gui::IGUIElement* parent, s32 id,
IMenuManager *menumgr,
InventoryManager *invmgr,
- IGameDef *gamedef
+ IGameDef *gamedef,
+ ISimpleTextureSource *tsrc
):
GUIModalMenu(dev->getGUIEnvironment(), parent, id, menumgr),
m_device(dev),
m_invmgr(invmgr),
m_gamedef(gamedef),
+ m_tsrc(tsrc),
m_form_src(NULL),
m_text_dst(NULL),
m_selected_item(NULL),
if(e != NULL)
e->remove();
}*/
+
if(m_tooltip_element)
{
m_tooltip_element->remove();
+ m_tooltip_element->drop();
m_tooltip_element = NULL;
}
+
+}
+
+void GUIFormSpecMenu::setInitialFocus()
+{
+ // Set initial focus according to following order of precedence:
+ // 1. first empty editbox
+ // 2. first editbox
+ // 3. first listbox
+ // 4. last button
+ // 5. first focusable (not statictext, not tabheader)
+ // 6. first child element
+
+ core::list<gui::IGUIElement*> children = getChildren();
+
+ // in case "children" contains any NULL elements, remove them
+ for (core::list<gui::IGUIElement*>::Iterator it = children.begin();
+ it != children.end();) {
+ if (*it)
+ ++it;
+ else
+ it = children.erase(it);
+ }
+
+ // 1. first empty editbox
+ for (core::list<gui::IGUIElement*>::Iterator it = children.begin();
+ it != children.end(); ++it) {
+ if ((*it)->getType() == gui::EGUIET_EDIT_BOX
+ && (*it)->getText()[0] == 0) {
+ Environment->setFocus(*it);
+ return;
+ }
+ }
+
+ // 2. first editbox
+ for (core::list<gui::IGUIElement*>::Iterator it = children.begin();
+ it != children.end(); ++it) {
+ if ((*it)->getType() == gui::EGUIET_EDIT_BOX) {
+ Environment->setFocus(*it);
+ return;
+ }
+ }
+
+ // 3. first listbox
+ for (core::list<gui::IGUIElement*>::Iterator it = children.begin();
+ it != children.end(); ++it) {
+ if ((*it)->getType() == gui::EGUIET_LIST_BOX) {
+ Environment->setFocus(*it);
+ return;
+ }
+ }
+
+ // 4. last button
+ for (core::list<gui::IGUIElement*>::Iterator it = children.getLast();
+ it != children.end(); --it) {
+ if ((*it)->getType() == gui::EGUIET_BUTTON) {
+ Environment->setFocus(*it);
+ return;
+ }
+ }
+
+ // 5. first focusable (not statictext, not tabheader)
+ for (core::list<gui::IGUIElement*>::Iterator it = children.begin();
+ it != children.end(); ++it) {
+ if ((*it)->getType() != gui::EGUIET_STATIC_TEXT &&
+ (*it)->getType() != gui::EGUIET_TAB_CONTROL) {
+ Environment->setFocus(*it);
+ return;
+ }
+ }
+
+ // 6. first child element
+ if (children.empty())
+ Environment->setFocus(this);
+ else
+ Environment->setFocus(*(children.begin()));
}
int GUIFormSpecMenu::getListboxIndex(std::string listboxname) {
spec.flabel = wlabel; //Needed for displaying text on MSVC
gui::IGUICheckBox* e = Environment->addCheckBox(fselected, rect, this,
spec.fid, spec.flabel.c_str());
+
+ if (spec.fname == data->focused_fieldname) {
+ Environment->setFocus(e);
+ }
+
m_checkboxes.push_back(std::pair<FieldSpec,gui::IGUICheckBox*>(spec,e));
m_fields.push_back(spec);
return;
if (parts.size() == 3) {
std::vector<std::string> v_pos = split(parts[0],',');
std::vector<std::string> v_geom = split(parts[1],',');
- std::string name = parts[2];
+ std::string name = unescape_string(parts[2]);
MY_CHECKPOS("image",0);
MY_CHECKGEOM("image",1);
if (parts.size() == 2) {
std::vector<std::string> v_pos = split(parts[0],',');
- std::string name = parts[1];
+ std::string name = unescape_string(parts[1]);
MY_CHECKPOS("image",0);
if(type == "button_exit")
spec.is_exit = true;
- Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
+ gui::IGUIButton* e = Environment->addButton(rect, this, spec.fid,
+ spec.flabel.c_str());
+
+ if (spec.fname == data->focused_fieldname) {
+ Environment->setFocus(e);
+ }
+
m_fields.push_back(spec);
return;
}
void GUIFormSpecMenu::parseBackground(parserData* data,std::string element) {
std::vector<std::string> parts = split(element,';');
- if (parts.size() == 3) {
+ if ((parts.size() == 3) || (parts.size() == 4)) {
std::vector<std::string> v_pos = split(parts[0],',');
std::vector<std::string> v_geom = split(parts[1],',');
- std::string name = parts[2];
+ std::string name = unescape_string(parts[2]);
MY_CHECKPOS("background",0);
MY_CHECKGEOM("background",1);
geom.X = stof(v_geom[0]) * (float)spacing.X;
geom.Y = stof(v_geom[1]) * (float)spacing.Y;
+ if (parts.size() == 4) {
+ m_clipbackground = is_yes(parts[3]);
+ if (m_clipbackground) {
+ pos.X = stoi(v_pos[0]); //acts as offset
+ pos.Y = stoi(v_pos[1]); //acts as offset
+ }
+ }
+
if(data->bp_set != 2)
errorstream<<"WARNING: invalid use of background without a size[] element"<<std::endl;
m_backgrounds.push_back(ImageDrawSpec(name, pos, geom));
//now really show list
gui::IGUIListBox *e = Environment->addListBox(rect, this,spec.fid);
- //don't reset if we already have a user specified selection
- if (data->listbox_selections.find(fname_w) == data->listbox_selections.end()) {
- e->setAutoScrollEnabled(false);
+ if (spec.fname == data->focused_fieldname) {
+ Environment->setFocus(e);
}
if (str_transparent == "false")
e->addItem(narrow_to_wide(unescape_string(items[i])).c_str() +1);
}
else {
- std::string color = items[i].substr(1,6);
+ std::string color = items[i].substr(0,7);
std::wstring toadd =
narrow_to_wide(unescape_string(items[i]).c_str() + 7);
e->addItem(toadd.c_str());
- irr::video::SColor toset;
+ video::SColor tmp_color;
- if (parseColor(color, toset))
- e->setItemOverrideColor(i,toset);
+ if (parseColor(color, tmp_color, false))
+ e->setItemOverrideColor(i,tmp_color);
}
}
else {
scrollbar->setPos(data->listbox_scroll[fname_w]);
}
}
+ else {
+ gui::IGUIScrollBar *scrollbar = getListboxScrollbar(e);
+ if (scrollbar) {
+ scrollbar->setPos(0);
+ }
+ }
- if (str_initial_selection != "")
+ if ((str_initial_selection != "") &&
+ (str_initial_selection != "0"))
e->setSelected(stoi(str_initial_selection.c_str())-1);
m_listboxes.push_back(std::pair<FieldSpec,gui::IGUIListBox*>(spec,e));
//now really show list
gui::IGUIComboBox *e = Environment->addComboBox(rect, this,spec.fid);
- //don't reset if we already have a user specified selection
- //if (data->combobox_selections.find(fname_w) == data->listbox_selections.end()) {
- // e->setAutoScrollEnabled(false);
- //}
+ if (spec.fname == data->focused_fieldname) {
+ Environment->setFocus(e);
+ }
for (unsigned int i=0; i < items.size(); i++) {
e->addItem(narrow_to_wide(items[i]).c_str());
if (str_initial_selection != "")
e->setSelected(stoi(str_initial_selection.c_str())-1);
- //if (data->listbox_selections.find(fname_w) != data->listbox_selections.end()) {
- // e->setSelected(data->listbox_selections[fname_w]);
- //}
-
- //m_listboxes.push_back(std::pair<FieldSpec,gui::IGUIListBox*>(spec,e));
m_fields.push_back(spec);
return;
}
spec.send = true;
gui::IGUIEditBox * e = Environment->addEditBox(0, rect, true, this, spec.fid);
- Environment->setFocus(e);
+
+ if (spec.fname == data->focused_fieldname) {
+ Environment->setFocus(e);
+ }
if (label.length() > 1)
{
{
spec.send = true;
gui::IGUIEditBox *e = Environment->addEditBox(spec.fdefault.c_str(), rect, true, this, spec.fid);
- Environment->setFocus(e);
+
+ if (spec.fname == data->focused_fieldname) {
+ Environment->setFocus(e);
+ }
irr::SEvent evt;
evt.EventType = EET_KEY_INPUT_EVENT;
{
spec.send = true;
gui::IGUIEditBox *e = Environment->addEditBox(spec.fdefault.c_str(), rect, true, this, spec.fid);
- Environment->setFocus(e);
+
+ if (spec.fname == data->focused_fieldname) {
+ Environment->setFocus(e);
+ }
if (type == "textarea")
{
if (parts.size() == 2) {
std::vector<std::string> v_pos = split(parts[0],',');
- std::string text = parts[1];
+ std::wstring text = narrow_to_wide(unescape_string(parts[1]));
MY_CHECKPOS("vertlabel",1);
if(data->bp_set != 2)
errorstream<<"WARNING: invalid use of label without a size[] element"<<std::endl;
- text = unescape_string(text);
- std::string label = "";
+ std::wstring label = L"";
for (unsigned int i=0; i < text.length(); i++) {
- label += text.c_str()[i];
- label += "\n";
+ label += text[i];
+ label += L"\n";
}
FieldSpec spec = FieldSpec(
L"",
- narrow_to_wide(label.c_str()),
+ label,
L"",
258+m_fields.size()
);
core::rect<s32> rect = core::rect<s32>(pos.X, pos.Y, pos.X+geom.X, pos.Y+geom.Y);
if(data->bp_set != 2)
- errorstream<<"WARNING: invalid use of item_image_button without a size[] element"<<std::endl;
+ errorstream<<"WARNING: invalid use of image_button without a size[] element"<<std::endl;
+ image_name = unescape_string(image_name);
+ pressed_image_name = unescape_string(pressed_image_name);
label = unescape_string(label);
std::wstring wlabel = narrow_to_wide(label.c_str());
video::ITexture *texture = 0;
video::ITexture *pressed_texture = 0;
- //if there's no gamedef specified try to get direct
- //TODO check for possible texture leak
- if (m_gamedef != 0) {
- texture = m_gamedef->tsrc()->getTexture(image_name);
- if ((parts.size() == 8)) {
- pressed_texture = m_gamedef->tsrc()->getTexture(pressed_image_name);
- }
- } else {
- if (fs::PathExists(image_name)) {
- texture = Environment->getVideoDriver()->getTexture(image_name.c_str());
- m_Textures.push_back(texture);
- }
- if (fs::PathExists(pressed_image_name)) {
- pressed_texture = Environment->getVideoDriver()->getTexture(pressed_image_name.c_str());
- m_Textures.push_back(pressed_texture);
- }
- }
- if (parts.size() < 8)
+ texture = m_tsrc->getTexture(image_name);
+ if (parts.size() == 8)
+ pressed_texture = m_tsrc->getTexture(pressed_image_name);
+ else
pressed_texture = texture;
gui::IGUIButton *e = Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
+
+ if (spec.fname == data->focused_fieldname) {
+ Environment->setFocus(e);
+ }
+
e->setUseAlphaChannel(true);
e->setImage(texture);
e->setPressedImage(pressed_texture);
gui::IGUITabControl *e = Environment->addTabControl(rect,this,show_background,show_border,spec.fid);
+ if (spec.fname == data->focused_fieldname) {
+ Environment->setFocus(e);
+ }
+
e->setNotClipped(true);
for (unsigned int i=0; i< buttons.size(); i++) {
wchar_t* wbutton = 0;
- wbutton = (wchar_t*) narrow_to_wide(buttons[i].c_str()).c_str();
+ std::wstring wlabel = narrow_to_wide(buttons[i]); //Needed for displaying text on windows
+ wbutton = (wchar_t*) wlabel.c_str();
e->addTab(wbutton,-1);
}
);
gui::IGUIButton *e = Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
+
+ if (spec.fname == data->focused_fieldname) {
+ Environment->setFocus(e);
+ }
+
e->setUseAlphaChannel(true);
e->setImage(texture);
e->setPressedImage(texture);
if (parts.size() == 3) {
std::vector<std::string> v_pos = split(parts[0],',');
std::vector<std::string> v_geom = split(parts[1],',');
- std::string color_str = parts[2];
MY_CHECKPOS("box",0);
MY_CHECKGEOM("box",1);
geom.X = stof(v_geom[0]) * (float)spacing.X;
geom.Y = stof(v_geom[1]) * (float)spacing.Y;
- irr::video::SColor color;
+ video::SColor tmp_color;
- if (parseColor(color_str, color)) {
- BoxDrawSpec spec(pos,geom,color);
+ if (parseColor(parts[2], tmp_color, false)) {
+ BoxDrawSpec spec(pos, geom, tmp_color);
m_boxes.push_back(spec);
}
errorstream<< "Invalid Box element(" << parts.size() << "): '" << element << "'" << std::endl;
}
+void GUIFormSpecMenu::parseBackgroundColor(parserData* data,std::string element) {
+ std::vector<std::string> parts = split(element,';');
+
+ if ((parts.size() == 1) || (parts.size() == 2)) {
+ parseColor(parts[0],m_bgcolor,false);
+
+ if (parts.size() == 2) {
+ std::string fullscreen = parts[1];
+ m_bgfullscreen = is_yes(fullscreen);
+ }
+ return;
+ }
+ errorstream<< "Invalid bgcolor element(" << parts.size() << "): '" << element << "'" << std::endl;
+}
+
+void GUIFormSpecMenu::parseListColors(parserData* data,std::string element) {
+ std::vector<std::string> parts = split(element,';');
+
+ if ((parts.size() == 2) || (parts.size() == 3) || (parts.size() == 5)) {
+ parseColor(parts[0], m_slotbg_n, false);
+ parseColor(parts[1], m_slotbg_h, false);
+
+ if (parts.size() >= 3) {
+ if (parseColor(parts[2], m_slotbordercolor, false)) {
+ m_slotborder = true;
+ }
+ }
+ if (parts.size() == 5) {
+ video::SColor tmp_color;
+
+ if (parseColor(parts[3], tmp_color, false))
+ m_tooltip_element->setBackgroundColor(tmp_color);
+ if (parseColor(parts[4], tmp_color, false))
+ m_tooltip_element->setOverrideColor(tmp_color);
+ }
+ return;
+ }
+ errorstream<< "Invalid listcolors element(" << parts.size() << "): '" << element << "'" << std::endl;
+}
+
void GUIFormSpecMenu::parseElement(parserData* data,std::string element) {
//some prechecks
return;
}
+ if (type == "bgcolor") {
+ parseBackgroundColor(data,description);
+ return;
+ }
+
+ if (type == "listcolors") {
+ parseListColors(data,description);
+ return;
+ }
+
// Ignore others
infostream
<< "Unknown DrawSpec: type="<<type<<", data=\""<<description<<"\""
}
}
+ //preserve focus
+ gui::IGUIElement *focused_element = Environment->getFocus();
+ if (focused_element && focused_element->getParent() == this) {
+ s32 focused_id = focused_element->getID();
+ if (focused_id > 257) {
+ for (u32 i=0; i<m_fields.size(); i++) {
+ if (m_fields[i].fid == focused_id) {
+ mydata.focused_fieldname =
+ m_fields[i].fname;
+ break;
+ }
+ }
+ }
+ }
+
// Remove children
removeChildren();
m_fields.clear();
m_boxes.clear();
+ // Set default values (fits old formspec values)
+ m_bgcolor = video::SColor(140,0,0,0);
+ m_bgfullscreen = false;
- std::vector<std::string> elements = split(m_formspec_string,']');
+ m_slotbg_n = video::SColor(255,128,128,128);
+ m_slotbg_h = video::SColor(255,192,192,192);
+ m_slotbordercolor = video::SColor(200,0,0,0);
+ m_slotborder = false;
+
+ m_clipbackground = false;
+ // Add tooltip
+ {
+ // Note: parent != this so that the tooltip isn't clipped by the menu rectangle
+ m_tooltip_element = Environment->addStaticText(L"",core::rect<s32>(0,0,110,18));
+ m_tooltip_element->enableOverrideColor(true);
+ m_tooltip_element->setBackgroundColor(video::SColor(255,110,130,60));
+ m_tooltip_element->setDrawBackground(true);
+ m_tooltip_element->setDrawBorder(true);
+ m_tooltip_element->setOverrideColor(video::SColor(255,255,255,255));
+ m_tooltip_element->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
+ m_tooltip_element->setWordWrap(false);
+ //we're not parent so no autograb for this one!
+ m_tooltip_element->grab();
+ }
+
+
+ std::vector<std::string> elements = split(m_formspec_string,']');
for (unsigned int i=0;i< elements.size();i++) {
parseElement(&mydata,elements[i]);
}
- // If there's inventory, put the usage string at the bottom
- if (m_inventorylists.size())
- {
- changeCtype("");
- core::rect<s32> rect(0, 0, mydata.size.X-padding.X*2, mydata.helptext_h);
- rect = rect + v2s32((mydata.size.X/2 - mydata.rect.getWidth()/2) +5,
- mydata.size.Y-5-mydata.helptext_h);
- const wchar_t *text = wgettext("Left click: Move all items, Right click: Move single item");
- Environment->addStaticText(text, rect, false, true, this, 256);
- delete[] text;
- changeCtype("C");
- }
// If there's fields, add a Proceed button
if (m_fields.size() && mydata.bp_set != 2)
{
recalculateAbsolutePosition(false);
mydata.basepos = getBasePos();
- changeCtype("");
{
v2s32 pos = mydata.basepos;
pos.Y = ((m_fields.size()+2)*60);
Environment->addButton(mydata.rect, this, 257, text);
delete[] text;
}
- changeCtype("C");
- }
- // Add tooltip
- {
- // Note: parent != this so that the tooltip isn't clipped by the menu rectangle
- m_tooltip_element = Environment->addStaticText(L"",core::rect<s32>(0,0,110,18));
- m_tooltip_element->enableOverrideColor(true);
- m_tooltip_element->setBackgroundColor(video::SColor(255,110,130,60));
- m_tooltip_element->setDrawBackground(true);
- m_tooltip_element->setDrawBorder(true);
- m_tooltip_element->setOverrideColor(video::SColor(255,255,255,255));
- m_tooltip_element->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
- m_tooltip_element->setWordWrap(false);
+
}
+
+ //set initial focus if parser didn't set it
+ focused_element = Environment->getFocus();
+ if (!focused_element
+ || !isMyChild(focused_element)
+ || focused_element->getType() == gui::EGUIET_TAB_CONTROL)
+ setInitialFocus();
}
GUIFormSpecMenu::ItemSpec GUIFormSpecMenu::getItemAtPos(v2s32 p) const
if(phase == 0)
{
- if(hovering && m_selected_item)
- {
- video::SColor bgcolor(255,192,192,192);
- driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
- }
+ if(hovering)
+ driver->draw2DRectangle(m_slotbg_h, rect, &AbsoluteClippingRect);
else
- {
- video::SColor bgcolor(255,128,128,128);
- driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
- }
+ driver->draw2DRectangle(m_slotbg_n, rect, &AbsoluteClippingRect);
+ }
+
+ //Draw inv slot borders
+ if (m_slotborder) {
+ s32 x1 = rect.UpperLeftCorner.X;
+ s32 y1 = rect.UpperLeftCorner.Y;
+ s32 x2 = rect.LowerRightCorner.X;
+ s32 y2 = rect.LowerRightCorner.Y;
+ s32 border = 1;
+ driver->draw2DRectangle(m_slotbordercolor,
+ core::rect<s32>(v2s32(x1 - border, y1 - border),
+ v2s32(x2 + border, y1)), NULL);
+ driver->draw2DRectangle(m_slotbordercolor,
+ core::rect<s32>(v2s32(x1 - border, y2),
+ v2s32(x2 + border, y2 + border)), NULL);
+ driver->draw2DRectangle(m_slotbordercolor,
+ core::rect<s32>(v2s32(x1 - border, y1),
+ v2s32(x1, y2)), NULL);
+ driver->draw2DRectangle(m_slotbordercolor,
+ core::rect<s32>(v2s32(x2, y1),
+ v2s32(x2 + border, y2)), NULL);
}
if(phase == 1)
return;
video::IVideoDriver* driver = Environment->getVideoDriver();
- video::SColor bgcolor(140,0,0,0);
- driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
+ v2u32 screenSize = driver->getScreenSize();
+ core::rect<s32> allbg(0, 0, screenSize.X , screenSize.Y);
+ if (m_bgfullscreen)
+ driver->draw2DRectangle(m_bgcolor, allbg, &allbg);
+ else
+ driver->draw2DRectangle(m_bgcolor, AbsoluteRect, &AbsoluteClippingRect);
m_tooltip_element->setVisible(false);
for(u32 i=0; i<m_backgrounds.size(); i++)
{
const ImageDrawSpec &spec = m_backgrounds[i];
- video::ITexture *texture = 0;
-
- if (m_gamedef != 0)
- texture = m_gamedef->tsrc()->getTexture(spec.name);
- else
- {
- texture = driver->getTexture(spec.name.c_str());
- m_Textures.push_back(texture);
- }
+ video::ITexture *texture = m_tsrc->getTexture(spec.name);
if (texture != 0) {
// Image size on screen
core::rect<s32> imgrect(0, 0, spec.geom.X, spec.geom.Y);
// Image rectangle on screen
core::rect<s32> rect = imgrect + spec.pos;
+
+ if (m_clipbackground) {
+ core::dimension2d<s32> absrec_size = AbsoluteRect.getSize();
+ rect = core::rect<s32>(AbsoluteRect.UpperLeftCorner.X - spec.pos.X,
+ AbsoluteRect.UpperLeftCorner.Y - spec.pos.Y,
+ AbsoluteRect.UpperLeftCorner.X + absrec_size.Width + spec.pos.X,
+ AbsoluteRect.UpperLeftCorner.Y + absrec_size.Height + spec.pos.Y);
+ }
+
const video::SColor color(255,255,255,255);
const video::SColor colors[] = {color,color,color,color};
driver->draw2DImage(texture, rect,
for(u32 i=0; i<m_images.size(); i++)
{
const ImageDrawSpec &spec = m_images[i];
- video::ITexture *texture = 0;
+ video::ITexture *texture = m_tsrc->getTexture(spec.name);
- if (m_gamedef != 0)
- texture = m_gamedef->tsrc()->getTexture(spec.name);
- else
- {
- texture = driver->getTexture(spec.name.c_str());
- m_Textures.push_back(texture);
- }
if (texture != 0) {
const core::dimension2d<u32>& img_origsize = texture->getOriginalSize();
// Image size on screen
Draw items
Phase 0: Item slot rectangles
Phase 1: Item images; prepare tooltip
- If backgrounds used, do not draw Item slot rectangles
*/
int start_phase=0;
- if (m_backgrounds.size() > 0) start_phase=1;
for(int phase=start_phase; phase<=1; phase++)
for(u32 i=0; i<m_inventorylists.size(); i++)
{
return ItemStack();
}
-void GUIFormSpecMenu::acceptInput()
+void GUIFormSpecMenu::acceptInput(bool quit=false)
{
if(m_text_dst)
{
std::map<std::string, std::string> fields;
+ if (quit) {
+ fields["quit"] = "true";
+ }
+
if (current_keys_pending.key_down) {
fields["key_down"] = "true";
current_keys_pending.key_down = false;
}
}
+bool GUIFormSpecMenu::preprocessEvent(const SEvent& event)
+{
+ // Fix Esc/Return key being eaten by checkboxen and listboxen
+ if(event.EventType==EET_KEY_INPUT_EVENT)
+ {
+ KeyPress kp(event.KeyInput);
+ if (kp == EscapeKey || kp == getKeySetting("keymap_inventory")
+ || event.KeyInput.Key==KEY_RETURN)
+ {
+ gui::IGUIElement *focused = Environment->getFocus();
+ if (focused && isMyChild(focused) &&
+ (focused->getType() == gui::EGUIET_LIST_BOX ||
+ focused->getType() == gui::EGUIET_CHECK_BOX)) {
+ OnEvent(event);
+ return true;
+ }
+ }
+ }
+ // Mouse wheel events: send to hovered element instead of focused
+ if(event.EventType==EET_MOUSE_INPUT_EVENT
+ && event.MouseInput.Event == EMIE_MOUSE_WHEEL)
+ {
+ s32 x = event.MouseInput.X;
+ s32 y = event.MouseInput.Y;
+ gui::IGUIElement *hovered =
+ Environment->getRootGUIElement()->getElementFromPoint(
+ core::position2d<s32>(x, y));
+ if (hovered && isMyChild(hovered)) {
+ hovered->OnEvent(event);
+ return true;
+ }
+ }
+ return false;
+}
+
bool GUIFormSpecMenu::OnEvent(const SEvent& event)
{
if(event.EventType==EET_KEY_INPUT_EVENT)
if (event.KeyInput.PressedDown && (kp == EscapeKey ||
kp == getKeySetting("keymap_inventory")))
{
- if (m_allowclose)
+ if (m_allowclose) {
+ acceptInput(true);
quitMenu();
- else
+ } else {
m_text_dst->gotText(narrow_to_wide("MenuQuit"));
+ }
return true;
}
if (event.KeyInput.PressedDown &&
switch (event.KeyInput.Key) {
case KEY_RETURN:
- if (m_allowclose) {
- acceptInput();
- quitMenu();
- }
- else
- current_keys_pending.key_enter = true;
+ current_keys_pending.key_enter = true;
break;
case KEY_UP:
current_keys_pending.key_up = true;
assert("reached a source line that can't ever been reached" == 0);
break;
}
- acceptInput();
+ if (current_keys_pending.key_enter && m_allowclose) {
+ acceptInput(true);
+ quitMenu();
+ }
+ else {
+ acceptInput();
+ }
return true;
}
s.send = true;
acceptInput();
s.send = false;
- // Restore focus to the full form
- Environment->setFocus(this);
return true;
}
}
unsigned int btn_id = event.GUIEvent.Caller->getID();
if (btn_id == 257) {
- acceptInput();
- if (m_allowclose)
+ if (m_allowclose) {
+ acceptInput(true);
quitMenu();
- else
+ } else {
+ acceptInput();
m_text_dst->gotText(narrow_to_wide("ExitButton"));
+ }
// quitMenu deallocates menu
return true;
}
s.send = true;
acceptInput();
if(s.is_exit){
- if (m_allowclose)
+ if (m_allowclose) {
+ acceptInput(true);
quitMenu();
- else
+ } else {
m_text_dst->gotText(narrow_to_wide("ExitButton"));
+ }
return true;
}else{
s.send = false;
- // Restore focus to the full form
- Environment->setFocus(this);
return true;
}
}
{
if (m_allowclose) {
- acceptInput();
+ acceptInput(true);
quitMenu();
}
else {
s.send = true;
acceptInput();
s.send=false;
- // Restore focus to the full form
- Environment->setFocus(this);
}
}
return true;
return Parent ? Parent->OnEvent(event) : false;
}
-bool GUIFormSpecMenu::parseColor(std::string color, irr::video::SColor& outcolor) {
- outcolor = irr::video::SColor(0,0,0,0);
-
- if (!string_allowed(color, "0123456789abcdefABCDEF"))
+static inline bool hex_digit_decode(char hexdigit, unsigned char &value)
+{
+ if(hexdigit >= '0' && hexdigit <= '9')
+ value = hexdigit - '0';
+ else if(hexdigit >= 'A' && hexdigit <= 'F')
+ value = hexdigit - 'A' + 10;
+ else if(hexdigit >= 'a' && hexdigit <= 'f')
+ value = hexdigit - 'a' + 10;
+ else
return false;
+ return true;
+}
- u32 color_value;
- std::istringstream iss(color);
- iss >> std::hex >> color_value;
-
- outcolor = irr::video::SColor(color_value);
+bool GUIFormSpecMenu::parseColor(std::string &value, video::SColor &color, bool quiet)
+{
+ const char *hexpattern = NULL;
+ if (value[0] == '#') {
+ if (value.size() == 9)
+ hexpattern = "#RRGGBBAA";
+ else if (value.size() == 7)
+ hexpattern = "#RRGGBB";
+ else if (value.size() == 5)
+ hexpattern = "#RGBA";
+ else if (value.size() == 4)
+ hexpattern = "#RGB";
+ }
+
+ if (hexpattern) {
+ assert(strlen(hexpattern) == value.size());
+ video::SColor outcolor(255, 255, 255, 255);
+ for (size_t pos = 0; pos < value.size(); ++pos) {
+ // '#' in the pattern means skip that character
+ if (hexpattern[pos] == '#')
+ continue;
- outcolor.setAlpha(255);
- return true;
+ // Else assume hexpattern[pos] is one of 'R' 'G' 'B' 'A'
+ // Read one or two digits, depending on hexpattern
+ unsigned char c1, c2;
+ if (hexpattern[pos+1] == hexpattern[pos]) {
+ // Two digits, e.g. hexpattern == "#RRGGBB"
+ if (!hex_digit_decode(value[pos], c1) ||
+ !hex_digit_decode(value[pos+1], c2))
+ goto fail;
+ ++pos;
+ }
+ else {
+ // One digit, e.g. hexpattern == "#RGB"
+ if (!hex_digit_decode(value[pos], c1))
+ goto fail;
+ c2 = c1;
+ }
+ u32 colorpart = ((c1 & 0x0f) << 4) | (c2 & 0x0f);
+
+ // Update outcolor with newly read color part
+ if (hexpattern[pos] == 'R')
+ outcolor.setRed(colorpart);
+ else if (hexpattern[pos] == 'G')
+ outcolor.setGreen(colorpart);
+ else if (hexpattern[pos] == 'B')
+ outcolor.setBlue(colorpart);
+ else if (hexpattern[pos] == 'A')
+ outcolor.setAlpha(colorpart);
+ }
+
+ color = outcolor;
+ return true;
+ }
+
+ // Optionally, named colors could be implemented here
+
+fail:
+ if (!quiet)
+ errorstream<<"Invalid color: \""<<value<<"\""<<std::endl;
+ return false;
}