]> git.lizzy.rs Git - minetest.git/blobdiff - src/guiPauseMenu.h
Fix getVisibleBrightness() to return sunlight visibility correctly even if not much...
[minetest.git] / src / guiPauseMenu.h
index 22cb65b2ceb13aa78804a112ec29e8d0216900ce..8514a6f0f8a7c9b6be6106e4bb9a5c693e4b3d34 100644 (file)
@@ -28,6 +28,7 @@ class IGameCallback
 public:\r
        virtual void exitToOS() = 0;\r
        virtual void disconnect() = 0;\r
+       virtual void changePassword() = 0;\r
 };\r
 \r
 class GUIPauseMenu : public GUIModalMenu\r
@@ -36,7 +37,8 @@ class GUIPauseMenu : public GUIModalMenu
        GUIPauseMenu(gui::IGUIEnvironment* env,\r
                        gui::IGUIElement* parent, s32 id,\r
                        IGameCallback *gamecallback,\r
-                       IMenuManager *menumgr);\r
+                       IMenuManager *menumgr,\r
+                       bool simple_singleplayer_mode);\r
        ~GUIPauseMenu();\r
        \r
        void removeChildren();\r
@@ -51,6 +53,7 @@ class GUIPauseMenu : public GUIModalMenu
        \r
 private:\r
        IGameCallback *m_gamecallback;\r
+       bool m_simple_singleplayer_mode;\r
 };\r
 \r
 #endif\r