.irtimaled.bbor.client.models.Point;
+import com.irtimaled.bbor.client.providers.BeaconProvider;
+import com.irtimaled.bbor.client.providers.BedrockCeilingProvider;
+import com.irtimaled.bbor.client.providers.BiomeBorderProvider;
+import com.irtimaled.bbor.client.providers.ConduitProvider;
+import com.irtimaled.bbor.client.providers.CustomBeaconProvider;
+import com.irtimaled.bbor.client.providers.CustomBoxProvider;
+import com.irtimaled.bbor.client.providers.CustomLineProvider;
+import com.irtimaled.bbor.client.providers.CustomSphereProvider;
+import com.irtimaled.bbor.client.providers.IBoundingBoxProvider;
+import com.irtimaled.bbor.client.providers.ICachingProvider;
+import com.irtimaled.bbor.client.providers.MobSpawnerProvider;
+import com.irtimaled.bbor.client.providers.SlimeChunkProvider;
+import com.irtimaled.bbor.client.providers.SpawnableBlocksProvider;
+import com.irtimaled.bbor.client.providers.SpawningSphereProvider;
+import com.irtimaled.bbor.client.providers.WorldSpawnProvider;
+import com.irtimaled.bbor.client.renderers.AbstractRenderer;
+import com.irtimaled.bbor.client.renderers.RenderHelper;
+import com.irtimaled.bbor.client.renderers.RenderQueue;
+import com.irtimaled.bbor.common.MathHelper;
+import com.irtimaled.bbor.common.TypeHelper;
+import com.irtimaled.bbor.common.models.AbstractBoundingBox;
+import com.irtimaled.bbor.common.models.DimensionId;
+import it.unimi.dsi.fastutil.objects.Object2ObjectMaps;
+import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
+import it.unimi.dsi.fastutil.objects.ObjectArrayList;
+import net.fabricmc.api.EnvType;
+import net.fabricmc.loader.api.FabricLoader;
+import net.minecraft.client.util.math.MatrixStack;
+
+import java.util.Comparator;
+import java.util.HashSet;
+import java.util.List;
+import java.util.Map;
+import java.util.Set;
+import java.util.concurrent.atomic.AtomicLong;
+import java.util.function.Supplier;
 
-import java.util.*;
+public class ClientRenderer {
+    private static final int CHUNK_SIZE = 16;
+    private static final Map<Class<? extends AbstractBoundingBox>, AbstractRenderer> boundingBoxRendererMap = Object2ObjectMaps.synchronize(new Object2ObjectOpenHashMap<>());
 
-import static com.irtimaled.bbor.client.Constants.CHUNK_SIZE;
+    private static boolean active;
+    private static final Set<IBoundingBoxProvider> providers = new HashSet<>();
 
-public class ClientRenderer {
-    private final GetCache getCache;
-    private static final Map<Class<? extends BoundingBox>, Renderer> boundingBoxRendererMap = new HashMap<>();
-    private long seed;
-    private Set<BoundingBox> spawnChunkBoundingBoxes = new HashSet<>();
-
-    ClientRenderer(GetCache getCache) {
-        this.getCache = getCache;
-        boundingBoxRendererMap.put(BoundingBoxVillage.class, new VillageRenderer());
-        boundingBoxRendererMap.put(BoundingBoxSlimeChunk.class, new SlimeChunkRenderer());
-        boundingBoxRendererMap.put(BoundingBoxWorldSpawn.class, new WorldSpawnRenderer());
-        boundingBoxRendererMap.put(BoundingBoxStructure.class, new StructureRenderer());
-        boundingBoxRendererMap.put(BoundingBoxMobSpawner.class, new MobSpawnerRenderer());
+    private static AtomicLong lastDurationNanos = new AtomicLong(0L);
+
+    public static boolean getActive() {
+        return active;
     }
 
-    private boolean isWithinRenderDistance(Coords minCoords, Coords maxCoords) {
-        int renderDistanceBlocks = Minecraft.getInstance().gameSettings.renderDistanceChunks * CHUNK_SIZE;
-        int minX = MathHelper.floor(PlayerCoords.getX() - renderDistanceBlocks);
-        int maxX = MathHelper.floor(PlayerCoords.getX() + renderDistanceBlocks);
-        int minZ = MathHelper.floor(PlayerCoords.getZ() - renderDistanceBlocks);
-        int maxZ = MathHelper.floor(PlayerCoords.getZ() + renderDistanceBlocks);
-
-        return maxCoords.getX() >= minX &&
-                maxCoords.getZ() >= minZ &&
-                minCoords.getX() <= maxX &&
-                minCoords.getZ() <= maxZ;
+    public static void toggleActive() {
+        active = !active;
+        if (!active) return;
+
+        Player.setActiveY();
     }
 
-    private boolean isWithinRenderDistance(BoundingBox boundingBox) {
-        return isWithinRenderDistance(boundingBox.getMinCoords(), boundingBox.getMaxCoords());
+    static void deactivate() {
+        active = false;
     }
 
-    public void render(DimensionType dimensionType, Boolean outerBoxesOnly) {
-        Map<BoundingBox, Set<BoundingBox>> boundingBoxes = getBoundingBoxes(dimensionType);
+    static {
+        registerProvider(new SlimeChunkProvider());
+        registerProvider(new WorldSpawnProvider());
+        registerProvider(new SpawningSphereProvider());
+        registerProvider(new BeaconProvider());
+        registerProvider(new CustomBoxProvider());
+        registerProvider(new CustomBeaconProvider());
+        registerProvider(new BiomeBorderProvider());
+        registerProvider(new MobSpawnerProvider());
+        registerProvider(new ConduitProvider());
+        registerProvider(new SpawnableBlocksProvider());
+        registerProvider(new CustomLineProvider());
+        registerProvider(new CustomSphereProvider());
+//        registerProvider(new FlowerForestProvider());
+        registerProvider(new BedrockCeilingProvider());
+    }
 
-        GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
-        GL11.glLineWidth(2.0f);
-        GL11.glDisable(GL11.GL_TEXTURE_2D);
-        GL11.glDisable(GL11.GL_CULL_FACE);
+    public static <T extends AbstractBoundingBox> void registerProvider(IBoundingBoxProvider<T> provider) {
+        providers.add(provider);
+    }
 
-        if (ConfigManager.alwaysVisible.get()) {
-            GL11.glClear(GL11.GL_DEPTH_BUFFER_BIT);
-        }
-        for (Map.Entry<BoundingBox, Set<BoundingBox>> entry : boundingBoxes.entrySet()) {
-            BoundingBox key = entry.getKey();
-            if (!key.shouldRender()) continue;
-
-            Renderer renderer = boundingBoxRendererMap.get(key.getClass());
-            if (renderer == null) continue;
-
-            if (!outerBoxesOnly) {
-                Set<BoundingBox> children = entry.getValue();
-                if (children != null) {
-                    children.forEach(renderer::render);
-                    continue;
-                }
-            }
-            renderer.render(key);
-        }
+    public static <T extends AbstractBoundingBox> AbstractRenderer<T> registerRenderer(Class<? extends T> type, Supplier<AbstractRenderer<T>> renderer) {
+        if (FabricLoader.getInstance().getEnvironmentType() != EnvType.CLIENT) return null;
+        final AbstractRenderer<T> renderer1 = renderer.get();
+        boundingBoxRendererMap.put(type, renderer1);
+        return renderer1;
+    }
 
-        GL11.glPolygonMode(GL11.GL_FRONT_AND_BACK, GL11.GL_FILL);
-        GL11.glEnable(GL11.GL_CULL_FACE);
-        GL11.glEnable(GL11.GL_TEXTURE_2D);
+    public static AbstractRenderer getRenderer(Class<? extends AbstractBoundingBox> clazz) {
+        return boundingBoxRendererMap.get(clazz);
     }
 
-    private Map<BoundingBox, Set<BoundingBox>> getBoundingBoxes(DimensionType dimensionType) {
-        Map<BoundingBox, Set<BoundingBox>> boundingBoxes = new HashMap<>();
-        if (dimensionType == DimensionType.OVERWORLD) {
-            if (BoundingBoxType.SlimeChunks.shouldRender()) {
-                addSlimeChunks(boundingBoxes);
-            }
+    private static boolean isWithinRenderDistance(AbstractBoundingBox boundingBox) {
+        int renderDistanceBlocks = ClientInterop.getRenderDistanceChunks() * CHUNK_SIZE;
+        int minX = MathHelper.floor(Player.getX() - renderDistanceBlocks);
+        int maxX = MathHelper.floor(Player.getX() + renderDistanceBlocks);
+        int minZ = MathHelper.floor(Player.getZ() - renderDistanceBlocks);
+        int maxZ = MathHelper.floor(Player.getZ() + renderDistanceBlocks);
 
-            for (BoundingBox boundingBox : spawnChunkBoundingBoxes) {
-                if (boundingBox.shouldRender() && isWithinRenderDistance(boundingBox)) {
-                    boundingBoxes.put(boundingBox, null);
-                }
-            }
-        }
+        return boundingBox.intersectsBounds(minX, minZ, maxX, maxZ);
+    }
 
-        BoundingBoxCache cache = getCache.apply(dimensionType);
-        if (cache != null) {
-            for (Map.Entry<BoundingBox, Set<BoundingBox>> entry : cache.getBoundingBoxes().entrySet()) {
-                BoundingBox key = entry.getKey();
-                if (key.shouldRender() && isWithinRenderDistance(key)) {
-                    boundingBoxes.put(key, entry.getValue());
-                }
-            }
+    public static void render(MatrixStack matrixStack, DimensionId dimensionId) {
+        if (!active) return;
+
+        long startTime = System.nanoTime();
+        matrixStack.push();
+        RenderHelper.beforeRender();
+        TileEntitiesHelper.clearCache();
+
+        final List<AbstractBoundingBox> boundingBoxes = getBoundingBoxes(dimensionId);
+        RenderCulling.flushPreRendering();
+        for (AbstractBoundingBox key : boundingBoxes) {
+            AbstractRenderer renderer = key.getRenderer();
+            if (renderer != null) renderer.render(matrixStack, key);
         }
-        return boundingBoxes;
+
+        RenderQueue.renderDeferred();
+
+        RenderHelper.afterRender();
+        RenderCulling.flushRendering();
+        matrixStack.pop();
+        lastDurationNanos.set(System.nanoTime() - startTime);
     }
 
-    private void addSlimeChunks(Map<BoundingBox, Set<BoundingBox>> boundingBoxes) {
-        Minecraft minecraft = Minecraft.getInstance();
-        int renderDistanceChunks = minecraft.gameSettings.renderDistanceChunks;
-        int playerChunkX = MathHelper.floor(PlayerCoords.getX() / 16.0D);
-        int playerChunkZ = MathHelper.floor(PlayerCoords.getZ() / 16.0D);
-        for (int chunkX = playerChunkX - renderDistanceChunks; chunkX <= playerChunkX + renderDistanceChunks; ++chunkX) {
-            for (int chunkZ = playerChunkZ - renderDistanceChunks; chunkZ <= playerChunkZ + renderDistanceChunks; ++chunkZ) {
-                if (isSlimeChunk(chunkX, chunkZ)) {
-                    ChunkPos chunk = new ChunkPos(chunkX, chunkZ);
-                    Coords minCoords = new Coords(chunk.getXStart(), 1, chunk.getZStart());
-                    Coords maxCoords = new Coords(chunk.getXEnd(), 38, chunk.getZEnd());
-                    boundingBoxes.put(BoundingBoxSlimeChunk.from(minCoords, maxCoords), null);
+    private static final ObjectArrayList<AbstractBoundingBox> listForRendering = new ObjectArrayList<>();
+
+    public static List<AbstractBoundingBox> getBoundingBoxes(DimensionId dimensionId) {
+        listForRendering.clear();
+        final boolean doPreCulling = ConfigManager.fastRender.get() >= 2;
+        for (IBoundingBoxProvider<?> provider : providers) {
+            if (provider.canProvide(dimensionId)) {
+                for (AbstractBoundingBox boundingBox : provider.get(dimensionId)) {
+                    if (isWithinRenderDistance(boundingBox)) {
+                        if (doPreCulling && !boundingBox.isVisibleCulling()) continue;
+                        listForRendering.add(boundingBox);
+                    }
                 }
             }
         }
-    }
 
-    private boolean isSlimeChunk(int chunkX, int chunkZ) {
-        Random r = new Random(seed +
-                (long) (chunkX * chunkX * 4987142) +
-                (long) (chunkX * 5947611) +
-                (long) (chunkZ * chunkZ) * 4392871L +
-                (long) (chunkZ * 389711) ^ 987234911L);
-        return r.nextInt(10) == 0;
-    }
+        Point point = Player.getPoint();
+        listForRendering.sort(Comparator.comparingDouble((AbstractBoundingBox boundingBox) -> boundingBox.getDistance(point.getX(), point.getY(), point.getZ())).reversed());
 
-    void setWorldData(long seed, int spawnX, int spawnZ) {
-        this.seed = seed;
-        spawnChunkBoundingBoxes = getSpawnChunkBoundingBoxes(spawnX, spawnZ);
+        return listForRendering;
     }
 
-    private Set<BoundingBox> getSpawnChunkBoundingBoxes(int spawnX, int spawnZ) {
-        Set<BoundingBox> boundingBoxes = new HashSet<>();
-        boundingBoxes.add(getWorldSpawnBoundingBox(spawnX, spawnZ));
-        boundingBoxes.add(buildSpawnChunksBoundingBox(spawnX, spawnZ, 12, BoundingBoxType.SpawnChunks));
-        boundingBoxes.add(buildSpawnChunksBoundingBox(spawnX, spawnZ, 16, BoundingBoxType.LazySpawnChunks));
-        return boundingBoxes;
+    public static void clear() {
+        for(IBoundingBoxProvider<?> provider : providers) {
+            TypeHelper.doIfType(provider, ICachingProvider.class, ICachingProvider::clearCache);
+        }
     }
 
-    private BoundingBox getWorldSpawnBoundingBox(int spawnX, int spawnZ) {
-        Coords minCoords = new Coords(spawnX - 10, 0, spawnZ - 10);
-        Coords maxCoords = new Coords(spawnX + 10, 0, spawnZ + 10);
-
-        return BoundingBoxWorldSpawn.from(minCoords, maxCoords, BoundingBoxType.WorldSpawn);
+    public static long getLastDurationNanos() {
+        return lastDurationNanos.get();
     }
 
-    private BoundingBox buildSpawnChunksBoundingBox(int spawnX, int spawnZ, int size, BoundingBoxType type) {
-        double midOffset = CHUNK_SIZE * (size / 2.0);
-        double midX = Math.round((float) (spawnX / (double) CHUNK_SIZE)) * (double) CHUNK_SIZE;
-        double midZ = Math.round((float) (spawnZ / (double) CHUNK_SIZE)) * (double) CHUNK_SIZE;
-        Coords minCoords = new Coords(midX - midOffset, 0, midZ - midOffset);
-        if (spawnX / (double) CHUNK_SIZE % 0.5D == 0.0D && spawnZ / (double) CHUNK_SIZE % 0.5D == 0.0D) {
-            midX += (double) CHUNK_SIZE;
-            midZ += (double) CHUNK_SIZE;
-        }
-        Coords maxCoords = new Coords(midX + midOffset, 0, midZ + midOffset);
-        return BoundingBoxWorldSpawn.from(minCoords, maxCoords, type);
-    }
+
 }