// On 64-bit we just need to check for overflow since trying to allocate
// `> isize::MAX` bytes will surely fail. On 32-bit and 16-bit we need to add
// an extra guard for this in case we're running on a platform which can use
-// all 4GB in user-space. e.g. PAE or x32
+// all 4GB in user-space. e.g., PAE or x32
#[inline]
fn alloc_guard(alloc_size: usize) -> Result<(), CollectionAllocErr> {