]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/guiEngine.cpp
Add clientside translations.
[dragonfireclient.git] / src / guiEngine.cpp
index 5307332164bef4a4e62c9781d22b6c121abc7482..e9b4e54c19c8e1d8a86806f685097de6e7a91de7 100644 (file)
@@ -19,70 +19,72 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 #include "guiEngine.h"
 
+#include <IGUIStaticText.h>
+#include <ICameraSceneNode.h>
+#include "client/renderingengine.h"
 #include "scripting_mainmenu.h"
+#include "util/numeric.h"
 #include "config.h"
 #include "version.h"
 #include "porting.h"
 #include "filesys.h"
-#include "main.h"
 #include "settings.h"
 #include "guiMainMenu.h"
 #include "sound.h"
 #include "sound_openal.h"
 #include "clouds.h"
 #include "httpfetch.h"
-#include "util/numeric.h"
-
-#include <IGUIStaticText.h>
-#include <ICameraSceneNode.h>
+#include "log.h"
+#include "fontengine.h"
+#include "guiscalingfilter.h"
+#include "irrlicht_changes/static_text.h"
+
+#ifdef __ANDROID__
+#include "client/tile.h"
+#include <GLES/gl.h>
+#endif
 
-/******************************************************************************/
-/** TextDestGuiEngine                                                         */
-/******************************************************************************/
-TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
-{
-       m_engine = engine;
-}
 
 /******************************************************************************/
-void TextDestGuiEngine::gotText(std::map<std::string, std::string> fields)
+void TextDestGuiEngine::gotText(const StringMap &fields)
 {
        m_engine->getScriptIface()->handleMainMenuButtons(fields);
 }
 
 /******************************************************************************/
-void TextDestGuiEngine::gotText(std::wstring text)
+void TextDestGuiEngine::gotText(const std::wstring &text)
 {
-       m_engine->getScriptIface()->handleMainMenuEvent(wide_to_narrow(text));
-}
-
-/******************************************************************************/
-/** MenuTextureSource                                                         */
-/******************************************************************************/
-MenuTextureSource::MenuTextureSource(video::IVideoDriver *driver)
-{
-       m_driver = driver;
+       m_engine->getScriptIface()->handleMainMenuEvent(wide_to_utf8(text));
 }
 
 /******************************************************************************/
 MenuTextureSource::~MenuTextureSource()
 {
-       for (std::set<std::string>::iterator it = m_to_delete.begin();
-                       it != m_to_delete.end(); ++it) {
-               const char *tname = (*it).c_str();
+       for (const std::string &texture_to_delete : m_to_delete) {
+               const char *tname = texture_to_delete.c_str();
                video::ITexture *texture = m_driver->getTexture(tname);
                m_driver->removeTexture(texture);
        }
 }
 
 /******************************************************************************/
-video::ITextureMenuTextureSource::getTexture(const std::string &name, u32 *id)
+video::ITexture *MenuTextureSource::getTexture(const std::string &name, u32 *id)
 {
        if(id)
                *id = 0;
        if(name.empty())
                return NULL;
        m_to_delete.insert(name);
+
+#ifdef __ANDROID__
+       video::IImage *image = m_driver->createImageFromFile(name.c_str());
+       if (image) {
+               image = Align2Npot2(image, m_driver);
+               video::ITexture* retval = m_driver->addTexture(name.c_str(), image);
+               image->drop();
+               return retval;
+       }
+#endif
        return m_driver->getTexture(name.c_str());
 }
 
@@ -111,39 +113,26 @@ void MenuMusicFetcher::fetchSounds(const std::string &name,
 /******************************************************************************/
 /** GUIEngine                                                                 */
 /******************************************************************************/
-GUIEngine::GUIEngine(  irr::IrrlichtDevice* dev,
-                                               gui::IGUIElement* parent,
-                                               IMenuManager *menumgr,
-                                               scene::ISceneManager* smgr,
-                                               MainMenuData* data,
-                                               bool& kill) :
-       m_device(dev),
+GUIEngine::GUIEngine(JoystickController *joystick,
+               gui::IGUIElement *parent,
+               IMenuManager *menumgr,
+               MainMenuData *data,
+               bool &kill) :
        m_parent(parent),
        m_menumanager(menumgr),
-       m_smgr(smgr),
+       m_smgr(RenderingEngine::get_scene_manager()),
        m_data(data),
-       m_texture_source(NULL),
-       m_sound_manager(NULL),
-       m_formspecgui(0),
-       m_buttonhandler(0),
-       m_menu(0),
-       m_kill(kill),
-       m_startgame(false),
-       m_script(0),
-       m_scriptdir(""),
-       m_irr_toplefttext(0),
-       m_clouds_enabled(true),
-       m_cloud()
+       m_kill(kill)
 {
        //initialize texture pointers
-       for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
-               m_textures[i].texture = NULL;
+       for (image_definition &texture : m_textures) {
+               texture.texture = NULL;
        }
        // is deleted by guiformspec!
        m_buttonhandler = new TextDestGuiEngine(this);
 
        //create texture source
-       m_texture_source = new MenuTextureSource(m_device->getVideoDriver());
+       m_texture_source = new MenuTextureSource(RenderingEngine::get_video_driver());
 
        //create soundmanager
        MenuMusicFetcher soundfetcher;
@@ -154,28 +143,29 @@ GUIEngine::GUIEngine(     irr::IrrlichtDevice* dev,
                m_sound_manager = &dummySoundManager;
 
        //create topleft header
-       core::rect<s32> rect(0, 0, 500, 20);
+       m_toplefttext = L"";
+
+       core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
+               g_fontengine->getTextHeight());
        rect += v2s32(4, 0);
-       std::string t = std::string("Minetest ") + minetest_version_hash;
 
        m_irr_toplefttext =
-               m_device->getGUIEnvironment()->addStaticText(narrow_to_wide(t).c_str(),
-               rect,false,true,0,-1);
+               addStaticText(RenderingEngine::get_gui_env(), m_toplefttext,
+                       rect, false, true, 0, -1);
 
        //create formspecsource
        m_formspecgui = new FormspecFormSource("");
 
        /* Create menu */
-       m_menu = new GUIFormSpecMenu(m_device,
+       m_menu = new GUIFormSpecMenu(joystick,
                        m_parent,
                        -1,
                        m_menumanager,
                        NULL /* &client */,
-                       NULL /* gamedef */,
                        m_texture_source,
                        m_formspecgui,
                        m_buttonhandler,
-                       NULL);
+                       false);
 
        m_menu->allowClose(false);
        m_menu->lockSize(true,v2u32(800,600));
@@ -187,47 +177,43 @@ GUIEngine::GUIEngine(     irr::IrrlichtDevice* dev,
        m_script = new MainMenuScripting(this);
 
        try {
-               if (m_data->errormessage != "") {
-                       m_script->setMainMenuErrorMessage(m_data->errormessage);
-                       m_data->errormessage = "";
-               }
+               m_script->setMainMenuData(&m_data->script_data);
+               m_data->script_data.errormessage = "";
 
                if (!loadMainMenuScript()) {
-                       errorstream << "No future without mainmenu" << std::endl;
+                       errorstream << "No future without main menu!" << std::endl;
                        abort();
                }
 
                run();
-       }
-       catch(LuaError &e) {
-               errorstream << "MAINMENU ERROR: " << e.what() << std::endl;
-               m_data->errormessage = e.what();
+       } catch (LuaError &e) {
+               errorstream << "Main menu error: " << e.what() << std::endl;
+               m_data->script_data.errormessage = e.what();
        }
 
        m_menu->quitMenu();
-       m_menu->remove();
-       delete m_menu;
+       m_menu->drop();
        m_menu = NULL;
 }
 
 /******************************************************************************/
 bool GUIEngine::loadMainMenuScript()
 {
-       // Try custom menu script (main_menu_path)
-
+       // Set main menu path (for core.get_mainmenu_path())
        m_scriptdir = g_settings->get("main_menu_path");
        if (m_scriptdir.empty()) {
-               m_scriptdir = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "mainmenu";
+               m_scriptdir = porting::path_share + DIR_DELIM + "builtin" + DIR_DELIM + "mainmenu";
        }
 
+       // Load builtin (which will load the main menu script)
        std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua";
-       if (m_script->loadScript(script)) {
+       try {
+               m_script->loadScript(script);
                // Menu script loaded
                return true;
-       } else {
-               infostream
-                       << "GUIEngine: execution of menu script in: \""
-                       << m_scriptdir << "\" failed!" << std::endl;
+       } catch (const ModError &e) {
+               errorstream << "GUIEngine: execution of menu script failed: "
+                       << e.what() << std::endl;
        }
 
        return false;
@@ -238,11 +224,36 @@ void GUIEngine::run()
 {
        // Always create clouds because they may or may not be
        // needed based on the game selected
-       video::IVideoDriver* driver = m_device->getVideoDriver();
+       video::IVideoDriver *driver = RenderingEngine::get_video_driver();
 
        cloudInit();
 
-       while(m_device->run() && (!m_startgame) && (!m_kill)) {
+       unsigned int text_height = g_fontengine->getTextHeight();
+
+       irr::core::dimension2d<u32> previous_screen_size(g_settings->getU16("screen_w"),
+               g_settings->getU16("screen_h"));
+
+       while (RenderingEngine::run() && (!m_startgame) && (!m_kill)) {
+
+               const irr::core::dimension2d<u32> &current_screen_size =
+                       RenderingEngine::get_video_driver()->getScreenSize();
+               // Verify if window size has changed and save it if it's the case
+               // Ensure evaluating settings->getBool after verifying screensize
+               // First condition is cheaper
+               if (previous_screen_size != current_screen_size &&
+                               current_screen_size != irr::core::dimension2d<u32>(0,0) &&
+                               g_settings->getBool("autosave_screensize")) {
+                       g_settings->setU16("screen_w", current_screen_size.Width);
+                       g_settings->setU16("screen_h", current_screen_size.Height);
+                       previous_screen_size = current_screen_size;
+               }
+
+               //check if we need to update the "upper left corner"-text
+               if (text_height != g_fontengine->getTextHeight()) {
+                       updateTopLeftTextSize();
+                       text_height = g_fontengine->getTextHeight();
+               }
+
                driver->beginScene(true, true, video::SColor(255,140,186,250));
 
                if (m_clouds_enabled)
@@ -256,7 +267,7 @@ void GUIEngine::run()
                drawHeader(driver);
                drawFooter(driver);
 
-               m_device->getGUIEnvironment()->drawAll();
+               RenderingEngine::get_gui_env()->drawAll();
 
                driver->endScene();
 
@@ -266,16 +277,17 @@ void GUIEngine::run()
                        sleep_ms(25);
 
                m_script->step();
+
+#ifdef __ANDROID__
+               m_menu->getAndroidUIInput();
+#endif
        }
 }
 
 /******************************************************************************/
 GUIEngine::~GUIEngine()
 {
-       video::IVideoDriver* driver = m_device->getVideoDriver();
-       assert(driver != 0);
-
-       if(m_sound_manager != &dummySoundManager){
+       if (m_sound_manager != &dummySoundManager){
                delete m_sound_manager;
                m_sound_manager = NULL;
        }
@@ -286,9 +298,9 @@ GUIEngine::~GUIEngine()
        m_irr_toplefttext->setText(L"");
 
        //clean up texture pointers
-       for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
-               if (m_textures[i].texture != NULL)
-                       driver->removeTexture(m_textures[i].texture);
+       for (image_definition &texture : m_textures) {
+               if (texture.texture)
+                       RenderingEngine::get_video_driver()->removeTexture(texture.texture);
        }
 
        delete m_texture_source;
@@ -300,21 +312,21 @@ GUIEngine::~GUIEngine()
 /******************************************************************************/
 void GUIEngine::cloudInit()
 {
-       m_cloud.clouds = new Clouds(m_smgr->getRootSceneNode(),
-                       m_smgr, -1, rand(), 100);
-       m_cloud.clouds->update(v2f(0, 0), video::SColor(255,200,200,255));
+       m_cloud.clouds = new Clouds(m_smgr, -1, rand());
+       m_cloud.clouds->setHeight(100.0f);
+       m_cloud.clouds->update(v3f(0, 0, 0), video::SColor(255,200,200,255));
 
        m_cloud.camera = m_smgr->addCameraSceneNode(0,
                                v3f(0,0,0), v3f(0, 60, 100));
        m_cloud.camera->setFarValue(10000);
 
-       m_cloud.lasttime = m_device->getTimer()->getTime();
+       m_cloud.lasttime = RenderingEngine::get_timer_time();
 }
 
 /******************************************************************************/
 void GUIEngine::cloudPreProcess()
 {
-       u32 time = m_device->getTimer()->getTime();
+       u32 time = RenderingEngine::get_timer_time();
 
        if(time > m_cloud.lasttime)
                m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
@@ -331,29 +343,28 @@ void GUIEngine::cloudPreProcess()
 /******************************************************************************/
 void GUIEngine::cloudPostProcess()
 {
-       float fps_max = g_settings->getFloat("fps_max");
+       float fps_max = g_settings->getFloat("pause_fps_max");
        // Time of frame without fps limit
-       float busytime;
        u32 busytime_u32;
+
        // not using getRealTime is necessary for wine
-       u32 time = m_device->getTimer()->getTime();
+       u32 time = RenderingEngine::get_timer_time();
        if(time > m_cloud.lasttime)
                busytime_u32 = time - m_cloud.lasttime;
        else
                busytime_u32 = 0;
-       busytime = busytime_u32 / 1000.0;
 
        // FPS limiter
        u32 frametime_min = 1000./fps_max;
 
-       if(busytime_u32 < frametime_min) {
+       if (busytime_u32 < frametime_min) {
                u32 sleeptime = frametime_min - busytime_u32;
-               m_device->sleep(sleeptime);
+               RenderingEngine::get_raw_device()->sleep(sleeptime);
        }
 }
 
 /******************************************************************************/
-void GUIEngine::drawBackground(video::IVideoDriverdriver)
+void GUIEngine::drawBackground(video::IVideoDriver *driver)
 {
        v2u32 screensize = driver->getScreenSize();
 
@@ -378,7 +389,7 @@ void GUIEngine::drawBackground(video::IVideoDriver* driver)
                {
                        for (unsigned int y = 0; y < screensize.Y; y += tilesize.Y )
                        {
-                               driver->draw2DImage(texture,
+                               draw2DImageFilterScaled(driver, texture,
                                        core::rect<s32>(x, y, x+tilesize.X, y+tilesize.Y),
                                        core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
                                        NULL, NULL, true);
@@ -388,33 +399,33 @@ void GUIEngine::drawBackground(video::IVideoDriver* driver)
        }
 
        /* Draw background texture */
-       driver->draw2DImage(texture,
+       draw2DImageFilterScaled(driver, texture,
                core::rect<s32>(0, 0, screensize.X, screensize.Y),
                core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
                NULL, NULL, true);
 }
 
 /******************************************************************************/
-void GUIEngine::drawOverlay(video::IVideoDriverdriver)
+void GUIEngine::drawOverlay(video::IVideoDriver *driver)
 {
        v2u32 screensize = driver->getScreenSize();
 
        video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture;
 
-       /* If no texture, draw background of solid color */
+       /* If no texture, draw nothing */
        if(!texture)
                return;
 
        /* Draw background texture */
        v2u32 sourcesize = texture->getOriginalSize();
-       driver->draw2DImage(texture,
+       draw2DImageFilterScaled(driver, texture,
                core::rect<s32>(0, 0, screensize.X, screensize.Y),
                core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
                NULL, NULL, true);
 }
 
 /******************************************************************************/
-void GUIEngine::drawHeader(video::IVideoDriverdriver)
+void GUIEngine::drawHeader(video::IVideoDriver *driver)
 {
        core::dimension2d<u32> screensize = driver->getScreenSize();
 
@@ -430,7 +441,7 @@ void GUIEngine::drawHeader(video::IVideoDriver* driver)
        v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
                        ((f32)texture->getOriginalSize().Height) * mult);
 
-       // Don't draw the header is there isn't enough room
+       // Don't draw the header if there isn't enough room
        s32 free_space = (((s32)screensize.Height)-320)/2;
 
        if (free_space > splashsize.Y) {
@@ -440,7 +451,7 @@ void GUIEngine::drawHeader(video::IVideoDriver* driver)
 
        video::SColor bgcolor(255,50,50,50);
 
-       driver->draw2DImage(texture, splashrect,
+       draw2DImageFilterScaled(driver, texture, splashrect,
                core::rect<s32>(core::position2d<s32>(0,0),
                core::dimension2di(texture->getOriginalSize())),
                NULL, NULL, true);
@@ -448,7 +459,7 @@ void GUIEngine::drawHeader(video::IVideoDriver* driver)
 }
 
 /******************************************************************************/
-void GUIEngine::drawFooter(video::IVideoDriverdriver)
+void GUIEngine::drawFooter(video::IVideoDriver *driver)
 {
        core::dimension2d<u32> screensize = driver->getScreenSize();
 
@@ -472,7 +483,7 @@ void GUIEngine::drawFooter(video::IVideoDriver* driver)
                rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
                rect -= v2s32(footersize.X/2, 0);
 
-               driver->draw2DImage(texture, rect,
+               draw2DImageFilterScaled(driver, texture, rect,
                        core::rect<s32>(core::position2d<s32>(0,0),
                        core::dimension2di(texture->getOriginalSize())),
                        NULL, NULL, true);
@@ -483,17 +494,14 @@ void GUIEngine::drawFooter(video::IVideoDriver* driver)
 bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
                bool tile_image, unsigned int minsize)
 {
-       video::IVideoDriver* driver = m_device->getVideoDriver();
-       assert(driver != 0);
+       video::IVideoDriver *driver = RenderingEngine::get_video_driver();
 
-       if (m_textures[layer].texture != NULL)
-       {
+       if (m_textures[layer].texture) {
                driver->removeTexture(m_textures[layer].texture);
                m_textures[layer].texture = NULL;
        }
 
-       if ((texturepath == "") || !fs::PathExists(texturepath))
-       {
+       if (texturepath.empty() || !fs::PathExists(texturepath)) {
                return false;
        }
 
@@ -501,8 +509,7 @@ bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
        m_textures[layer].tile    = tile_image;
        m_textures[layer].minsize = minsize;
 
-       if (m_textures[layer].texture == NULL)
-       {
+       if (!m_textures[layer].texture) {
                return false;
        }
 
@@ -510,27 +517,26 @@ bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
 }
 
 /******************************************************************************/
-bool GUIEngine::downloadFile(std::string url,std::string target)
+bool GUIEngine::downloadFile(const std::string &url, const std::string &target)
 {
 #if USE_CURL
-       std::ofstream targetfile(target.c_str(), std::ios::out | std::ios::binary);
+       std::ofstream target_file(target.c_str(), std::ios::out | std::ios::binary);
 
-       if (!targetfile.good()) {
+       if (!target_file.good()) {
                return false;
        }
 
-       HTTPFetchRequest fetchrequest;
-       HTTPFetchResult fetchresult;
-       fetchrequest.url = url;
-       fetchrequest.caller = HTTPFETCH_SYNC;
-       fetchrequest.timeout = g_settings->getS32("curl_file_download_timeout");
-       httpfetch_sync(fetchrequest, fetchresult);
+       HTTPFetchRequest fetch_request;
+       HTTPFetchResult fetch_result;
+       fetch_request.url = url;
+       fetch_request.caller = HTTPFETCH_SYNC;
+       fetch_request.timeout = g_settings->getS32("curl_file_download_timeout");
+       httpfetch_sync(fetch_request, fetch_result);
 
-       if (fetchresult.succeeded) {
-               targetfile << fetchresult.data;
-       } else {
+       if (!fetch_result.succeeded) {
                return false;
        }
+       target_file << fetch_result.data;
 
        return true;
 #else
@@ -539,16 +545,24 @@ bool GUIEngine::downloadFile(std::string url,std::string target)
 }
 
 /******************************************************************************/
-void GUIEngine::setTopleftText(std::string append)
+void GUIEngine::setTopleftText(const std::string &text)
 {
-       std::string toset = std::string("Minetest ") + minetest_version_hash;
+       m_toplefttext = translate_string(utf8_to_wide(text));
 
-       if (append != "") {
-               toset += " / ";
-               toset += append;
-       }
+       updateTopLeftTextSize();
+}
+
+/******************************************************************************/
+void GUIEngine::updateTopLeftTextSize()
+{
+       core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
+               g_fontengine->getTextHeight());
+       rect += v2s32(4, 0);
 
-       m_irr_toplefttext->setText(narrow_to_wide(toset).c_str());
+       m_irr_toplefttext->remove();
+       m_irr_toplefttext =
+               addStaticText(RenderingEngine::get_gui_env(), m_toplefttext,
+                       rect, false, true, 0, -1);
 }
 
 /******************************************************************************/
@@ -565,8 +579,8 @@ void GUIEngine::stopSound(s32 handle)
 }
 
 /******************************************************************************/
-unsigned int GUIEngine::queueAsync(std::string serialized_func,
-               std::string serialized_params)
+unsigned int GUIEngine::queueAsync(const std::string &serialized_func,
+               const std::string &serialized_params)
 {
        return m_script->queueAsync(serialized_func, serialized_params);
 }