Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>\r
\r
This program is free software; you can redistribute it and/or modify\r
-it under the terms of the GNU General Public License as published by\r
-the Free Software Foundation; either version 2 of the License, or\r
+it under the terms of the GNU Lesser General Public License as published by\r
+the Free Software Foundation; either version 2.1 of the License, or\r
(at your option) any later version.\r
\r
This program is distributed in the hope that it will be useful,\r
but WITHOUT ANY WARRANTY; without even the implied warranty of\r
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
-GNU General Public License for more details.\r
+GNU Lesser General Public License for more details.\r
\r
-You should have received a copy of the GNU General Public License along\r
+You should have received a copy of the GNU Lesser General Public License along\r
with this program; if not, write to the Free Software Foundation, Inc.,\r
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.\r
*/\r
#ifndef GUIPAUSEMENU_HEADER\r
#define GUIPAUSEMENU_HEADER\r
\r
-#include "common_irrlicht.h"\r
+#include "irrlichttypes_extrabloated.h"\r
#include "modalMenu.h"\r
\r
class IGameCallback\r
GUIPauseMenu(gui::IGUIEnvironment* env,\r
gui::IGUIElement* parent, s32 id,\r
IGameCallback *gamecallback,\r
- IMenuManager *menumgr);\r
+ IMenuManager *menumgr,\r
+ bool simple_singleplayer_mode);\r
~GUIPauseMenu();\r
\r
void removeChildren();\r
\r
private:\r
IGameCallback *m_gamecallback;\r
+ bool m_simple_singleplayer_mode;\r
};\r
\r
#endif\r