#include "debug.h"
#include "serialization.h"
#include <string>
+#include <IGUICheckBox.h>
+#include <IGUIEditBox.h>
+#include <IGUIButton.h>
+#include <IGUIStaticText.h>
+#include <IGUIFont.h>
#include "gettext.h"
gui::IGUIElement *e =
Environment->addEditBox(text.c_str(), rect, true, this, 256);
Environment->setFocus(e);
+
+ irr::SEvent evt;
+ evt.EventType = EET_KEY_INPUT_EVENT;
+ evt.KeyInput.Key = KEY_END;
+ evt.KeyInput.PressedDown = true;
+ e->OnEvent(evt);
}
+ changeCtype("");
{
core::rect<s32> rect(0, 0, 140, 30);
rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2+25);
- Environment->addButton(rect, this, 257, chartowchar_t(gettext("Proceed")));
+ Environment->addButton(rect, this, 257,
+ wgettext("Proceed"));
}
+ changeCtype("C");
}
void GUITextInputMenu::drawMenu()