]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/light.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
[dragonfireclient.git] / src / light.h
index e847e1ce9362cc46b429952d194ab4cd3d323bb1..769ca31ce11b4e8c993a60b40d9886353b2a12e0 100644 (file)
@@ -21,16 +21,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #define LIGHT_HEADER
 
 #include "irrlichttypes.h"
-#include "debug.h"
-
-/*
-       Day/night cache:
-       Meshes are cached for different day-to-night transition values
-*/
-
-/*#define DAYNIGHT_CACHE_COUNT 3
-// First one is day, last one is night.
-extern u32 daynight_cache_ratios[DAYNIGHT_CACHE_COUNT];*/
 
 /*
        Lower level lighting stuff