]> git.lizzy.rs Git - minetest.git/blobdiff - src/guiVolumeChange.cpp
FormSpec : Add an auto vertical scrollbar to the textarea
[minetest.git] / src / guiVolumeChange.cpp
index cdb70b4bf77bc15358800a6bf47db2c591177e3d..8c462312bcc4c85bcaea1e99f9b3c84fadae6673 100644 (file)
@@ -30,10 +30,10 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 
 #include "gettext.h"
 
-const int ID_soundText1 = 263;
-const int ID_soundText2 = 264;
-const int ID_soundExitButton = 265;
-const int ID_soundSlider = 266;
+const int ID_soundText = 263;
+const int ID_soundExitButton = 264;
+const int ID_soundSlider = 265;
+const int ID_soundMuteButton = 266;
 
 GUIVolumeChange::GUIVolumeChange(gui::IGUIEnvironment* env,
                gui::IGUIElement* parent, s32 id,
@@ -50,10 +50,7 @@ GUIVolumeChange::~GUIVolumeChange()
 
 void GUIVolumeChange::removeChildren()
 {
-       if (gui::IGUIElement *e = getElementFromId(ID_soundText1))
-               e->remove();
-
-       if (gui::IGUIElement *e = getElementFromId(ID_soundText2))
+       if (gui::IGUIElement *e = getElementFromId(ID_soundText))
                e->remove();
 
        if (gui::IGUIElement *e = getElementFromId(ID_soundExitButton))
@@ -73,34 +70,31 @@ void GUIVolumeChange::regenerateGui(v2u32 screensize)
        /*
                Calculate new sizes and positions
        */
-       core::rect<s32> rect(
-                       screensize.X/2 - 380/2,
-                       screensize.Y/2 - 200/2,
-                       screensize.X/2 + 380/2,
-                       screensize.Y/2 + 200/2
+       DesiredRect = core::rect<s32>(
+               screensize.X/2 - 380/2,
+               screensize.Y/2 - 200/2,
+               screensize.X/2 + 380/2,
+               screensize.Y/2 + 200/2
        );
-
-       DesiredRect = rect;
        recalculateAbsolutePosition(false);
 
-       v2s32 size = rect.getSize();
-       int volume = (int)(g_settings->getFloat("sound_volume")*100);
+       v2s32 size = DesiredRect.getSize();
+       int volume = (int)(g_settings->getFloat("sound_volume") * 100);
+
        /*
                Add stuff
        */
        {
-               core::rect<s32> rect(0, 0, 120, 20);
-               rect = rect + v2s32(size.X/2-60, size.Y/2-35);
+               core::rect<s32> rect(0, 0, 160, 20);
+               rect = rect + v2s32(size.X / 2 - 80, size.Y / 2 - 70);
+
                const wchar_t *text = wgettext("Sound Volume: ");
-               Environment->addStaticText(text, rect, false,
-                               true, this, ID_soundText1);
-               delete[] text;
-       }
-       {
-               core::rect<s32> rect(0, 0, 30, 20);
-               rect = rect + v2s32(size.X/2+40, size.Y/2-35);
-               Environment->addStaticText(core::stringw(volume).c_str(), rect, false,
-                               true, this, ID_soundText2);
+               core::stringw volume_text = text;
+               delete [] text;
+
+               volume_text += core::stringw(volume) + core::stringw("%");
+               Environment->addStaticText(volume_text.c_str(), rect, false,
+                               true, this, ID_soundText);
        }
        {
                core::rect<s32> rect(0, 0, 80, 30);
@@ -112,12 +106,20 @@ void GUIVolumeChange::regenerateGui(v2u32 screensize)
        }
        {
                core::rect<s32> rect(0, 0, 300, 20);
-               rect = rect + v2s32(size.X/2-150, size.Y/2);
+               rect = rect + v2s32(size.X / 2 - 150, size.Y / 2);
                gui::IGUIScrollBar *e = Environment->addScrollBar(true,
                        rect, this, ID_soundSlider);
                e->setMax(100);
                e->setPos(volume);
        }
+       {
+               core::rect<s32> rect(0, 0, 160, 20);
+               rect = rect + v2s32(size.X / 2 - 80, size.Y / 2 - 35);
+               const wchar_t *text = wgettext("Muted");
+               Environment->addCheckBox(g_settings->getBool("mute_sound"), rect, this,
+                               ID_soundMuteButton, text);
+               delete[] text;
+       }
 }
 
 void GUIVolumeChange::drawMenu()
@@ -143,24 +145,50 @@ bool GUIVolumeChange::OnEvent(const SEvent& event)
                        quitMenu();
                        return true;
                }
-       }
-
-       if (event.GUIEvent.EventType == gui::EGET_BUTTON_CLICKED) {
-               if (event.GUIEvent.Caller->getID() == ID_soundExitButton) {
-                       quitMenu();
+       } else if (event.EventType == EET_GUI_EVENT) {
+               if (event.GUIEvent.EventType == gui::EGET_CHECKBOX_CHANGED) {
+                       gui::IGUIElement *e = getElementFromId(ID_soundMuteButton);
+                       if (e != NULL && e->getType() == gui::EGUIET_CHECK_BOX) {
+                               g_settings->setBool("mute_sound", ((gui::IGUICheckBox*)e)->isChecked());
+                       }
+
+                       Environment->setFocus(this);
                        return true;
                }
-       }
 
-       if (event.GUIEvent.EventType == gui::EGET_SCROLL_BAR_CHANGED) {
-               if (event.GUIEvent.Caller->getID() == ID_soundSlider) {
-                       s32 pos = ((gui::IGUIScrollBar*)event.GUIEvent.Caller)->getPos();
-                       g_settings->setFloat("sound_volume", (float)pos/100);
+               if (event.GUIEvent.EventType == gui::EGET_BUTTON_CLICKED) {
+                       if (event.GUIEvent.Caller->getID() == ID_soundExitButton) {
+                               quitMenu();
+                               return true;
+                       }
+                       Environment->setFocus(this);
+               }
 
-                       gui::IGUIElement *e = getElementFromId(ID_soundText2);
-                       e->setText(core::stringw(pos).c_str());
-                       return true;
+               if (event.GUIEvent.EventType == gui::EGET_ELEMENT_FOCUS_LOST
+                               && isVisible()) {
+                       if (!canTakeFocus(event.GUIEvent.Element)) {
+                               dstream << "GUIMainMenu: Not allowing focus change."
+                               << std::endl;
+                               // Returning true disables focus change
+                               return true;
+                       }
                }
+               if (event.GUIEvent.EventType == gui::EGET_SCROLL_BAR_CHANGED) {
+                       if (event.GUIEvent.Caller->getID() == ID_soundSlider) {
+                               s32 pos = ((gui::IGUIScrollBar*)event.GUIEvent.Caller)->getPos();
+                               g_settings->setFloat("sound_volume", (float) pos / 100);
+
+                               gui::IGUIElement *e = getElementFromId(ID_soundText);
+                               const wchar_t *text = wgettext("Sound Volume: ");
+                               core::stringw volume_text = text;
+                               delete [] text;
+
+                               volume_text += core::stringw(pos) + core::stringw("%");
+                               e->setText(volume_text.c_str());
+                               return true;
+                       }
+               }
+
        }
 
        return Parent ? Parent->OnEvent(event) : false;