fn main() {
let mut rng = rand::rng();
if rng.gen() { // bool
- println(fmt!("int: %d, uint: %u", rng.gen(), rng.gen()))
+ printfln!("int: %d, uint: %u", rng.gen(), rng.gen())
}
}
~~~
fn main () {
let tuple_ptr = rand::random::<~(f64, char)>();
- println(fmt!("%?", tuple_ptr))
+ printfln!(tuple_ptr)
}
~~~
*/
*
* fn main() {
* let mut rng = rand::rng();
- * println(fmt!("%b",rng.gen_weighted_bool(3)));
+ * printfln!("%b", rng.gen_weighted_bool(3));
* }
* ~~~
*/
*
* fn main() {
* let mut rng = rand::rng();
- * println(fmt!("%?",rng.gen_bytes(8)));
+ * printfln!(rng.gen_bytes(8));
* }
* ~~~
*/
*
* fn main() {
* let mut rng = rand::rng();
- * println(fmt!("%d",rng.choose([1,2,4,8,16,32])));
+ * printfln!("%d", rng.choose([1,2,4,8,16,32]));
* }
* ~~~
*/
* let x = [rand::Weighted {weight: 4, item: 'a'},
* rand::Weighted {weight: 2, item: 'b'},
* rand::Weighted {weight: 2, item: 'c'}];
- * println(fmt!("%c",rng.choose_weighted(x)));
+ * printfln!("%c", rng.choose_weighted(x));
* }
* ~~~
*/
* let x = [rand::Weighted {weight: 4, item: 'a'},
* rand::Weighted {weight: 2, item: 'b'},
* rand::Weighted {weight: 2, item: 'c'}];
- * println(fmt!("%?",rng.choose_weighted_option(x)));
+ * printfln!(rng.choose_weighted_option(x));
* }
* ~~~
*/
* let x = [rand::Weighted {weight: 4, item: 'a'},
* rand::Weighted {weight: 2, item: 'b'},
* rand::Weighted {weight: 2, item: 'c'}];
- * println(fmt!("%?",rng.weighted_vec(x)));
+ * printfln!(rng.weighted_vec(x));
* }
* ~~~
*/
*
* fn main() {
* let mut rng = rand::rng();
- * println(fmt!("%?",rng.shuffle([1,2,3])));
+ * printfln!(rng.shuffle([1,2,3]));
* }
* ~~~
*/
* let mut rng = rand::rng();
* let mut y = [1,2,3];
* rng.shuffle_mut(y);
- * println(fmt!("%?",y));
+ * printfln!(y);
* rng.shuffle_mut(y);
- * println(fmt!("%?",y));
+ * printfln!(y);
* }
* ~~~
*/