]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/inventorymanager.cpp
Fix codestyle since CSM Camera API
[dragonfireclient.git] / src / inventorymanager.cpp
index d4e8d2f25cf43e4e3097dea225acb3eb626fabe7..c976bd037e557a5676c0642b2c7dcc3153084cf9 100644 (file)
@@ -19,15 +19,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 #include "inventorymanager.h"
 #include "log.h"
-#include "environment.h"
-#include "scripting_game.h"
+#include "serverenvironment.h"
+#include "scripting_server.h"
 #include "serverobject.h"
 #include "settings.h"
 #include "craftdef.h"
 #include "rollback_interface.h"
-#include "strfnd.h"
-
-#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
+#include "util/strfnd.h"
+#include "util/basic_macros.h"
 
 #define PLAYER_TO_SA(p)   p->getEnv()->getScriptIface()
 
@@ -886,7 +885,7 @@ bool getCraftingResult(Inventory *inv, ItemStack& result,
                std::vector<ItemStack> &output_replacements,
                bool decrementInput, IGameDef *gamedef)
 {
-       DSTACK(__FUNCTION_NAME);
+       DSTACK(FUNCTION_NAME);
 
        result.clear();