]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/guiMainMenu.cpp
backported cactus, papyrus and clay
[dragonfireclient.git] / src / guiMainMenu.cpp
index ac02f79e37facaeedb0a2db4465b4387b01e2616..cea32860bc9109d1e15962f11a456fdd0a0bef1b 100644 (file)
@@ -18,10 +18,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 */
 
 #include "guiMainMenu.h"
+#include "guiKeyChangeMenu.h"
 #include "debug.h"
 #include "serialization.h"
 #include <string>
 
+
+
 GUIMainMenu::GUIMainMenu(gui::IGUIEnvironment* env,
                gui::IGUIElement* parent, s32 id,
                IMenuManager *menumgr,
@@ -34,6 +37,10 @@ GUIMainMenu::GUIMainMenu(gui::IGUIEnvironment* env,
        m_gamecallback(gamecallback)
 {
        assert(m_data);
+       this->env = env;
+       this->parent = parent;
+       this->id = id;
+       this->menumgr = menumgr;
 }
 
 GUIMainMenu::~GUIMainMenu()
@@ -70,35 +77,35 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
        
        // Client options
        {
-               gui::IGUIElement *e = getElementFromId(258);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
                if(e != NULL)
                        text_name = e->getText();
                else
                        text_name = m_data->name;
        }
        {
-               gui::IGUIElement *e = getElementFromId(256);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
                if(e != NULL)
                        text_address = e->getText();
                else
                        text_address = m_data->address;
        }
        {
-               gui::IGUIElement *e = getElementFromId(257);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
                if(e != NULL)
                        text_port = e->getText();
                else
                        text_port = m_data->port;
        }
        {
-               gui::IGUIElement *e = getElementFromId(263);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_FANCYTREE_CB);
                if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
                        fancy_trees = ((gui::IGUICheckBox*)e)->isChecked();
                else
                        fancy_trees = m_data->fancy_trees;
        }
        {
-               gui::IGUIElement *e = getElementFromId(262);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_SMOOTH_LIGHTING_CB);
                if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
                        smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked();
                else
@@ -107,14 +114,14 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
        
        // Server options
        {
-               gui::IGUIElement *e = getElementFromId(259);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_CREATIVE_CB);
                if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
                        creative_mode = ((gui::IGUICheckBox*)e)->isChecked();
                else
                        creative_mode = m_data->creative_mode;
        }
        {
-               gui::IGUIElement *e = getElementFromId(261);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_DAMAGE_CB);
                if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
                        enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
                else
@@ -164,41 +171,49 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
                //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
        }
 
-       // Nickname
+       // Nickname + password
        {
-               core::rect<s32> rect(0, 0, 100, 20);
-               rect += topleft_client + v2s32(40, 50+6);
-               const wchar_t *text = L"Nickname";
+               core::rect<s32> rect(0, 0, 110, 20);
+               rect += topleft_client + v2s32(35, 50+6);
+               const wchar_t *text = L"Name/Password";
                Environment->addStaticText(text, rect, false, true, this, -1);
        }
        {
-               core::rect<s32> rect(0, 0, 250, 30);
+               core::rect<s32> rect(0, 0, 230, 30);
                rect += topleft_client + v2s32(160, 50);
                gui::IGUIElement *e = 
-               Environment->addEditBox(text_name.c_str(), rect, true, this, 258);
+               Environment->addEditBox(text_name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
                if(text_name == L"")
                        Environment->setFocus(e);
        }
+       {
+               core::rect<s32> rect(0, 0, 120, 30);
+               rect += topleft_client + v2s32(size_client.X-60-100, 50);
+               gui::IGUIEditBox *e =
+               Environment->addEditBox(L"", rect, true, this, 264);
+               e->setPasswordBox(true);
+
+       }
        // Address + port
        {
-               core::rect<s32> rect(0, 0, 100, 20);
-               rect += topleft_client + v2s32(40, 100+6);
-               const wchar_t *text = L"Address + Port";
+               core::rect<s32> rect(0, 0, 110, 20);
+               rect += topleft_client + v2s32(35, 100+6);
+               const wchar_t *text = L"Address/Port";
                Environment->addStaticText(text, rect, false, true, this, -1);
        }
        {
-               core::rect<s32> rect(0, 0, 250, 30);
+               core::rect<s32> rect(0, 0, 230, 30);
                rect += topleft_client + v2s32(160, 100);
                gui::IGUIElement *e = 
-               Environment->addEditBox(text_address.c_str(), rect, true, this, 256);
+               Environment->addEditBox(text_address.c_str(), rect, true, this, GUI_ID_ADDRESS_INPUT);
                if(text_name != L"")
                        Environment->setFocus(e);
        }
        {
-               core::rect<s32> rect(0, 0, 100, 30);
+               core::rect<s32> rect(0, 0, 120, 30);
                //rect += topleft_client + v2s32(160+250+20, 125);
-               rect += topleft_client + v2s32(size_client.X-40-100, 100);
-               Environment->addEditBox(text_port.c_str(), rect, true, this, 257);
+               rect += topleft_client + v2s32(size_client.X-60-100, 100);
+               Environment->addEditBox(text_port.c_str(), rect, true, this, GUI_ID_PORT_INPUT);
        }
        {
                core::rect<s32> rect(0, 0, 400, 20);
@@ -208,14 +223,14 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
        }
        {
                core::rect<s32> rect(0, 0, 250, 30);
-               rect += topleft_client + v2s32(40, 150);
-               Environment->addCheckBox(fancy_trees, rect, this, 263,
+               rect += topleft_client + v2s32(35, 150);
+               Environment->addCheckBox(fancy_trees, rect, this, GUI_ID_FANCYTREE_CB,
                                L"Fancy trees");
        }
        {
                core::rect<s32> rect(0, 0, 250, 30);
-               rect += topleft_client + v2s32(40, 150+30);
-               Environment->addCheckBox(smooth_lighting, rect, this, 262,
+               rect += topleft_client + v2s32(35, 150+30);
+               Environment->addCheckBox(smooth_lighting, rect, this, GUI_ID_SMOOTH_LIGHTING_CB,
                                L"Smooth Lighting");
        }
        // Start game button
@@ -223,9 +238,16 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
                core::rect<s32> rect(0, 0, 180, 30);
                //rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
                rect += topleft_client + v2s32(size_client.X-180-40, 150+25);
-               Environment->addButton(rect, this, 257, L"Start Game / Connect");
+               Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON, L"Start Game / Connect");
        }
 
+       // Key change button
+       {
+               core::rect<s32> rect(0, 0, 100, 30);
+               //rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
+               rect += topleft_client + v2s32(size_client.X-180-40-100-20, 150+25);
+               Environment->addButton(rect, this, GUI_ID_CHANGE_KEYS_BUTTON, L"Change keys");
+       }
        /*
                Server section
        */
@@ -245,20 +267,20 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
        // Server parameters
        {
                core::rect<s32> rect(0, 0, 250, 30);
-               rect += topleft_server + v2s32(40, 30);
-               Environment->addCheckBox(creative_mode, rect, this, 259, L"Creative Mode");
+               rect += topleft_server + v2s32(35, 30);
+               Environment->addCheckBox(creative_mode, rect, this, GUI_ID_CREATIVE_CB, L"Creative Mode");
        }
        {
                core::rect<s32> rect(0, 0, 250, 30);
-               rect += topleft_server + v2s32(40, 60);
-               Environment->addCheckBox(enable_damage, rect, this, 261, L"Enable Damage");
+               rect += topleft_server + v2s32(35, 60);
+               Environment->addCheckBox(enable_damage, rect, this, GUI_ID_DAMAGE_CB, L"Enable Damage");
        }
        // Map delete button
        {
                core::rect<s32> rect(0, 0, 130, 30);
                //rect += topleft_server + v2s32(size_server.X-40-130, 100+25);
                rect += topleft_server + v2s32(40, 100+25);
-               Environment->addButton(rect, this, 260, L"Delete map");
+               Environment->addButton(rect, this, GUI_ID_DELETE_MAP_BUTTON, L"Delete map");
        }
 }
 
@@ -292,37 +314,42 @@ void GUIMainMenu::drawMenu()
 void GUIMainMenu::acceptInput()
 {
        {
-               gui::IGUIElement *e = getElementFromId(258);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
                if(e != NULL)
                        m_data->name = e->getText();
        }
        {
-               gui::IGUIElement *e = getElementFromId(256);
+               gui::IGUIElement *e = getElementFromId(264);
+               if(e != NULL)
+                       m_data->password = e->getText();
+       }
+       {
+               gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
                if(e != NULL)
                        m_data->address = e->getText();
        }
        {
-               gui::IGUIElement *e = getElementFromId(257);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
                if(e != NULL)
                        m_data->port = e->getText();
        }
        {
-               gui::IGUIElement *e = getElementFromId(259);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_CREATIVE_CB);
                if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
                        m_data->creative_mode = ((gui::IGUICheckBox*)e)->isChecked();
        }
        {
-               gui::IGUIElement *e = getElementFromId(261);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_DAMAGE_CB);
                if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
                        m_data->enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
        }
        {
-               gui::IGUIElement *e = getElementFromId(262);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_SMOOTH_LIGHTING_CB);
                if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
                        m_data->smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked();
        }
        {
-               gui::IGUIElement *e = getElementFromId(263);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_FANCYTREE_CB);
                if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
                        m_data->fancy_trees = ((gui::IGUICheckBox*)e)->isChecked();
        }
@@ -364,11 +391,16 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
                {
                        switch(event.GUIEvent.Caller->getID())
                        {
-                       case 257: // Start game
+                       case GUI_ID_JOIN_GAME_BUTTON: // Start game
                                acceptInput();
                                quitMenu();
                                return true;
-                       case 260: // Delete map
+                       case GUI_ID_CHANGE_KEYS_BUTTON: {
+                               GUIKeyChangeMenu *kmenu = new GUIKeyChangeMenu(env, parent, -1,menumgr);
+                               kmenu->drop();
+                               return true;
+                       }
+                       case GUI_ID_DELETE_MAP_BUTTON: // Delete map
                                // Don't accept input data, just set deletion request
                                m_data->delete_map = true;
                                m_accepted = true;
@@ -380,7 +412,7 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
                {
                        switch(event.GUIEvent.Caller->getID())
                        {
-                       case 256: case 257: case 258:
+                               case GUI_ID_ADDRESS_INPUT: case GUI_ID_PORT_INPUT: case GUI_ID_NAME_INPUT: case 264:
                                acceptInput();
                                quitMenu();
                                return true;