-/*\r
-Minetest-c55\r
-Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>\r
-\r
-This program is free software; you can redistribute it and/or modify\r
-it under the terms of the GNU General Public License as published by\r
-the Free Software Foundation; either version 2 of the License, or\r
-(at your option) any later version.\r
-\r
-This program is distributed in the hope that it will be useful,\r
-but WITHOUT ANY WARRANTY; without even the implied warranty of\r
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
-GNU General Public License for more details.\r
-\r
-You should have received a copy of the GNU General Public License along\r
-with this program; if not, write to the Free Software Foundation, Inc.,\r
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.\r
-*/\r
-\r
-#ifndef GUIPAUSEMENU_HEADER\r
-#define GUIPAUSEMENU_HEADER\r
-\r
-#include "common_irrlicht.h"\r
-#include "modalMenu.h"\r
-\r
-class IGameCallback\r
-{\r
-public:\r
- virtual void exitToOS() = 0;\r
- virtual void disconnect() = 0;\r
- virtual void changePassword() = 0;\r
-};\r
-\r
-class GUIPauseMenu : public GUIModalMenu\r
-{\r
-public:\r
- GUIPauseMenu(gui::IGUIEnvironment* env,\r
- gui::IGUIElement* parent, s32 id,\r
- IGameCallback *gamecallback,\r
- IMenuManager *menumgr,\r
- bool simple_singleplayer_mode);\r
- ~GUIPauseMenu();\r
- \r
- void removeChildren();\r
- /*\r
- Remove and re-add (or reposition) stuff\r
- */\r
- void regenerateGui(v2u32 screensize);\r
-\r
- void drawMenu();\r
-\r
- bool OnEvent(const SEvent& event);\r
- \r
-private:\r
- IGameCallback *m_gamecallback;\r
- bool m_simple_singleplayer_mode;\r
-};\r
-\r
-#endif\r
-\r
+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef GUIPAUSEMENU_HEADER
+#define GUIPAUSEMENU_HEADER
+
+#include "irrlichttypes_extrabloated.h"
+#include "modalMenu.h"
+
+class IGameCallback
+{
+public:
+ virtual void exitToOS() = 0;
+ virtual void disconnect() = 0;
+ virtual void changePassword() = 0;
+ virtual void changeVolume() = 0;
+};
+
+class GUIPauseMenu : public GUIModalMenu
+{
+public:
+ GUIPauseMenu(gui::IGUIEnvironment* env,
+ gui::IGUIElement* parent, s32 id,
+ IGameCallback *gamecallback,
+ IMenuManager *menumgr,
+ bool simple_singleplayer_mode);
+ ~GUIPauseMenu();
+
+ void removeChildren();
+ /*
+ Remove and re-add (or reposition) stuff
+ */
+ void regenerateGui(v2u32 screensize);
+
+ void drawMenu();
+
+ bool OnEvent(const SEvent& event);
+
+private:
+ IGameCallback *m_gamecallback;
+ bool m_simple_singleplayer_mode;
+};
+
+#endif
+