#define INVENTORY_HEADER
#include <iostream>
-#include <sstream>
#include <string>
#include <vector>
-#include "irrlichttypes_bloated.h"
+#include "irrlichttypes.h"
#include "debug.h"
#include "itemdef.h"
InventoryList(const InventoryList &other);
InventoryList & operator = (const InventoryList &other);
+ bool operator == (const InventoryList &other);
const std::string &getName() const;
u32 getSize() const;
Inventory(IItemDefManager *itemdef);
Inventory(const Inventory &other);
Inventory & operator = (const Inventory &other);
+ bool operator == (const Inventory &other);
void serialize(std::ostream &os) const;
void deSerialize(std::istream &is);