]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/guiMainMenu.cpp
Added network protocol version number in protocol
[dragonfireclient.git] / src / guiMainMenu.cpp
index ef0a013f14e850403e5be8b65332d0426e01943a..1d7f224f614fa3bf3af6be185414f09fbd7f85f5 100644 (file)
@@ -18,10 +18,15 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 */
 
 #include "guiMainMenu.h"
+#include "guiKeyChangeMenu.h"
 #include "debug.h"
 #include "serialization.h"
 #include <string>
 
+
+
+#include "gettext.h"
+
 GUIMainMenu::GUIMainMenu(gui::IGUIEnvironment* env,
                gui::IGUIElement* parent, s32 id,
                IMenuManager *menumgr,
@@ -34,6 +39,10 @@ GUIMainMenu::GUIMainMenu(gui::IGUIEnvironment* env,
        m_gamecallback(gamecallback)
 {
        assert(m_data);
+       this->env = env;
+       this->parent = parent;
+       this->id = id;
+       this->menumgr = menumgr;
 }
 
 GUIMainMenu::~GUIMainMenu()
@@ -70,35 +79,35 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
        
        // Client options
        {
-               gui::IGUIElement *e = getElementFromId(258);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
                if(e != NULL)
                        text_name = e->getText();
                else
                        text_name = m_data->name;
        }
        {
-               gui::IGUIElement *e = getElementFromId(256);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
                if(e != NULL)
                        text_address = e->getText();
                else
                        text_address = m_data->address;
        }
        {
-               gui::IGUIElement *e = getElementFromId(257);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
                if(e != NULL)
                        text_port = e->getText();
                else
                        text_port = m_data->port;
        }
        {
-               gui::IGUIElement *e = getElementFromId(263);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_FANCYTREE_CB);
                if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
                        fancy_trees = ((gui::IGUICheckBox*)e)->isChecked();
                else
                        fancy_trees = m_data->fancy_trees;
        }
        {
-               gui::IGUIElement *e = getElementFromId(262);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_SMOOTH_LIGHTING_CB);
                if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
                        smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked();
                else
@@ -107,14 +116,14 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
        
        // Server options
        {
-               gui::IGUIElement *e = getElementFromId(259);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_CREATIVE_CB);
                if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
                        creative_mode = ((gui::IGUICheckBox*)e)->isChecked();
                else
                        creative_mode = m_data->creative_mode;
        }
        {
-               gui::IGUIElement *e = getElementFromId(261);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_DAMAGE_CB);
                if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
                        enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
                else
@@ -168,14 +177,14 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
        {
                core::rect<s32> rect(0, 0, 110, 20);
                rect += topleft_client + v2s32(35, 50+6);
-               const wchar_t *text = L"Name/Password";
-               Environment->addStaticText(text, rect, false, true, this, -1);
+               Environment->addStaticText(chartowchar_t(gettext("Name/Password")), 
+                       rect, false, true, this, -1);
        }
        {
                core::rect<s32> rect(0, 0, 230, 30);
                rect += topleft_client + v2s32(160, 50);
                gui::IGUIElement *e = 
-               Environment->addEditBox(text_name.c_str(), rect, true, this, 258);
+               Environment->addEditBox(text_name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
                if(text_name == L"")
                        Environment->setFocus(e);
        }
@@ -191,14 +200,14 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
        {
                core::rect<s32> rect(0, 0, 110, 20);
                rect += topleft_client + v2s32(35, 100+6);
-               const wchar_t *text = L"Address/Port";
-               Environment->addStaticText(text, rect, false, true, this, -1);
+               Environment->addStaticText(chartowchar_t(gettext("Address/Port")),
+                       rect, false, true, this, -1);
        }
        {
                core::rect<s32> rect(0, 0, 230, 30);
                rect += topleft_client + v2s32(160, 100);
                gui::IGUIElement *e = 
-               Environment->addEditBox(text_address.c_str(), rect, true, this, 256);
+               Environment->addEditBox(text_address.c_str(), rect, true, this, GUI_ID_ADDRESS_INPUT);
                if(text_name != L"")
                        Environment->setFocus(e);
        }
@@ -206,34 +215,43 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
                core::rect<s32> rect(0, 0, 120, 30);
                //rect += topleft_client + v2s32(160+250+20, 125);
                rect += topleft_client + v2s32(size_client.X-60-100, 100);
-               Environment->addEditBox(text_port.c_str(), rect, true, this, 257);
+               Environment->addEditBox(text_port.c_str(), rect, true, this, GUI_ID_PORT_INPUT);
        }
        {
                core::rect<s32> rect(0, 0, 400, 20);
                rect += topleft_client + v2s32(160, 100+35);
-               const wchar_t *text = L"Leave address blank to start a local server.";
-               Environment->addStaticText(text, rect, false, true, this, -1);
+               Environment->addStaticText(chartowchar_t(gettext("Leave address blank to start a local server.")),
+                       rect, false, true, this, -1);
        }
        {
                core::rect<s32> rect(0, 0, 250, 30);
                rect += topleft_client + v2s32(35, 150);
-               Environment->addCheckBox(fancy_trees, rect, this, 263,
-                               L"Fancy trees");
+               Environment->addCheckBox(fancy_trees, rect, this, GUI_ID_FANCYTREE_CB,
+                       chartowchar_t(gettext("Fancy trees"))); 
        }
        {
                core::rect<s32> rect(0, 0, 250, 30);
                rect += topleft_client + v2s32(35, 150+30);
-               Environment->addCheckBox(smooth_lighting, rect, this, 262,
-                               L"Smooth Lighting");
+               Environment->addCheckBox(smooth_lighting, rect, this, GUI_ID_SMOOTH_LIGHTING_CB,
+                               chartowchar_t(gettext("Smooth Lighting")));
        }
        // Start game button
        {
                core::rect<s32> rect(0, 0, 180, 30);
                //rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
                rect += topleft_client + v2s32(size_client.X-180-40, 150+25);
-               Environment->addButton(rect, this, 257, L"Start Game / Connect");
+               Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
+                       chartowchar_t(gettext("Start Game / Connect")));
        }
 
+       // Key change button
+       {
+               core::rect<s32> rect(0, 0, 100, 30);
+               //rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
+               rect += topleft_client + v2s32(size_client.X-180-40-100-20, 150+25);
+               Environment->addButton(rect, this, GUI_ID_CHANGE_KEYS_BUTTON,
+                       chartowchar_t(gettext("Change keys")));
+       }
        /*
                Server section
        */
@@ -254,19 +272,22 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
        {
                core::rect<s32> rect(0, 0, 250, 30);
                rect += topleft_server + v2s32(35, 30);
-               Environment->addCheckBox(creative_mode, rect, this, 259, L"Creative Mode");
+               Environment->addCheckBox(creative_mode, rect, this, GUI_ID_CREATIVE_CB,
+                       chartowchar_t(gettext("Creative Mode")));
        }
        {
                core::rect<s32> rect(0, 0, 250, 30);
                rect += topleft_server + v2s32(35, 60);
-               Environment->addCheckBox(enable_damage, rect, this, 261, L"Enable Damage");
+               Environment->addCheckBox(enable_damage, rect, this, GUI_ID_DAMAGE_CB,
+                       chartowchar_t(gettext("Enable Damage")));
        }
        // Map delete button
        {
                core::rect<s32> rect(0, 0, 130, 30);
                //rect += topleft_server + v2s32(size_server.X-40-130, 100+25);
                rect += topleft_server + v2s32(40, 100+25);
-               Environment->addButton(rect, this, 260, L"Delete world");
+               Environment->addButton(rect, this, GUI_ID_DELETE_MAP_BUTTON,
+                         chartowchar_t(gettext("Delete map")));
        }
 }
 
@@ -300,7 +321,7 @@ void GUIMainMenu::drawMenu()
 void GUIMainMenu::acceptInput()
 {
        {
-               gui::IGUIElement *e = getElementFromId(258);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
                if(e != NULL)
                        m_data->name = e->getText();
        }
@@ -310,32 +331,32 @@ void GUIMainMenu::acceptInput()
                        m_data->password = e->getText();
        }
        {
-               gui::IGUIElement *e = getElementFromId(256);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
                if(e != NULL)
                        m_data->address = e->getText();
        }
        {
-               gui::IGUIElement *e = getElementFromId(257);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
                if(e != NULL)
                        m_data->port = e->getText();
        }
        {
-               gui::IGUIElement *e = getElementFromId(259);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_CREATIVE_CB);
                if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
                        m_data->creative_mode = ((gui::IGUICheckBox*)e)->isChecked();
        }
        {
-               gui::IGUIElement *e = getElementFromId(261);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_DAMAGE_CB);
                if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
                        m_data->enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
        }
        {
-               gui::IGUIElement *e = getElementFromId(262);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_SMOOTH_LIGHTING_CB);
                if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
                        m_data->smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked();
        }
        {
-               gui::IGUIElement *e = getElementFromId(263);
+               gui::IGUIElement *e = getElementFromId(GUI_ID_FANCYTREE_CB);
                if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
                        m_data->fancy_trees = ((gui::IGUICheckBox*)e)->isChecked();
        }
@@ -377,11 +398,16 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
                {
                        switch(event.GUIEvent.Caller->getID())
                        {
-                       case 257: // Start game
+                       case GUI_ID_JOIN_GAME_BUTTON: // Start game
                                acceptInput();
                                quitMenu();
                                return true;
-                       case 260: // Delete map
+                       case GUI_ID_CHANGE_KEYS_BUTTON: {
+                               GUIKeyChangeMenu *kmenu = new GUIKeyChangeMenu(env, parent, -1,menumgr);
+                               kmenu->drop();
+                               return true;
+                       }
+                       case GUI_ID_DELETE_MAP_BUTTON: // Delete map
                                // Don't accept input data, just set deletion request
                                m_data->delete_map = true;
                                m_accepted = true;
@@ -393,7 +419,7 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
                {
                        switch(event.GUIEvent.Caller->getID())
                        {
-                               case 256: case 257: case 258: case 264:
+                               case GUI_ID_ADDRESS_INPUT: case GUI_ID_PORT_INPUT: case GUI_ID_NAME_INPUT: case 264:
                                acceptInput();
                                quitMenu();
                                return true;