enter_match(bcx, dm, m, col, val, |pats| {
if pat_is_binding_or_wild(dm, &*pats[col]) {
let mut r = pats[..col].to_vec();
- r.push_all(&pats[(col + 1)..]);
+ r.push_all(&pats[col + 1..]);
Some(r)
} else {
None
let dm = &tcx.def_map;
let mut vals_left = vals[0u..col].to_vec();
- vals_left.push_all(&vals[(col + 1u)..]);
+ vals_left.push_all(&vals[col + 1u..]);
let ccx = bcx.fcx.ccx;
// Find a real id (we're adding placeholder wildcard patterns, but