--- /dev/null
+local armor_parts = {"head", "torso", "legs", "feet"}
+skycraft.armor_list = {}
+for _, n in pairs(armor_parts) do
+ skycraft.armor_list[n] = skycraft.register_group_list("armor_" .. n)
+end
+skycraft.head_list = skycraft.register_group_list("head")
+
+function skycraft.place_and_fill_armor_stand(pos, player)
+ minetest.set_node(pos, {name = "mcl_armor_stand:armor_stand"})
+ local nodedef = minetest.registered_nodes["mcl_armor_stand:armor_stand"]
+ local node = minetest.get_node(pos)
+ local armor_pieces = {}
+ for _, n in pairs(armor_parts) do
+ local piece_list = skycraft.armor_list[n]
+ table.insert(armor_pieces, ItemStack(piece_list[math.random(#piece_list)]))
+ end
+ local function equip_armor(i)
+ local piece = armor_pieces[i]
+ if not piece then return end
+ nodedef.on_rightclick(pos, node, player, ItemStack(piece))
+ minetest.after(0.5, equip_armor, i + 1)
+ end
+ minetest.after(0.5, equip_armor, 1)
+end
+
+minetest.register_chatcommand("armorstand", {
+ description = "Spawn an armor stand at your position and fill it with random armor",
+ privs = {server = true}
+ func = function(name)
+ local player = minetest.get_player_by_name(name)
+ if not player then return false, "You have to be online to use this command" end
+ skycraft.place_and_fill_armor_stand(vector.floor(player:get_pos()), player)
+ return true, "Armor stand spawned, equipping."
+ end
+})
+