/// The `BufReader` struct adds buffering to any reader.
///
/// It can be excessively inefficient to work directly with a [`Read`] instance.
-/// For example, every call to [`read`] on [`TcpStream`] results in a system call.
-/// A `BufReader` performs large, infrequent reads on the underlying [`Read`]
-/// and maintains an in-memory buffer of the results.
+/// For example, every call to [`read`][`TcpStream::read`] on [`TcpStream`]
+/// results in a system call. A `BufReader` performs large, infrequent reads on
+/// the underlying [`Read`] and maintains an in-memory buffer of the results.
///
/// [`Read`]: ../../std/io/trait.Read.html
-/// [`read`]: ../../std/net/struct.TcpStream.html#method.read
+/// [`TcpStream::read`]: ../../std/net/struct.TcpStream.html#method.read
/// [`TcpStream`]: ../../std/net/struct.TcpStream.html
///
/// # Examples
/// Wraps a writer and buffers its output.
///
/// It can be excessively inefficient to work directly with something that
-/// implements [`Write`]. For example, every call to [`write`] on [`TcpStream`]
-/// results in a system call. A `BufWriter` keeps an in-memory buffer of data
-/// and writes it to an underlying writer in large, infrequent batches.
+/// implements [`Write`]. For example, every call to
+/// [`write`][`Tcpstream::write`] on [`TcpStream`] results in a system call. A
+/// `BufWriter` keeps an in-memory buffer of data and writes it to an underlying
+/// writer in large, infrequent batches.
///
/// The buffer will be written out when the writer is dropped.
///
/// the `stream` is dropped.
///
/// [`Write`]: ../../std/io/trait.Write.html
-/// [`write`]: ../../std/net/struct.TcpStream.html#method.write
+/// [`Tcpstream::write`]: ../../std/net/struct.TcpStream.html#method.write
/// [`TcpStream`]: ../../std/net/struct.TcpStream.html
#[stable(feature = "rust1", since = "1.0.0")]
pub struct BufWriter<W: Write> {