]> git.lizzy.rs Git - minetest.git/blobdiff - src/guiFormSpecMenu.cpp
Make m_media_fetch_threads to contain MediaFetchThread* instead of MediaFetchThread
[minetest.git] / src / guiFormSpecMenu.cpp
index 618141d24dff16f652ba15c670efd900f19f4b0a..986f30494fc34c946f333a9c07d4163a9d09458e 100644 (file)
@@ -46,7 +46,7 @@ void drawItemStack(video::IVideoDriver *driver,
                return;
        
        const ItemDefinition &def = item.getDefinition(gamedef->idef());
-       video::ITexture *texture = def.inventory_texture;
+       video::ITexture *texture = gamedef->idef()->getInventoryTexture(def.name, gamedef);
 
        // Draw the inventory texture
        if(texture != NULL)
@@ -201,6 +201,7 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
        m_inventorylists.clear();
        m_images.clear();
        m_backgrounds.clear();
+       m_itemimages.clear();
        m_fields.clear();
 
        Strfnd f(m_formspec_string);
@@ -283,6 +284,23 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
                                errorstream<<"WARNING: invalid use of image without a size[] element"<<std::endl;
                        m_images.push_back(ImageDrawSpec(name, pos, geom));
                }
+               else if(type == "item_image")
+               {
+                       v2s32 pos = basepos;
+                       pos.X += stof(f.next(",")) * (float)spacing.X;
+                       pos.Y += stof(f.next(";")) * (float)spacing.Y;
+                       v2s32 geom;
+                       geom.X = stof(f.next(",")) * (float)imgsize.X;
+                       geom.Y = stof(f.next(";")) * (float)imgsize.Y;
+                       std::string name = f.next("]");
+                       errorstream<<"item name="<<name
+                                       <<", pos=("<<pos.X<<","<<pos.Y<<")"
+                                       <<", geom=("<<geom.X<<","<<geom.Y<<")"
+                                       <<std::endl;
+                       if(bp_set != 2)
+                               errorstream<<"WARNING: invalid use of item_image without a size[] element"<<std::endl;
+                       m_itemimages.push_back(ImageDrawSpec(name, pos, geom));
+               }
                else if(type == "background")
                {
                        v2s32 pos = basepos;
@@ -484,6 +502,43 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
                        
                        m_fields.push_back(spec);
                }
+               else if(type == "item_image_button")
+               {
+                       v2s32 pos = padding;
+                       pos.X += stof(f.next(",")) * (float)spacing.X;
+                       pos.Y += stof(f.next(";")) * (float)spacing.Y;
+                       v2s32 geom;
+                       geom.X = (stof(f.next(",")) * (float)spacing.X)-(spacing.X-imgsize.X);
+                       geom.Y = (stof(f.next(";")) * (float)spacing.Y)-(spacing.Y-imgsize.Y);
+                       rect = core::rect<s32>(pos.X, pos.Y, pos.X+geom.X, pos.Y+geom.Y);               
+                       std::string fimage = f.next(";");
+                       std::string fname = f.next(";");
+                       std::string flabel = f.next("]");
+                       if(bp_set != 2)
+                               errorstream<<"WARNING: invalid use of item_image_button without a size[] element"<<std::endl;           
+                       IItemDefManager *idef = m_gamedef->idef();
+                       ItemStack item;
+                       item.deSerialize(fimage, idef);
+                       video::ITexture *texture = idef->getInventoryTexture(item.getDefinition(idef).name, m_gamedef);
+                       std::string tooltip = item.getDefinition(idef).description;
+                       FieldSpec spec = FieldSpec(
+                               narrow_to_wide(fname.c_str()),
+                               narrow_to_wide(flabel.c_str()),
+                               narrow_to_wide(fimage.c_str()),
+                               258+m_fields.size()
+                       );
+                       gui::IGUIButton *e = Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
+                       e->setUseAlphaChannel(true);
+                       e->setImage(texture);
+                       e->setPressedImage(texture);
+                       e->setScaleImage(true);
+                       spec.is_button = true;
+                       rect+=basepos-padding;
+                       spec.rect=rect;         
+                       if (tooltip!="")
+                               spec.tooltip=tooltip;
+                       m_fields.push_back(spec);
+               }
                else
                {
                        // Ignore others
@@ -767,15 +822,40 @@ void GUIFormSpecMenu::drawMenu()
                drawList(m_inventorylists[i], phase);
        }
 
-       /*
-               Draw dragged item stack
-       */
-       drawSelectedItem();
-
        /*
                Call base class
        */
        gui::IGUIElement::draw();
+       
+       /*
+               Draw fields/buttons tooltips
+       */
+       for(u32 i=0; i<m_fields.size(); i++)
+       {
+               const FieldSpec &spec = m_fields[i];
+               if (spec.tooltip != "")
+               {
+                       core::rect<s32> rect = spec.rect;
+                       if (rect.isPointInside(m_pointer)) 
+                       {
+                               m_tooltip_element->setVisible(true);
+                               this->bringToFront(m_tooltip_element);
+                               m_tooltip_element->setText(narrow_to_wide(spec.tooltip).c_str());
+                               s32 tooltip_x = m_pointer.X + 15;
+                               s32 tooltip_y = m_pointer.Y + 15;
+                               s32 tooltip_width = m_tooltip_element->getTextWidth() + 15;
+                               s32 tooltip_height = m_tooltip_element->getTextHeight() + 5;
+                               m_tooltip_element->setRelativePosition(core::rect<s32>(
+                               core::position2d<s32>(tooltip_x, tooltip_y),
+                               core::dimension2d<s32>(tooltip_width, tooltip_height)));
+                       }
+               }
+       }
+       
+       /*
+               Draw dragged item stack
+       */
+       drawSelectedItem();
 }
 
 void GUIFormSpecMenu::updateSelectedItem()