]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/guiPauseMenu.cpp
Modified windows build parameters a bit to make it build
[dragonfireclient.git] / src / guiPauseMenu.cpp
index 46bb799e68c28ac1531ee572a5e06476884e80ad..2d42fdb77dec4189933ed5de7f3fd7f1a2043277 100644 (file)
@@ -21,14 +21,15 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "debug.h"\r
 #include "serialization.h"\r
 #include "porting.h"\r
+#include "config.h"\r
 \r
 GUIPauseMenu::GUIPauseMenu(gui::IGUIEnvironment* env,\r
                gui::IGUIElement* parent, s32 id,\r
-               IrrlichtDevice *dev,\r
-               int *active_menu_count):\r
-       GUIModalMenu(env, parent, id, active_menu_count)\r
+               IGameCallback *gamecallback,\r
+               IMenuManager *menumgr):\r
+       GUIModalMenu(env, parent, id, menumgr)\r
 {\r
-       m_dev = dev;\r
+       m_gamecallback = gamecallback;\r
 }\r
 \r
 GUIPauseMenu::~GUIPauseMenu()\r
@@ -58,6 +59,11 @@ void GUIPauseMenu::removeChildren()
                if(e != NULL)\r
                        e->remove();\r
        }\r
+       {\r
+               gui::IGUIElement *e = getElementFromId(260);\r
+               if(e != NULL)\r
+                       e->remove();\r
+       }\r
 }\r
 \r
 void GUIPauseMenu::regenerateGui(v2u32 screensize)\r
@@ -87,13 +93,18 @@ void GUIPauseMenu::regenerateGui(v2u32 screensize)
        */\r
        {\r
                core::rect<s32> rect(0, 0, 140, 30);\r
-               rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2-25);\r
+               rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2-50);\r
                Environment->addButton(rect, this, 256, L"Continue");\r
        }\r
        {\r
                core::rect<s32> rect(0, 0, 140, 30);\r
-               rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2+25);\r
-               Environment->addButton(rect, this, 257, L"Exit");\r
+               rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2+0);\r
+               Environment->addButton(rect, this, 260, L"Disconnect");\r
+       }\r
+       {\r
+               core::rect<s32> rect(0, 0, 140, 30);\r
+               rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2+50);\r
+               Environment->addButton(rect, this, 257, L"Exit to OS");\r
        }\r
        {\r
                core::rect<s32> rect(0, 0, 180, 240);\r
@@ -104,12 +115,12 @@ void GUIPauseMenu::regenerateGui(v2u32 screensize)
                L"- Mouse left: dig blocks\n"\r
                L"- Mouse right: place blocks\n"\r
                L"- Mouse wheel: select item\n"\r
+               L"- 0...9: select item\n"\r
+               L"- Shift: sneak\n"\r
                L"- R: Toggle viewing all loaded chunks\n"\r
                L"- I: Inventory menu\n"\r
                L"- ESC: This menu\n"\r
-               L"- T: Chat\n"\r
-               L"\n"\r
-               L"To generate a new map, remove the map directory.\n";\r
+               L"- T: Chat\n";\r
                Environment->addStaticText(text, rect, false, true, this, 258);\r
        }\r
        {\r
@@ -122,20 +133,27 @@ void GUIPauseMenu::regenerateGui(v2u32 screensize)
                        max_texture_size = driver->getMaxTextureSize();\r
                }\r
 \r
-               wchar_t text[200];\r
+               /*wchar_t text[200];\r
                swprintf(text, 200,\r
                                L"Minetest-c55\n"\r
                                L"by Perttu Ahola\n"\r
                                L"celeron55@gmail.com\n\n"\r
-                               L"SER_FMT_VER_HIGHEST=%i\n"\r
-                               L"userdata path = \n"\r
+                               SWPRINTF_CHARSTRING L"\n"\r
+                               L"userdata path = "\r
                                SWPRINTF_CHARSTRING\r
                                ,\r
-                               (int)SER_FMT_VER_HIGHEST,\r
+                               BUILD_INFO,\r
                                porting::path_userdata.c_str()\r
-               );\r
+               );*/\r
+\r
+               std::ostringstream os;\r
+               os<<"Minetest-c55\n";\r
+               os<<"by Perttu Ahola\n";\r
+               os<<"celeron55@gmail.com\n";\r
+               os<<BUILD_INFO<<"\n";\r
+               os<<"ud_path = "<<wrap_rows(porting::path_userdata, 20)<<"\n";\r
        \r
-               Environment->addStaticText(text, rect, false, true, this, 259);\r
+               Environment->addStaticText(narrow_to_wide(os.str()).c_str(), rect, false, true, this, 259);\r
        }\r
 }\r
 \r
@@ -156,10 +174,18 @@ bool GUIPauseMenu::OnEvent(const SEvent& event)
 {\r
        if(event.EventType==EET_KEY_INPUT_EVENT)\r
        {\r
-               if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)\r
+               if(event.KeyInput.PressedDown)\r
                {\r
-                       quitMenu();\r
-                       return true;\r
+                       if(event.KeyInput.Key==KEY_ESCAPE)\r
+                       {\r
+                               quitMenu();\r
+                               return true;\r
+                       }\r
+                       else if(event.KeyInput.Key==KEY_RETURN)\r
+                       {\r
+                               quitMenu();\r
+                               return true;\r
+                       }\r
                }\r
        }\r
        if(event.EventType==EET_GUI_EVENT)\r
@@ -181,10 +207,16 @@ bool GUIPauseMenu::OnEvent(const SEvent& event)
                        {\r
                        case 256: // continue\r
                                quitMenu();\r
-                               break;\r
+                               // ALWAYS return immediately after quitMenu()\r
+                               return true;\r
+                       case 260: // disconnect\r
+                               m_gamecallback->disconnect();\r
+                               quitMenu();\r
+                               return true;\r
                        case 257: // exit\r
-                               m_dev->closeDevice();\r
-                               break;\r
+                               m_gamecallback->exitToOS();\r
+                               quitMenu();\r
+                               return true;\r
                        }\r
                }\r
        }\r