let arena = DroplessArena::new();
let arenas = ty::GlobalArenas::new();
- let hir_map = hir_map::map_crate(&mut hir_forest, &defs);
+ let hir_map = hir_map::map_crate(&sess, &*cstore, &mut hir_forest, &defs);
// run just enough stuff to build a tcx:
let named_region_map = resolve_lifetime::krate(&sess, &*cstore, &hir_map);