#include "inventorymanager.h"
#include "modalMenu.h"
#include "guiTable.h"
+#include "network/networkprotocol.h"
class IGameDef;
class InventoryManager;
class ISimpleTextureSource;
+class Client;
typedef enum {
f_Button,
f_TabHeader,
f_CheckBox,
f_DropDown,
+ f_ScrollBar,
f_Unknown
} FormspecFieldType;
{
}
FieldSpec(const std::wstring &name, const std::wstring &label,
- const std::wstring &fdeflt, int id) :
+ const std::wstring &fdeflt, int id) :
fname(name),
flabel(label),
fdefault(fdeflt),
ISimpleTextureSource *tsrc,
IFormSource* fs_src,
TextDest* txt_dst,
- GUIFormSpecMenu** ext_ptr
+ Client* client
);
~GUIFormSpecMenu();
m_allowclose = value;
}
- void lockSize(bool lock,v2u32 basescreensize=v2u32(0,0)) {
+ void lockSize(bool lock,v2u32 basescreensize=v2u32(0,0))
+ {
m_lock = lock;
m_lockscreensize = basescreensize;
}
void removeChildren();
void setInitialFocus();
+
+ void setFocus(std::wstring elementname)
+ {
+ m_focused_element = elementname;
+ }
+
/*
Remove and re-add (or reposition) stuff
*/
GUITable* getTable(std::wstring tablename);
- static bool parseColor(const std::string &value,
- video::SColor &color, bool quiet);
+#ifdef __ANDROID__
+ bool getAndroidUIInput();
+#endif
protected:
v2s32 getBasePos() const
InventoryManager *m_invmgr;
IGameDef *m_gamedef;
ISimpleTextureSource *m_tsrc;
+ Client *m_client;
std::string m_formspec_string;
InventoryLocation m_current_inventory_location;
+
std::vector<ListDrawSpec> m_inventorylists;
std::vector<ImageDrawSpec> m_backgrounds;
std::vector<ImageDrawSpec> m_images;
std::vector<std::pair<FieldSpec,GUITable*> > m_tables;
std::vector<std::pair<FieldSpec,gui::IGUICheckBox*> > m_checkboxes;
std::map<std::wstring, TooltipSpec> m_tooltips;
-
+ std::vector<std::pair<FieldSpec,gui::IGUIScrollBar*> > m_scrollbars;
+
ItemSpec *m_selected_item;
u32 m_selected_amount;
bool m_selected_dragging;
InventoryLocation m_selected_content_guess_inventory;
v2s32 m_pointer;
+ v2s32 m_old_pointer; // Mouse position after previous mouse event
gui::IGUIStaticText *m_tooltip_element;
u32 m_tooltip_show_delay;
- s32 m_hoovered_time;
+ s32 m_hovered_time;
s32 m_old_tooltip_id;
std::string m_old_tooltip;
+ bool m_rmouse_auto_place;
+
bool m_allowclose;
bool m_lock;
v2u32 m_lockscreensize;
private:
IFormSource *m_form_src;
TextDest *m_text_dst;
- GUIFormSpecMenu **m_ext_ptr;
- gui::IGUIFont *m_font;
+ unsigned int m_formspec_version;
+ std::wstring m_focused_element;
typedef struct {
+ bool explicit_size;
+ v2f invsize;
v2s32 size;
core::rect<s32> rect;
v2s32 basepos;
- int bp_set;
v2u32 screensize;
std::wstring focused_fieldname;
GUITable::TableOptions table_options;
void parseBackgroundColor(parserData* data,std::string element);
void parseListColors(parserData* data,std::string element);
void parseTooltip(parserData* data,std::string element);
+ bool parseVersionDirect(std::string data);
+ bool parseSizeDirect(parserData* data, std::string element);
+ void parseScrollBar(parserData* data, std::string element);
/**
* check if event is part of a double click
clickpos m_doubleclickdetect[2];
int m_btn_height;
+ gui::IGUIFont *m_font;
+
+ std::wstring getLabelByID(s32 id);
+ std::wstring getNameByID(s32 id);
+#ifdef __ANDROID__
+ v2s32 m_down_pos;
+ std::wstring m_JavaDialogFieldName;
+#endif
+
};
class FormspecFormSource: public IFormSource
{}
void setForm(std::string formspec) {
- m_formspec = formspec;
+ m_formspec = FORMSPEC_VERSION_STRING + formspec;
}
std::string getForm()