]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/inventory.cpp
easier notice on old version
[dragonfireclient.git] / src / inventory.cpp
index 3f83c74192caf9a7c79e281abb21c474162dd53d..ca050614fd5254de05a16729718354d009a40ff4 100644 (file)
@@ -28,6 +28,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include <sstream>
 #include "main.h"
 #include "serverobject.h"
+#include "content_mapnode.h"
+#include "content_inventory.h"
+#include "content_sao.h"
+#include "player.h"
 
 /*
        InventoryItem
@@ -58,7 +62,7 @@ InventoryItem* InventoryItem::deSerialize(std::istream &is)
                is>>material;
                u16 count;
                is>>count;
-               if(material > 255)
+               if(material > MAX_CONTENT)
                        throw SerializationError("Too large material number");
                return new MaterialItem(material, count);
        }
@@ -110,36 +114,12 @@ ServerActiveObject* InventoryItem::createSAO(ServerEnvironment *env, u16 id, v3f
 
 bool MaterialItem::isCookable()
 {
-       if(m_content == CONTENT_TREE)
-       {
-               return true;
-       }
-       else if(m_content == CONTENT_COBBLE)
-       {
-               return true;
-       }
-       else if(m_content == CONTENT_SAND)
-       {
-               return true;
-       }
-       return false;
+       return item_material_is_cookable(m_content);
 }
 
 InventoryItem *MaterialItem::createCookResult()
 {
-       if(m_content == CONTENT_TREE)
-       {
-               return new CraftItem("lump_of_coal", 1);
-       }
-       else if(m_content == CONTENT_COBBLE)
-       {
-               return new MaterialItem(CONTENT_STONE, 1);
-       }
-       else if(m_content == CONTENT_SAND)
-       {
-               return new MaterialItem(CONTENT_GLASS, 1);
-       }
-       return NULL;
+       return item_material_create_cook_result(m_content);
 }
 
 /*
@@ -152,25 +132,8 @@ video::ITexture * CraftItem::getImage()
        if(g_texturesource == NULL)
                return NULL;
        
-       std::string name;
+       std::string name = item_craft_get_image_name(m_subname);
 
-       if(m_subname == "Stick")
-               name = "stick.png";
-       else if(m_subname == "lump_of_coal")
-               name = "lump_of_coal.png";
-       else if(m_subname == "lump_of_iron")
-               name = "lump_of_iron.png";
-       else if(m_subname == "lump_of_clay")
-               name = "lump_of_clay.png";
-       else if(m_subname == "steel_ingot")
-               name = "steel_ingot.png";
-       else if(m_subname == "clay_brick")
-               name = "clay_brick.png";
-       else if(m_subname == "rat")
-               name = "rat.png";
-       else
-               name = "cloud.png";
-       
        // Get such a texture
        return g_texturesource->getTextureRaw(name);
 }
@@ -179,50 +142,49 @@ video::ITexture * CraftItem::getImage()
 ServerActiveObject* CraftItem::createSAO(ServerEnvironment *env, u16 id, v3f pos)
 {
        // Special cases
-       if(m_subname == "rat")
-       {
-               ServerActiveObject *obj = new RatSAO(env, id, pos);
+       ServerActiveObject *obj = item_craft_create_object(m_subname, env, id, pos);
+       if(obj)
                return obj;
-       }
        // Default
-       else
-       {
-               return InventoryItem::createSAO(env, id, pos);
-       }
+       return InventoryItem::createSAO(env, id, pos);
 }
 
 u16 CraftItem::getDropCount()
 {
        // Special cases
-       if(m_subname == "rat")
-               return 1;
+       s16 dc = item_craft_get_drop_count(m_subname);
+       if(dc != -1)
+               return dc;
        // Default
-       else
-               return InventoryItem::getDropCount();
+       return InventoryItem::getDropCount();
 }
 
 bool CraftItem::isCookable()
 {
-       if(m_subname == "lump_of_iron" || m_subname == "lump_of_clay")
-       {
-               return true;
-       }
-       return false;
+       return item_craft_is_cookable(m_subname);
 }
 
 InventoryItem *CraftItem::createCookResult()
 {
-       if(m_subname == "lump_of_iron")
+       return item_craft_create_cook_result(m_subname);
+}
+
+bool CraftItem::use(ServerEnvironment *env, Player *player)
+{
+       if(item_craft_is_eatable(m_subname))
        {
-               return new CraftItem("steel_ingot", 1);
+               s16 hp_change = item_craft_eat_hp_change(m_subname);
+               if(player->hp + hp_change > 20)
+                       player->hp = 20;
+               else
+                       player->hp += hp_change;
+               return true;
        }
-       else if(m_subname == "lump_of_clay")
-               return new CraftItem("clay_brick", 1);
-       return NULL;
+       return false;
 }
 
 /*
-       MapBlockObjectItem
+       MapBlockObjectItem DEPRECATED
        TODO: Remove
 */
 #ifndef SERVER
@@ -524,7 +486,7 @@ InventoryItem * InventoryList::addItem(u32 i, InventoryItem *newitem)
        //setDirty(true);
        
        // If it is an empty position, it's an easy job.
-       InventoryItem *to_item = m_items[i];
+       InventoryItem *to_item = getItem(i);
        if(to_item == NULL)
        {
                m_items[i] = newitem;
@@ -556,7 +518,7 @@ InventoryItem * InventoryList::addItem(u32 i, InventoryItem *newitem)
 bool InventoryList::itemFits(u32 i, InventoryItem *newitem)
 {
        // If it is an empty position, it's an easy job.
-       InventoryItem *to_item = m_items[i];
+       InventoryItem *to_item = getItem(i);
        if(to_item == NULL)
        {
                return true;
@@ -582,7 +544,7 @@ InventoryItem * InventoryList::takeItem(u32 i, u32 count)
        
        //setDirty(true);
 
-       InventoryItem *item = m_items[i];
+       InventoryItem *item = getItem(i);
        // If it is an empty position, return NULL
        if(item == NULL)
                return NULL;