]> git.lizzy.rs Git - minetest.git/blobdiff - src/hud.h
Use fixed size for builtin menus on non-android platforms
[minetest.git] / src / hud.h
index 9969fce737880b99e4b1b20687b9e437c311da70..2e6838eb108288e4b67289c3ff9bcb7e5808adfe 100644 (file)
--- a/src/hud.h
+++ b/src/hud.h
@@ -103,8 +103,6 @@ class Hud {
        video::IVideoDriver *driver;
        scene::ISceneManager* smgr;
        gui::IGUIEnvironment *guienv;
-       gui::IGUIFont *font;
-       u32 text_height;
        IGameDef *gamedef;
        LocalPlayer *player;
        Inventory *inventory;
@@ -120,9 +118,8 @@ class Hud {
        v3s16 camera_offset;
        
        Hud(video::IVideoDriver *driver,scene::ISceneManager* smgr,
-               gui::IGUIEnvironment* guienv, gui::IGUIFont *font,
-               u32 text_height, IGameDef *gamedef,
-               LocalPlayer *player, Inventory *inventory);
+               gui::IGUIEnvironment* guienv, IGameDef *gamedef, LocalPlayer *player,
+               Inventory *inventory);
        
        void drawHotbar(u16 playeritem);
        void resizeHotbar();