]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/itemdef.cpp
Fix player:set_animation() in third person view
[dragonfireclient.git] / src / itemdef.cpp
index d5e03f7b367242d29471d13790779a81b74a6088..0187c73877cdf02398140e87cd709e020250b127 100644 (file)
@@ -398,7 +398,7 @@ class CItemDefManager: public IWritableItemDefManager
                        MeshMakeData mesh_make_data(gamedef);
                        MapNode mesh_make_node(id, param1, 0);
                        mesh_make_data.fillSingleNode(&mesh_make_node);
-                       MapBlockMesh mapblock_mesh(&mesh_make_data);
+                       MapBlockMesh mapblock_mesh(&mesh_make_data, v3s16(0, 0, 0));
                        scene::IMesh *node_mesh = mapblock_mesh.getMesh();
                        assert(node_mesh);
                        video::SColor c(255, 255, 255, 255);