#include "guiInventoryMenu.h"
#include "constants.h"
+#include "keycode.h"
-void drawInventoryItem(gui::IGUIEnvironment* env,
+void drawInventoryItem(video::IVideoDriver *driver,
+ gui::IGUIFont *font,
InventoryItem *item, core::rect<s32> rect,
const core::rect<s32> *clip)
{
- gui::IGUISkin* skin = env->getSkin();
- if (!skin)
+ if(item == NULL)
return;
- video::IVideoDriver* driver = env->getVideoDriver();
video::ITexture *texture = NULL;
-
- if(item != NULL)
- {
- texture = item->getImage();
- }
+ texture = item->getImage();
if(texture != NULL)
{
}
else
{
- video::SColor bgcolor(128,128,128,128);
+ video::SColor bgcolor(255,50,50,128);
driver->draw2DRectangle(bgcolor, rect, clip);
}
- if(item != NULL)
+ if(font != NULL)
{
- gui::IGUIFont *font = skin->getFont();
std::string text = item->getText();
if(font && text != "")
{
- core::rect<s32> rect2(rect.UpperLeftCorner,
- (core::dimension2d<u32>(rect.getWidth(), 15)));
+ v2u32 dim = font->getDimension(narrow_to_wide(text).c_str());
+ v2s32 sdim(dim.X,dim.Y);
+
+ core::rect<s32> rect2(
+ /*rect.UpperLeftCorner,
+ core::dimension2d<u32>(rect.getWidth(), 15)*/
+ rect.LowerRightCorner - sdim,
+ sdim
+ );
video::SColor bgcolor(128,0,0,0);
driver->draw2DRectangle(bgcolor, rect2, clip);
-
+
font->draw(text.c_str(), rect2,
video::SColor(255,255,255,255), false, false,
clip);
GUIInventoryMenu::GUIInventoryMenu(gui::IGUIEnvironment* env,
gui::IGUIElement* parent, s32 id,
- Inventory *inventory):
- IGUIElement(gui::EGUIET_ELEMENT, env, parent, id,
- core::rect<s32>(0,0,100,100))
+ IMenuManager *menumgr,
+ v2s16 menu_size,
+ InventoryContext *c,
+ InventoryManager *invmgr
+ ):
+ GUIModalMenu(env, parent, id, menumgr),
+ m_menu_size(menu_size),
+ m_c(c),
+ m_invmgr(invmgr)
{
- m_inventory = inventory;
- m_screensize_old = v2u32(0,0);
m_selected_item = NULL;
-
- resizeGui();
-
- setVisible(false);
-
- /*m_selected_item = new ItemSpec;
- m_selected_item->listname = "main";
- m_selected_item->i = 3;*/
}
GUIInventoryMenu::~GUIInventoryMenu()
{
+ removeChildren();
+
if(m_selected_item)
delete m_selected_item;
}
-void GUIInventoryMenu::resizeGui()
+void GUIInventoryMenu::removeChildren()
{
- video::IVideoDriver* driver = Environment->getVideoDriver();
- v2u32 screensize = driver->getScreenSize();
- if(screensize == m_screensize_old)
- return;
- m_screensize_old = screensize;
+ const core::list<gui::IGUIElement*> &children = getChildren();
+ core::list<gui::IGUIElement*> children_copy;
+ for(core::list<gui::IGUIElement*>::ConstIterator
+ i = children.begin(); i != children.end(); i++)
+ {
+ children_copy.push_back(*i);
+ }
+ for(core::list<gui::IGUIElement*>::Iterator
+ i = children_copy.begin();
+ i != children_copy.end(); i++)
+ {
+ (*i)->remove();
+ }
+ /*{
+ gui::IGUIElement *e = getElementFromId(256);
+ if(e != NULL)
+ e->remove();
+ }*/
+}
- padding = v2s32(24,24);
+void GUIInventoryMenu::regenerateGui(v2u32 screensize)
+{
+ // Remove children
+ removeChildren();
+
+ /*padding = v2s32(24,24);
spacing = v2s32(60,56);
- imgsize = v2s32(48,48);
+ imgsize = v2s32(48,48);*/
+
+ padding = v2s32(screensize.Y/40, screensize.Y/40);
+ spacing = v2s32(screensize.Y/12, screensize.Y/13);
+ imgsize = v2s32(screensize.Y/15, screensize.Y/15);
+
+ s32 helptext_h = 15;
v2s32 size(
- padding.X*2+spacing.X*(8-1)+imgsize.X,
- padding.Y*2+spacing.Y*(7-1)+imgsize.Y
+ padding.X*2+spacing.X*(m_menu_size.X-1)+imgsize.X,
+ padding.Y*2+spacing.Y*(m_menu_size.Y-1)+imgsize.Y + helptext_h
);
core::rect<s32> rect(
v2s32 basepos = getBasePos();
- m_draw_positions.clear();
- m_draw_positions.push_back(ListDrawSpec("main",
+ m_draw_spec.clear();
+ for(u16 i=0; i<m_init_draw_spec.size(); i++)
+ {
+ DrawSpec &s = m_init_draw_spec[i];
+ if(s.type == "list")
+ {
+ m_draw_spec.push_back(ListDrawSpec(s.name, s.subname,
+ basepos + v2s32(spacing.X*s.pos.X, spacing.Y*s.pos.Y),
+ s.geom));
+ }
+ }
+
+ /*
+ m_draw_spec.clear();
+ m_draw_spec.push_back(ListDrawSpec("main",
basepos + v2s32(spacing.X*0, spacing.Y*3), v2s32(8, 4)));
- m_draw_positions.push_back(ListDrawSpec("craft",
+ m_draw_spec.push_back(ListDrawSpec("craft",
basepos + v2s32(spacing.X*3, spacing.Y*0), v2s32(3, 3)));
- m_draw_positions.push_back(ListDrawSpec("craftresult",
+ m_draw_spec.push_back(ListDrawSpec("craftresult",
basepos + v2s32(spacing.X*7, spacing.Y*1), v2s32(1, 1)));
+ */
+
+ // Add children
+ {
+ core::rect<s32> rect(0, 0, size.X-padding.X*2, helptext_h);
+ rect = rect + v2s32(size.X/2 - rect.getWidth()/2,
+ size.Y-rect.getHeight()-15);
+ const wchar_t *text =
+ L"Left click: Move all items, Right click: Move single item";
+ Environment->addStaticText(text, rect, false, true, this, 256);
+ }
}
GUIInventoryMenu::ItemSpec GUIInventoryMenu::getItemAtPos(v2s32 p) const
{
core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
- for(u32 i=0; i<m_draw_positions.size(); i++)
+ for(u32 i=0; i<m_draw_spec.size(); i++)
{
- const ListDrawSpec &s = m_draw_positions[i];
+ const ListDrawSpec &s = m_draw_spec[i];
for(s32 i=0; i<s.geom.X*s.geom.Y; i++)
{
core::rect<s32> rect = imgrect + s.pos + p0;
if(rect.isPointInside(p))
{
- return ItemSpec(s.listname, i);
+ return ItemSpec(s.inventoryname, s.listname, i);
}
}
}
- return ItemSpec("", -1);
+ return ItemSpec("", "", -1);
}
-//void GUIInventoryMenu::drawList(const std::string &name, v2s32 pos, v2s32 geom)
void GUIInventoryMenu::drawList(const ListDrawSpec &s)
{
video::IVideoDriver* driver = Environment->getVideoDriver();
- InventoryList *ilist = m_inventory->getList(s.listname);
+ // Get font
+ gui::IGUIFont *font = NULL;
+ gui::IGUISkin* skin = Environment->getSkin();
+ if (skin)
+ font = skin->getFont();
+
+ Inventory *inv = m_invmgr->getInventory(m_c, s.inventoryname);
+ assert(inv);
+ InventoryList *ilist = inv->getList(s.listname);
core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
-
+
for(s32 i=0; i<s.geom.X*s.geom.Y; i++)
{
s32 x = (i%s.geom.X) * spacing.X;
driver->draw2DRectangle(video::SColor(255,255,0,0),
core::rect<s32>(rect.UpperLeftCorner - v2s32(2,2),
rect.LowerRightCorner + v2s32(2,2)),
- &AbsoluteClippingRect);
+ &AbsoluteClippingRect);
+ }
+
+ if(item)
+ {
+ drawInventoryItem(driver, font, item,
+ rect, &AbsoluteClippingRect);
+ }
+ else
+ {
+ video::SColor bgcolor(255,128,128,128);
+ driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
}
- drawInventoryItem(Environment, item,
- rect, &AbsoluteClippingRect);
}
}
-void GUIInventoryMenu::draw()
+void GUIInventoryMenu::drawMenu()
{
- if(!IsVisible)
- return;
-
gui::IGUISkin* skin = Environment->getSkin();
if (!skin)
return;
Draw items
*/
- for(u32 i=0; i<m_draw_positions.size(); i++)
+ for(u32 i=0; i<m_draw_spec.size(); i++)
{
- ListDrawSpec &s = m_draw_positions[i];
+ ListDrawSpec &s = m_draw_spec[i];
drawList(s);
}
{
if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
{
- setVisible(false);
+ quitMenu();
return true;
}
- if(event.KeyInput.Key==KEY_KEY_I && event.KeyInput.PressedDown)
+ if(event.KeyInput.Key==getKeySetting("keymap_inventory") && event.KeyInput.PressedDown)
{
- setVisible(false);
+ quitMenu();
return true;
}
}
if(event.EventType==EET_MOUSE_INPUT_EVENT)
{
- if(event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
+ if(event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN
+ || event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN)
{
+ bool right = (event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN);
v2s32 p(event.MouseInput.X, event.MouseInput.Y);
//dstream<<"Mouse down at p=("<<p.X<<","<<p.Y<<")"<<std::endl;
ItemSpec s = getItemAtPos(p);
if(s.isValid())
{
- //dstream<<"Mouse down on "<<s.listname<<" "<<s.i<<std::endl;
+ dstream<<"Mouse down on "<<s.inventoryname
+ <<"/"<<s.listname<<" "<<s.i<<std::endl;
if(m_selected_item)
{
+ Inventory *inv_from = m_invmgr->getInventory(m_c,
+ m_selected_item->inventoryname);
+ Inventory *inv_to = m_invmgr->getInventory(m_c,
+ s.inventoryname);
+ assert(inv_from);
+ assert(inv_to);
InventoryList *list_from =
- m_inventory->getList(m_selected_item->listname);
+ inv_from->getList(m_selected_item->listname);
InventoryList *list_to =
- m_inventory->getList(s.listname);
+ inv_to->getList(s.listname);
+ if(list_from == NULL)
+ dstream<<"from list doesn't exist"<<std::endl;
+ if(list_to == NULL)
+ dstream<<"to list doesn't exist"<<std::endl;
+ // Indicates whether source slot completely empties
+ bool source_empties = false;
if(list_from && list_to
&& list_from->getItem(m_selected_item->i) != NULL)
{
- dstream<<"Queueing IACTION_MOVE"<<std::endl;
- IMoveAction *a =
- new IMoveAction();
- a->count = 1;
- a->from_name = m_selected_item->listname;
+ dstream<<"Handing IACTION_MOVE to manager"<<std::endl;
+ IMoveAction *a = new IMoveAction();
+ a->count = right ? 1 : 0;
+ a->from_inv = m_selected_item->inventoryname;
+ a->from_list = m_selected_item->listname;
a->from_i = m_selected_item->i;
- a->to_name = s.listname;
+ a->to_inv = s.inventoryname;
+ a->to_list = s.listname;
a->to_i = s.i;
- m_actions.push_back(a);
+ //ispec.actions->push_back(a);
+ m_invmgr->inventoryAction(a);
+
+ if(list_from->getItem(m_selected_item->i)->getCount()==1)
+ source_empties = true;
+ }
+ // Remove selection if target was left-clicked or source
+ // slot was emptied
+ if(right == false || source_empties)
+ {
+ delete m_selected_item;
+ m_selected_item = NULL;
}
- delete m_selected_item;
- m_selected_item = NULL;
}
else
{
/*
Select if non-NULL
*/
- InventoryList *list = m_inventory->getList(s.listname);
+ Inventory *inv = m_invmgr->getInventory(m_c,
+ s.inventoryname);
+ assert(inv);
+ InventoryList *list = inv->getList(s.listname);
if(list->getItem(s.i) != NULL)
{
m_selected_item = new ItemSpec(s);
return Parent ? Parent->OnEvent(event) : false;
}
-InventoryAction* GUIInventoryMenu::getNextAction()
-{
- if(m_actions.size() == 0)
- return NULL;
- return m_actions.pop_front();
-}