//! each with their own stack and local state.
//!
//! Communication between threads can be done through
-//! [channels](../../std/comm/index.html), Rust's message-passing
+//! [channels](../../std/sync/mpsc/index.html), Rust's message-passing
//! types, along with [other forms of thread
//! synchronization](../../std/sync/index.html) and shared-memory data
//! structures. In particular, types that are guaranteed to be
//! ```rust
//! use std::thread::Thread;
//!
-//! let guard = Thread::spawn(move || {
+//! let thread = Thread::spawn(move || {
//! println!("Hello, World!");
//! // some computation here
//! });
-//! let result = guard.join();
//! ```
//!
-//! The `spawn` function doesn't return a `Thread` directly; instead, it returns
-//! a *join guard* from which a `Thread` can be extracted. The join guard is an
-//! RAII-style guard that will automatically join the child thread (block until
-//! it terminates) when it is dropped. You can join the child thread in advance
-//! by calling the `join` method on the guard, which will also return the result
-//! produced by the thread.
+//! The spawned thread is "detached" from the current thread, meaning that it
+//! can outlive the thread that spawned it. (Note, however, that when the main
+//! thread terminates all detached threads are terminated as well.) The returned
+//! `Thread` handle can be used for low-level synchronization as described below.
+//!
+//! ## Scoped threads
//!
-//! If you instead wish to *detach* the child thread, allowing it to outlive its
-//! parent, you can use the `detach` method on the guard,
+//! Often a parent thread uses a child thread to perform some particular task,
+//! and at some point must wait for the child to complete before continuing.
+//! For this scenario, use the `scoped` constructor:
//!
-//! A handle to the thread itself is available via the `thread` method on the
-//! join guard.
+//! ```rust
+//! use std::thread::Thread;
+//!
+//! let guard = Thread::scoped(move || {
+//! println!("Hello, World!");
+//! // some computation here
+//! });
+//! // do some other work in the meantime
+//! let result = guard.join();
+//! ```
+//!
+//! The `scoped` function doesn't return a `Thread` directly; instead, it
+//! returns a *join guard* from which a `Thread` can be extracted. The join
+//! guard is an RAII-style guard that will automatically join the child thread
+//! (block until it terminates) when it is dropped. You can join the child
+//! thread in advance by calling the `join` method on the guard, which will also
+//! return the result produced by the thread. A handle to the thread itself is
+//! available via the `thread` method on the join guard.
+//!
+//! (Note: eventually, the `scoped` constructor will allow the parent and child
+//! threads to data that lives on the parent thread's stack, but some language
+//! changes are needed before this is possible.)
//!
//! ## Configuring threads
//!
//!
//! thread::Builder::new().name("child1".to_string()).spawn(move || {
//! println!("Hello, world!")
-//! }).detach();
+//! });
//! ```
//!
//! ## Blocking support: park and unpark
//!
//! * It can be implemented highly efficiently on many platforms.
+#![stable]
+
use any::Any;
use boxed::Box;
use cell::UnsafeCell;
use clone::Clone;
-use kinds::{Send, Sync};
+use marker::{Send, Sync};
use ops::{Drop, FnOnce};
use option::Option::{self, Some, None};
use result::Result::{Err, Ok};
/// Thread configuration. Provides detailed control over the properties
/// and behavior of new threads.
+#[stable]
pub struct Builder {
// A name for the thread-to-be, for identification in panic messages
name: Option<String>,
impl Builder {
/// Generate the base configuration for spawning a thread, from which
/// configuration methods can be chained.
+ #[stable]
pub fn new() -> Builder {
Builder {
name: None,
/// Name the thread-to-be. Currently the name is used for identification
/// only in panic messages.
+ #[stable]
pub fn name(mut self, name: String) -> Builder {
self.name = Some(name);
self
}
/// Set the size of the stack for the new thread.
+ #[stable]
pub fn stack_size(mut self, size: uint) -> Builder {
self.stack_size = Some(size);
self
}
/// Redirect thread-local stdout.
- #[experimental = "Will likely go away after proc removal"]
+ #[unstable = "Will likely go away after proc removal"]
pub fn stdout(mut self, stdout: Box<Writer + Send>) -> Builder {
self.stdout = Some(stdout);
self
}
/// Redirect thread-local stderr.
- #[experimental = "Will likely go away after proc removal"]
+ #[unstable = "Will likely go away after proc removal"]
pub fn stderr(mut self, stderr: Box<Writer + Send>) -> Builder {
self.stderr = Some(stderr);
self
}
- /// Spawn a new joinable thread, and return a JoinGuard guard for it.
+ /// Spawn a new detached thread, and return a handle to it.
///
/// See `Thead::spawn` and the module doc for more details.
- pub fn spawn<T, F>(self, f: F) -> JoinGuard<T> where
- T: Send, F: FnOnce() -> T, F: Send
- {
- self.spawn_inner(Thunk::new(f))
+ #[unstable = "may change with specifics of new Send semantics"]
+ pub fn spawn<F>(self, f: F) -> Thread where F: FnOnce(), F: Send + 'static {
+ let (native, thread) = self.spawn_inner(Thunk::new(f), Thunk::with_arg(|_| {}));
+ unsafe { imp::detach(native) };
+ thread
}
- fn spawn_inner<T: Send>(self, f: Thunk<(), T>) -> JoinGuard<T> {
+ /// Spawn a new child thread that must be joined within a given
+ /// scope, and return a `JoinGuard`.
+ ///
+ /// See `Thead::scoped` and the module doc for more details.
+ #[unstable = "may change with specifics of new Send semantics"]
+ pub fn scoped<'a, T, F>(self, f: F) -> JoinGuard<'a, T> where
+ T: Send + 'a, F: FnOnce() -> T, F: Send + 'a
+ {
let my_packet = Packet(Arc::new(UnsafeCell::new(None)));
let their_packet = Packet(my_packet.0.clone());
+ let (native, thread) = self.spawn_inner(Thunk::new(f), Thunk::with_arg(move |: ret| unsafe {
+ *their_packet.0.get() = Some(ret);
+ }));
+ JoinGuard {
+ native: native,
+ joined: false,
+ packet: my_packet,
+ thread: thread,
+ }
+ }
+
+ fn spawn_inner<T: Send>(self, f: Thunk<(), T>, finish: Thunk<Result<T>, ()>)
+ -> (imp::rust_thread, Thread)
+ {
let Builder { name, stack_size, stdout, stderr } = self;
let stack_size = stack_size.unwrap_or(rt::min_stack());
unwind::try(move || *ptr = Some(f.invoke(())))
}
};
- unsafe {
- *their_packet.0.get() = Some(match (output, try_result) {
- (Some(data), Ok(_)) => Ok(data),
- (None, Err(cause)) => Err(cause),
- _ => unreachable!()
- });
- }
+ finish.invoke(match (output, try_result) {
+ (Some(data), Ok(_)) => Ok(data),
+ (None, Err(cause)) => Err(cause),
+ _ => unreachable!()
+ });
};
- JoinGuard {
- native: unsafe { imp::create(stack_size, Thunk::new(main)) },
- joined: false,
- packet: my_packet,
- thread: my_thread,
- }
+ (unsafe { imp::create(stack_size, Thunk::new(main)) }, my_thread)
}
}
unsafe impl Sync for Inner {}
#[derive(Clone)]
+#[stable]
/// A handle to a thread.
pub struct Thread {
inner: Arc<Inner>,
}
-unsafe impl Sync for Thread {}
-
impl Thread {
// Used only internally to construct a thread object without spawning
fn new(name: Option<String>) -> Thread {
}
}
- /// Spawn a new joinable thread, returning a `JoinGuard` for it.
+ /// Spawn a new detached thread, returning a handle to it.
+ ///
+ /// The child thread may outlive the parent (unless the parent thread is the
+ /// main thread; the whole process is terminated when the main thread
+ /// finishes.) The thread handle can be used for low-level
+ /// synchronization. See the module documentation for additional details.
+ #[unstable = "may change with specifics of new Send semantics"]
+ pub fn spawn<F>(f: F) -> Thread where F: FnOnce(), F: Send + 'static {
+ Builder::new().spawn(f)
+ }
+
+ /// Spawn a new *scoped* thread, returning a `JoinGuard` for it.
///
/// The join guard can be used to explicitly join the child thread (via
/// `join`), returning `Result<T>`, or it will implicitly join the child
- /// upon being dropped. To detach the child, allowing it to outlive the
- /// current thread, use `detach`. See the module documentation for additional details.
- pub fn spawn<T, F>(f: F) -> JoinGuard<T> where
- T: Send, F: FnOnce() -> T, F: Send
+ /// upon being dropped. Because the child thread may refer to data on the
+ /// current thread's stack (hence the "scoped" name), it cannot be detached;
+ /// it *must* be joined before the relevant stack frame is popped. See the
+ /// module documentation for additional details.
+ #[unstable = "may change with specifics of new Send semantics"]
+ pub fn scoped<'a, T, F>(f: F) -> JoinGuard<'a, T> where
+ T: Send + 'a, F: FnOnce() -> T, F: Send + 'a
{
- Builder::new().spawn(f)
+ Builder::new().scoped(f)
}
/// Gets a handle to the thread that invokes it.
+ #[stable]
pub fn current() -> Thread {
thread_info::current_thread()
}
/// Cooperatively give up a timeslice to the OS scheduler.
+ #[unstable = "name may change"]
pub fn yield_now() {
unsafe { imp::yield_now() }
}
- /// Determines whether the current thread is panicking.
+ /// Determines whether the current thread is unwinding because of panic.
#[inline]
+ #[stable]
pub fn panicking() -> bool {
unwind::panicking()
}
// future, this will be implemented in a more efficient way, perhaps along the lines of
// http://cr.openjdk.java.net/~stefank/6989984.1/raw_files/new/src/os/linux/vm/os_linux.cpp
// or futuxes, and in either case may allow spurious wakeups.
+ #[unstable = "recently introduced"]
pub fn park() {
let thread = Thread::current();
let mut guard = thread.inner.lock.lock().unwrap();
/// Atomically makes the handle's token available if it is not already.
///
/// See the module doc for more detail.
+ #[unstable = "recently introduced"]
pub fn unpark(&self) {
let mut guard = self.inner.lock.lock().unwrap();
if !*guard {
}
/// Get the thread's name.
+ #[stable]
pub fn name(&self) -> Option<&str> {
self.inner.name.as_ref().map(|s| s.as_slice())
}
/// Indicates the manner in which a thread exited.
///
/// A thread that completes without panicking is considered to exit successfully.
+#[stable]
pub type Result<T> = ::result::Result<T, Box<Any + Send>>;
struct Packet<T>(Arc<UnsafeCell<Option<Result<T>>>>);
unsafe impl<T:'static+Send> Send for Packet<T> {}
unsafe impl<T> Sync for Packet<T> {}
-#[must_use]
/// An RAII-style guard that will block until thread termination when dropped.
///
/// The type `T` is the return type for the thread's main function.
-pub struct JoinGuard<T> {
+#[must_use]
+#[unstable = "may change with specifics of new Send semantics"]
+pub struct JoinGuard<'a, T: 'a> {
native: imp::rust_thread,
thread: Thread,
joined: bool,
packet: Packet<T>,
}
-unsafe impl<T: Send> Sync for JoinGuard<T> {}
+#[stable]
+unsafe impl<'a, T: Send + 'a> Sync for JoinGuard<'a, T> {}
-impl<T: Send> JoinGuard<T> {
+impl<'a, T: Send + 'a> JoinGuard<'a, T> {
/// Extract a handle to the thread this guard will join on.
+ #[stable]
pub fn thread(&self) -> &Thread {
&self.thread
}
///
/// If the child thread panics, `Err` is returned with the parameter given
/// to `panic`.
+ #[stable]
pub fn join(mut self) -> Result<T> {
assert!(!self.joined);
unsafe { imp::join(self.native) };
(*self.packet.0.get()).take().unwrap()
}
}
+}
+impl<T: Send> JoinGuard<'static, T> {
/// Detaches the child thread, allowing it to outlive its parent.
+ #[unstable = "unsure whether this API imposes limitations elsewhere"]
pub fn detach(mut self) {
unsafe { imp::detach(self.native) };
self.joined = true; // avoid joining in the destructor
#[unsafe_destructor]
#[stable]
-impl<T: Send> Drop for JoinGuard<T> {
+impl<'a, T: Send + 'a> Drop for JoinGuard<'a, T> {
fn drop(&mut self) {
if !self.joined {
unsafe { imp::join(self.native) };
#[test]
fn test_unnamed_thread() {
- Thread::spawn(move|| {
+ Thread::scoped(move|| {
assert!(Thread::current().name().is_none());
- }).join().map_err(|_| ()).unwrap();
+ }).join().ok().unwrap();
}
#[test]
fn test_named_thread() {
- Builder::new().name("ada lovelace".to_string()).spawn(move|| {
+ Builder::new().name("ada lovelace".to_string()).scoped(move|| {
assert!(Thread::current().name().unwrap() == "ada lovelace".to_string());
- }).join().map_err(|_| ()).unwrap();
+ }).join().ok().unwrap();
}
#[test]
let (tx, rx) = channel();
Thread::spawn(move|| {
tx.send(()).unwrap();
- }).detach();
+ });
rx.recv().unwrap();
}
#[test]
fn test_join_success() {
- match Thread::spawn(move|| -> String {
+ match Thread::scoped(move|| -> String {
"Success!".to_string()
}).join().as_ref().map(|s| s.as_slice()) {
result::Result::Ok("Success!") => (),
#[test]
fn test_join_panic() {
- match Thread::spawn(move|| {
+ match Thread::scoped(move|| {
panic!()
}).join() {
result::Result::Err(_) => (),
} else {
f(i - 1, tx);
}
- }).detach();
+ });
}
f(10, tx);
Thread::spawn(move|| {
Thread::spawn(move|| {
tx.send(()).unwrap();
- }).detach();
- }).detach();
+ });
+ });
rx.recv().unwrap();
}
#[test]
fn test_avoid_copying_the_body_spawn() {
avoid_copying_the_body(|v| {
- Thread::spawn(move || v.invoke(())).detach();
+ Thread::spawn(move || v.invoke(()));
});
}
avoid_copying_the_body(|f| {
Thread::spawn(move|| {
f.invoke(());
- }).detach();
+ });
})
}
#[test]
fn test_avoid_copying_the_body_join() {
avoid_copying_the_body(|f| {
- let _ = Thread::spawn(move|| {
+ let _ = Thread::scoped(move|| {
f.invoke(())
}).join();
})
fn child_no(x: uint) -> Thunk {
return Thunk::new(move|| {
if x < GENERATIONS {
- Thread::spawn(move|| child_no(x+1).invoke(())).detach();
+ Thread::spawn(move|| child_no(x+1).invoke(()));
}
});
}
- Thread::spawn(|| child_no(0).invoke(())).detach();
+ Thread::spawn(|| child_no(0).invoke(()));
}
#[test]
fn test_simple_newsched_spawn() {
- Thread::spawn(move || {}).detach();
+ Thread::spawn(move || {});
}
#[test]
fn test_try_panic_message_static_str() {
- match Thread::spawn(move|| {
+ match Thread::scoped(move|| {
panic!("static string");
}).join() {
Err(e) => {
type T = &'static str;
assert!(e.is::<T>());
- assert_eq!(*e.downcast::<T>().unwrap(), "static string");
+ assert_eq!(*e.downcast::<T>().ok().unwrap(), "static string");
}
Ok(()) => panic!()
}
#[test]
fn test_try_panic_message_owned_str() {
- match Thread::spawn(move|| {
+ match Thread::scoped(move|| {
panic!("owned string".to_string());
}).join() {
Err(e) => {
type T = String;
assert!(e.is::<T>());
- assert_eq!(*e.downcast::<T>().unwrap(), "owned string".to_string());
+ assert_eq!(*e.downcast::<T>().ok().unwrap(), "owned string".to_string());
}
Ok(()) => panic!()
}
#[test]
fn test_try_panic_message_any() {
- match Thread::spawn(move|| {
+ match Thread::scoped(move|| {
panic!(box 413u16 as Box<Any + Send>);
}).join() {
Err(e) => {
type T = Box<Any + Send>;
assert!(e.is::<T>());
- let any = e.downcast::<T>().unwrap();
+ let any = e.downcast::<T>().ok().unwrap();
assert!(any.is::<u16>());
- assert_eq!(*any.downcast::<u16>().unwrap(), 413u16);
+ assert_eq!(*any.downcast::<u16>().ok().unwrap(), 413u16);
}
Ok(()) => panic!()
}
fn test_try_panic_message_unit_struct() {
struct Juju;
- match Thread::spawn(move|| {
+ match Thread::scoped(move|| {
panic!(Juju)
}).join() {
Err(ref e) if e.is::<Juju>() => {}
let mut reader = ChanReader::new(rx);
let stdout = ChanWriter::new(tx);
- let r = Builder::new().stdout(box stdout as Box<Writer + Send>).spawn(move|| {
+ let r = Builder::new().stdout(box stdout as Box<Writer + Send>).scoped(move|| {
print!("Hello, world!");
}).join();
assert!(r.is_ok());