]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/guiMainMenu.cpp
Don't leak textures all over the place
[dragonfireclient.git] / src / guiMainMenu.cpp
index cdf1bc7d5690b9f76c9e1bc1cfc8089f526c67f4..5e0a3c38f303de7e1a60b3cfa27e812374c35f67 100644 (file)
@@ -39,6 +39,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "tile.h" // getTexturePath
 #include "filesys.h"
 #include "util/string.h"
+#include "subgame.h"
 
 struct CreateWorldDestMainMenu : public CreateWorldDest
 {
@@ -47,6 +48,22 @@ struct CreateWorldDestMainMenu : public CreateWorldDest
        {}
        void accepted(std::wstring name, std::string gameid)
        {
+               std::string name_narrow = wide_to_narrow(name);
+               if(!string_allowed_blacklist(name_narrow, WORLDNAME_BLACKLISTED_CHARS))
+               {
+                       m_menu->displayMessageMenu(wgettext("Cannot create world: Name contains invalid characters"));
+                       return;
+               }
+               std::vector<WorldSpec> worlds = getAvailableWorlds();
+               for(std::vector<WorldSpec>::iterator i = worlds.begin();
+                   i != worlds.end(); i++)
+               {
+                       if((*i).name == name_narrow)
+                       {
+                               m_menu->displayMessageMenu(wgettext("Cannot create world: A world by this name already exists"));
+                               return;
+                       }
+               }
                m_menu->createNewWorld(name, gameid);
        }
        GUIMainMenu *m_menu;
@@ -929,3 +946,7 @@ int GUIMainMenu::getTab()
        return TAB_SINGLEPLAYER; // Default
 }
 
+void GUIMainMenu::displayMessageMenu(std::wstring msg)
+{
+       (new GUIMessageMenu(env, parent, -1, menumgr, msg))->drop();
+}