#include "tile.h" // getTexturePath
#include "filesys.h"
#include "util/string.h"
+#include "subgame.h"
struct CreateWorldDestMainMenu : public CreateWorldDest
{
{}
void accepted(std::wstring name, std::string gameid)
{
+ std::string name_narrow = wide_to_narrow(name);
+ if(!string_allowed_blacklist(name_narrow, WORLDNAME_BLACKLISTED_CHARS))
+ {
+ m_menu->displayMessageMenu(wgettext("Cannot create world: Name contains invalid characters"));
+ return;
+ }
+ std::vector<WorldSpec> worlds = getAvailableWorlds();
+ for(std::vector<WorldSpec>::iterator i = worlds.begin();
+ i != worlds.end(); i++)
+ {
+ if((*i).name == name_narrow)
+ {
+ m_menu->displayMessageMenu(wgettext("Cannot create world: A world by this name already exists"));
+ return;
+ }
+ }
m_menu->createNewWorld(name, gameid);
}
GUIMainMenu *m_menu;
GUI_ID_SMOOTH_LIGHTING_CB,
GUI_ID_3D_CLOUDS_CB,
GUI_ID_OPAQUE_WATER_CB,
+ GUI_ID_MIPMAP_CB,
+ GUI_ID_ANISOTROPIC_CB,
+ GUI_ID_BILINEAR_CB,
+ GUI_ID_TRILINEAR_CB,
GUI_ID_DAMAGE_CB,
GUI_ID_CREATIVE_CB,
GUI_ID_JOIN_GAME_BUTTON,
Environment->addCheckBox(m_data->opaque_water, rect, this,
GUI_ID_OPAQUE_WATER_CB, wgettext("Opaque water"));
}
+
+
+ // Anisotropic/mipmap/bi-/trilinear settings
+
+ {
+ core::rect<s32> rect(0, 0, option_w+20, 30);
+ rect += m_topleft_client + v2s32(option_x+175, option_y);
+ Environment->addCheckBox(m_data->mip_map, rect, this,
+ GUI_ID_MIPMAP_CB, wgettext("Mip-Mapping"));
+ }
+
+ {
+ core::rect<s32> rect(0, 0, option_w+20, 30);
+ rect += m_topleft_client + v2s32(option_x+175, option_y+20);
+ Environment->addCheckBox(m_data->anisotropic_filter, rect, this,
+ GUI_ID_ANISOTROPIC_CB, wgettext("Anisotropic Filtering"));
+ }
+
+ {
+ core::rect<s32> rect(0, 0, option_w+20, 30);
+ rect += m_topleft_client + v2s32(option_x+175, option_y+20*2);
+ Environment->addCheckBox(m_data->bilinear_filter, rect, this,
+ GUI_ID_BILINEAR_CB, wgettext("Bi-Linear Filtering"));
+ }
+
+ {
+ core::rect<s32> rect(0, 0, option_w+20, 30);
+ rect += m_topleft_client + v2s32(option_x+175, option_y+20*3);
+ Environment->addCheckBox(m_data->trilinear_filter, rect, this,
+ GUI_ID_TRILINEAR_CB, wgettext("Tri-Linear Filtering"));
+ }
+
// Key change button
{
core::rect<s32> rect(0, 0, 120, 30);
dst->opaque_water = ((gui::IGUICheckBox*)e)->isChecked();
}
+ {
+ gui::IGUIElement *e = getElementFromId(GUI_ID_MIPMAP_CB);
+ if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
+ dst->mip_map = ((gui::IGUICheckBox*)e)->isChecked();
+ }
+
+ {
+ gui::IGUIElement *e = getElementFromId(GUI_ID_ANISOTROPIC_CB);
+ if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
+ dst->anisotropic_filter = ((gui::IGUICheckBox*)e)->isChecked();
+ }
+
+ {
+ gui::IGUIElement *e = getElementFromId(GUI_ID_BILINEAR_CB);
+ if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
+ dst->bilinear_filter = ((gui::IGUICheckBox*)e)->isChecked();
+ }
+
+ {
+ gui::IGUIElement *e = getElementFromId(GUI_ID_TRILINEAR_CB);
+ if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
+ dst->trilinear_filter = ((gui::IGUICheckBox*)e)->isChecked();
+ }
+
{
gui::IGUIElement *e = getElementFromId(GUI_ID_WORLD_LISTBOX);
if(e != NULL && e->getType() == gui::EGUIET_LIST_BOX)
return TAB_SINGLEPLAYER; // Default
}
+void GUIMainMenu::displayMessageMenu(std::wstring msg)
+{
+ (new GUIMessageMenu(env, parent, -1, menumgr, msg))->drop();
+}