#define HUD_FLAG_BREATHBAR_VISIBLE (1 << 4)
#define HUD_PARAM_HOTBAR_ITEMCOUNT 1
+#define HUD_PARAM_HOTBAR_IMAGE 2
+#define HUD_PARAM_HOTBAR_SELECTED_IMAGE 3
#define HUD_HOTBAR_ITEMCOUNT_DEFAULT 8
#define HUD_HOTBAR_ITEMCOUNT_MAX 23
video::SColor crosshair_argb;
video::SColor selectionbox_argb;
bool use_crosshair_image;
- bool use_hotbar_border_img;
- bool use_hotbar_bg_img;
+ std::string hotbar_image;
+ bool use_hotbar_image;
+ std::string hotbar_selected_image;
+ bool use_hotbar_selected_image;
Hud(video::IVideoDriver *driver, gui::IGUIEnvironment* guienv,
gui::IGUIFont *font, u32 text_height, IGameDef *gamedef,