]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/localplayer.cpp
Remove blank default values for emergequeue_limit_* settings
[dragonfireclient.git] / src / localplayer.cpp
index 48e6592c19e5252e557b935c75240da985a0c8ec..a6f04849ab42c27778f3904e3be42c6036ef25af 100644 (file)
@@ -165,7 +165,9 @@ void LocalPlayer::move(f32 dtime, ClientEnvironment *env, f32 pos_max_d,
                If sneaking, keep in range from the last walked node and don't
                fall off from it
        */
-       if(control.sneak && m_sneak_node_exists && !(fly_allowed && g_settings->getBool("free_move")) && !in_liquid)
+       if(control.sneak && m_sneak_node_exists &&
+                       !(fly_allowed && g_settings->getBool("free_move")) && !in_liquid &&
+                       physics_override_sneak)
        {
                f32 maxd = 0.5*BS + sneak_max;
                v3f lwn_f = intToFloat(m_sneak_node, BS);
@@ -225,7 +227,7 @@ void LocalPlayer::move(f32 dtime, ClientEnvironment *env, f32 pos_max_d,
                // node.
                m_need_to_get_new_sneak_node = true;
        }
-       if(m_need_to_get_new_sneak_node)
+       if(m_need_to_get_new_sneak_node && physics_override_sneak)
        {
                v3s16 pos_i_bottom = floatToInt(position - v3f(0,BS/2,0), BS);
                v2f player_p2df(position.X, position.Z);
@@ -264,6 +266,10 @@ void LocalPlayer::move(f32 dtime, ClientEnvironment *env, f32 pos_max_d,
                                // And the node above it has to be nonwalkable
                                if(nodemgr->get(map->getNode(p+v3s16(0,1,0))).walkable == true)
                                        continue;
+                               if (!physics_override_sneak_glitch) {
+                                       if (nodemgr->get(map->getNode(p+v3s16(0,2,0))).walkable)
+                                               continue;
+                               }
                        }
                        catch(InvalidPositionException &e)
                        {
@@ -576,6 +582,6 @@ v3s16 LocalPlayer::getStandingNodePos()
 {
        if(m_sneak_node_exists)
                return m_sneak_node;
-       return floatToInt(getPosition(), BS);
+       return floatToInt(getPosition() - v3f(0, BS, 0), BS);
 }