#include <IGUISkin.h>
#include <IGUIFont.h>
#include <IGUIScrollBar.h>
+#include "client/renderingengine.h"
#include "debug.h"
#include "log.h"
-#include "tile.h"
+#include "client/tile.h"
#include "gettime.h"
#include "util/string.h"
#include "util/numeric.h"
#include "util/string.h" // for parseColorString()
-#include "main.h"
#include "settings.h" // for settings
#include "porting.h" // for dpi
+#include "guiscalingfilter.h"
/*
GUITable
ISimpleTextureSource *tsrc
):
gui::IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rectangle),
- m_tsrc(tsrc),
- m_is_textlist(false),
- m_has_tree_column(false),
- m_selected(-1),
- m_sel_column(0),
- m_sel_doubleclick(false),
- m_keynav_time(0),
- m_keynav_buffer(L""),
- m_border(true),
- m_color(255, 255, 255, 255),
- m_background(255, 0, 0, 0),
- m_highlight(255, 70, 100, 50),
- m_highlight_text(255, 255, 255, 255),
- m_rowheight(1),
- m_font(NULL),
- m_scrollbar(NULL)
+ m_tsrc(tsrc)
{
assert(tsrc != NULL);
updateAbsolutePosition();
core::rect<s32> relative_rect = m_scrollbar->getRelativePosition();
- s32 width = (relative_rect.getWidth()/(2.0/3.0)) * porting::getDisplayDensity() *
+ s32 width = (relative_rect.getWidth()/(2.0/3.0)) *
+ RenderingEngine::getDisplayDensity() *
g_settings->getFloat("gui_scaling");
m_scrollbar->setRelativePosition(core::rect<s32>(
relative_rect.LowerRightCorner.X-width,relative_rect.UpperLeftCorner.Y,
if (m_font)
m_font->drop();
-
+
m_scrollbar->remove();
}
void GUITable::setSelected(s32 index)
{
+ s32 old_selected = m_selected;
+
m_selected = -1;
m_sel_column = 0;
m_sel_doubleclick = false;
- --index;
+ --index; // Switch from 1-based indexing to 0-based indexing
s32 rowcount = m_rows.size();
-
- if (index >= rowcount)
+ if (rowcount == 0 || index < 0) {
+ return;
+ } else if (index >= rowcount) {
index = rowcount - 1;
- while (index >= 0 && m_rows[index].visible_index < 0)
- --index;
+ }
+
+ // If the selected row is not visible, open its ancestors to make it visible
+ bool selection_invisible = m_rows[index].visible_index < 0;
+ if (selection_invisible) {
+ std::set<s32> opened_trees;
+ getOpenedTrees(opened_trees);
+ s32 indent = m_rows[index].indent;
+ for (s32 j = index - 1; j >= 0; --j) {
+ if (m_rows[j].indent < indent) {
+ opened_trees.insert(j);
+ indent = m_rows[j].indent;
+ }
+ }
+ setOpenedTrees(opened_trees);
+ }
+
if (index >= 0) {
m_selected = m_rows[index].visible_index;
assert(m_selected >= 0 && m_selected < (s32) m_visible_rows.size());
}
- autoScroll();
+ if (m_selected != old_selected || selection_invisible) {
+ autoScroll();
+ }
}
GUITable::DynamicData GUITable::getDynamicData() const
m_keynav_time = dyndata.keynav_time;
m_keynav_buffer = dyndata.keynav_buffer;
- m_scrollbar->setPos(dyndata.scrollpos);
-
setSelected(dyndata.selected);
m_sel_column = 0;
m_sel_doubleclick = false;
+
+ m_scrollbar->setPos(dyndata.scrollpos);
}
const c8* GUITable::getTypeName() const
client_clip.UpperLeftCorner.Y += 1;
client_clip.UpperLeftCorner.X += 1;
client_clip.LowerRightCorner.Y -= 1;
- client_clip.LowerRightCorner.X -=
- m_scrollbar->isVisible() ?
- skin->getSize(gui::EGDS_SCROLLBAR_SIZE) :
- 1;
+ client_clip.LowerRightCorner.X -= 1;
+ if (m_scrollbar->isVisible()) {
+ client_clip.LowerRightCorner.X =
+ m_scrollbar->getAbsolutePosition().UpperLeftCorner.X;
+ }
client_clip.clipAgainst(AbsoluteClippingRect);
// draw visible rows
}
else if (event.KeyInput.PressedDown && event.KeyInput.Char) {
// change selection based on text as it is typed
- s32 now = getTimeMs();
+ u64 now = porting::getTimeMs();
if (now - m_keynav_time >= 500)
m_keynav_buffer = L"";
m_keynav_time = now;
sel_doubleclick) {
sendTableEvent(sel_column, sel_doubleclick);
}
+
+ // Treeview: double click opens/closes trees
+ if (m_has_tree_column && sel_doubleclick) {
+ toggleVisibleTree(m_selected, 0, false);
+ }
}
}
return true;
std::map<std::string, s32>::iterator it = m_alloc_strings.find(text);
if (it == m_alloc_strings.end()) {
s32 id = m_strings.size();
- std::wstring wtext = narrow_to_wide(text);
+ std::wstring wtext = utf8_to_wide(text);
m_strings.push_back(core::stringw(wtext.c_str()));
m_alloc_strings.insert(std::make_pair(text, id));
return id;
void GUITable::setOpenedTrees(const std::set<s32> &opened_trees)
{
- s32 old_selected = getSelected();
+ s32 old_selected = -1;
+ if (m_selected >= 0)
+ old_selected = m_visible_rows[m_selected];
std::vector<s32> parents;
std::vector<s32> closed_parents;
updateScrollBar();
- setSelected(old_selected);
+ // m_selected must be updated since it is a visible row index
+ if (old_selected >= 0)
+ m_selected = m_rows[old_selected].visible_index;
}
void GUITable::openTree(s32 to_open)