]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/guiEngine.cpp
Move globals from main.cpp to more sane locations
[dragonfireclient.git] / src / guiEngine.cpp
index f04f158206888b6779125d456aea3e287ab26f64..6989ffa35415fe917e3a427b94ae6b20fa0c8f2e 100644 (file)
@@ -17,44 +17,35 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */
 
-extern "C" {
-#include "lua.h"
-#include "lauxlib.h"
-#include "lualib.h"
-}
-
-#include "irrlicht.h"
+#include "guiEngine.h"
 
+#include <fstream>
+#include <IGUIStaticText.h>
+#include <ICameraSceneNode.h>
+#include "scripting_mainmenu.h"
+#include "util/numeric.h"
+#include "config.h"
+#include "version.h"
 #include "porting.h"
 #include "filesys.h"
-#include "main.h"
 #include "settings.h"
 #include "guiMainMenu.h"
-
-#include "guiEngine.h"
-
-#if USE_CURL
-#include <curl/curl.h>
+#include "sound.h"
+#include "sound_openal.h"
+#include "clouds.h"
+#include "httpfetch.h"
+#include "log.h"
+#include "fontengine.h"
+#include "guiscalingfilter.h"
+
+#ifdef __ANDROID__
+#include "client/tile.h"
+#include <GLES/gl.h>
 #endif
 
-/******************************************************************************/
-int menuscript_ErrorHandler(lua_State *L) {
-       lua_getfield(L, LUA_GLOBALSINDEX, "debug");
-       if (!lua_istable(L, -1)) {
-       lua_pop(L, 1);
-       return 1;
-       }
-       lua_getfield(L, -1, "traceback");
-       if (!lua_isfunction(L, -1)) {
-       lua_pop(L, 2);
-       return 1;
-       }
-       lua_pushvalue(L, 1);
-       lua_pushinteger(L, 2);
-       lua_call(L, 2, 1);
-       return 1;
-}
 
+/******************************************************************************/
+/** TextDestGuiEngine                                                         */
 /******************************************************************************/
 TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
 {
@@ -64,32 +55,99 @@ TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
 /******************************************************************************/
 void TextDestGuiEngine::gotText(std::map<std::string, std::string> fields)
 {
-       m_engine->handleButtons(fields);
+       m_engine->getScriptIface()->handleMainMenuButtons(fields);
 }
 
 /******************************************************************************/
 void TextDestGuiEngine::gotText(std::wstring text)
 {
-       m_engine->handleEvent(wide_to_narrow(text));
+       m_engine->getScriptIface()->handleMainMenuEvent(wide_to_narrow(text));
 }
 
+/******************************************************************************/
+/** MenuTextureSource                                                         */
+/******************************************************************************/
+MenuTextureSource::MenuTextureSource(video::IVideoDriver *driver)
+{
+       m_driver = driver;
+}
+
+/******************************************************************************/
+MenuTextureSource::~MenuTextureSource()
+{
+       for (std::set<std::string>::iterator it = m_to_delete.begin();
+                       it != m_to_delete.end(); ++it) {
+               const char *tname = (*it).c_str();
+               video::ITexture *texture = m_driver->getTexture(tname);
+               m_driver->removeTexture(texture);
+       }
+}
+
+/******************************************************************************/
+video::ITexture* MenuTextureSource::getTexture(const std::string &name, u32 *id)
+{
+       if(id)
+               *id = 0;
+       if(name.empty())
+               return NULL;
+       m_to_delete.insert(name);
+
+#ifdef __ANDROID__
+       video::IImage *image = m_driver->createImageFromFile(name.c_str());
+       if (image) {
+               image = Align2Npot2(image, m_driver);
+               video::ITexture* retval = m_driver->addTexture(name.c_str(), image);
+               image->drop();
+               return retval;
+       }
+#endif
+       return m_driver->getTexture(name.c_str());
+}
+
+/******************************************************************************/
+/** MenuMusicFetcher                                                          */
+/******************************************************************************/
+void MenuMusicFetcher::fetchSounds(const std::string &name,
+                       std::set<std::string> &dst_paths,
+                       std::set<std::string> &dst_datas)
+{
+       if(m_fetched.count(name))
+               return;
+       m_fetched.insert(name);
+       std::string base;
+       base = porting::path_share + DIR_DELIM + "sounds";
+       dst_paths.insert(base + DIR_DELIM + name + ".ogg");
+       int i;
+       for(i=0; i<10; i++)
+               dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
+       base = porting::path_user + DIR_DELIM + "sounds";
+       dst_paths.insert(base + DIR_DELIM + name + ".ogg");
+       for(i=0; i<10; i++)
+               dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
+}
+
+/******************************************************************************/
+/** GUIEngine                                                                 */
 /******************************************************************************/
 GUIEngine::GUIEngine(  irr::IrrlichtDevice* dev,
                                                gui::IGUIElement* parent,
                                                IMenuManager *menumgr,
                                                scene::ISceneManager* smgr,
-                                               MainMenuData* data) :
+                                               MainMenuData* data,
+                                               bool& kill) :
        m_device(dev),
        m_parent(parent),
        m_menumanager(menumgr),
        m_smgr(smgr),
        m_data(data),
+       m_texture_source(NULL),
+       m_sound_manager(NULL),
        m_formspecgui(0),
        m_buttonhandler(0),
        m_menu(0),
+       m_kill(kill),
        m_startgame(false),
-       m_engineluastack(0),
-       m_luaerrorhandler(-1),
+       m_script(0),
        m_scriptdir(""),
        m_irr_toplefttext(0),
        m_clouds_enabled(true),
@@ -97,133 +155,123 @@ GUIEngine::GUIEngine(    irr::IrrlichtDevice* dev,
 {
        //initialize texture pointers
        for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
-               m_textures[i] = 0;
+               m_textures[i].texture = NULL;
        }
        // is deleted by guiformspec!
        m_buttonhandler = new TextDestGuiEngine(this);
 
-       //create luastack
-       m_engineluastack = luaL_newstate();
-
-       //load basic lua modules
-       luaL_openlibs(m_engineluastack);
+       //create texture source
+       m_texture_source = new MenuTextureSource(m_device->getVideoDriver());
 
-       //init
-       guiLuaApi::initialize(m_engineluastack,this);
-
-       //push errorstring
-       if (m_data->errormessage != "")
-       {
-               lua_getglobal(m_engineluastack, "gamedata");
-               int gamedata_idx = lua_gettop(m_engineluastack);
-               lua_pushstring(m_engineluastack, "errormessage");
-               lua_pushstring(m_engineluastack,m_data->errormessage.c_str());
-               lua_settable(m_engineluastack, gamedata_idx);
-               m_data->errormessage = "";
-       }
+       //create soundmanager
+       MenuMusicFetcher soundfetcher;
+#if USE_SOUND
+       m_sound_manager = createOpenALSoundManager(&soundfetcher);
+#endif
+       if(!m_sound_manager)
+               m_sound_manager = &dummySoundManager;
 
        //create topleft header
-       core::rect<s32> rect(0, 0, 500, 40);
+       std::wstring t = narrow_to_wide(std::string(PROJECT_NAME " ") +
+                       g_version_hash);
+
+       core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(t), g_fontengine->getTextHeight());
        rect += v2s32(4, 0);
-       std::string t = "Minetest " VERSION_STRING;
 
        m_irr_toplefttext =
-               m_device->getGUIEnvironment()->addStaticText(narrow_to_wide(t).c_str(),
+               m_device->getGUIEnvironment()->addStaticText(t.c_str(),
                rect,false,true,0,-1);
 
        //create formspecsource
-       m_formspecgui = new FormspecFormSource("",&m_formspecgui);
+       m_formspecgui = new FormspecFormSource("");
 
        /* Create menu */
-       m_menu =
-               new GUIFormSpecMenu(    m_device,
-                                                               m_parent,
-                                                               -1,
-                                                               m_menumanager,
-                                                               0 /* &client */,
-                                                               0 /* gamedef */);
+       m_menu = new GUIFormSpecMenu(m_device,
+                       m_parent,
+                       -1,
+                       m_menumanager,
+                       NULL /* &client */,
+                       NULL /* gamedef */,
+                       m_texture_source,
+                       m_formspecgui,
+                       m_buttonhandler,
+                       NULL,
+                       false);
 
        m_menu->allowClose(false);
        m_menu->lockSize(true,v2u32(800,600));
-       m_menu->setFormSource(m_formspecgui);
-       m_menu->setTextDest(m_buttonhandler);
-       m_menu->useGettext(true);
-
-       std::string builtin_helpers
-               = porting::path_share + DIR_DELIM + "builtin"
-                       + DIR_DELIM + "mainmenu_helper.lua";
-
-       if (!runScript(builtin_helpers)) {
-               errorstream
-                       << "GUIEngine::GUIEngine unable to load builtin helper script"
-                       << std::endl;
-               return;
-       }
 
-       std::string menuscript = "";
-       if (g_settings->exists("main_menu_script"))
-               menuscript = g_settings->get("main_menu_script");
-       std::string builtin_menuscript =
-                       porting::path_share + DIR_DELIM + "builtin"
-                               + DIR_DELIM + "mainmenu.lua";
+       // Initialize scripting
 
-       lua_pushcfunction(m_engineluastack, menuscript_ErrorHandler);
-       m_luaerrorhandler = lua_gettop(m_engineluastack);
+       infostream << "GUIEngine: Initializing Lua" << std::endl;
 
-       m_scriptdir = menuscript.substr(0,menuscript.find_last_of(DIR_DELIM)-1);
-       if((menuscript == "") || (!runScript(menuscript))) {
-               infostream
-                       << "GUIEngine::GUIEngine execution of custom menu failed!"
-                       << std::endl
-                       << "\tfalling back to builtin menu"
-                       << std::endl;
-               m_scriptdir = fs::RemoveRelativePathComponents(porting::path_share + DIR_DELIM + "builtin"+ DIR_DELIM);
-               if(!runScript(builtin_menuscript)) {
-                       errorstream
-                               << "GUIEngine::GUIEngine unable to load builtin menu"
-                               << std::endl;
-                       return;
+       m_script = new MainMenuScripting(this);
+
+       try {
+               if (m_data->errormessage != "") {
+                       m_script->setMainMenuErrorMessage(m_data->errormessage);
+                       m_data->errormessage = "";
+               }
+
+               if (!loadMainMenuScript()) {
+                       errorstream << "No future without mainmenu" << std::endl;
+                       abort();
                }
-       }
 
-       run();
+               run();
+       }
+       catch(LuaError &e) {
+               errorstream << "MAINMENU ERROR: " << e.what() << std::endl;
+               m_data->errormessage = e.what();
+       }
 
-       m_menumanager->deletingMenu(m_menu);
+       m_menu->quitMenu();
        m_menu->drop();
-       m_menu = 0;
+       m_menu = NULL;
 }
 
 /******************************************************************************/
-bool GUIEngine::runScript(std::string script) {
-
-       int ret =       luaL_loadfile(m_engineluastack, script.c_str()) ||
-                               lua_pcall(m_engineluastack, 0, 0, m_luaerrorhandler);
-       if(ret){
-               errorstream<<"========== ERROR FROM LUA WHILE CREATING MAIN MENU ==========="<<std::endl;
-               errorstream<<"Failed to load and run script from "<<std::endl;
-               errorstream<<script<<":"<<std::endl;
-               errorstream<<std::endl;
-               errorstream<<lua_tostring(m_engineluastack, -1)<<std::endl;
-               errorstream<<std::endl;
-               errorstream<<"=================== END OF ERROR FROM LUA ===================="<<std::endl;
-               lua_pop(m_engineluastack, 1); // Pop error message from stack
-               lua_pop(m_engineluastack, 1); // Pop the error handler from stack
-               return false;
+bool GUIEngine::loadMainMenuScript()
+{
+       // Try custom menu script (main_menu_path)
+
+       m_scriptdir = g_settings->get("main_menu_path");
+       if (m_scriptdir.empty()) {
+               m_scriptdir = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "mainmenu";
        }
-       return true;
+
+       std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua";
+       if (m_script->loadScript(script)) {
+               // Menu script loaded
+               return true;
+       } else {
+               infostream
+                       << "GUIEngine: execution of menu script in: \""
+                       << m_scriptdir << "\" failed!" << std::endl;
+       }
+
+       return false;
 }
 
 /******************************************************************************/
 void GUIEngine::run()
 {
-
        // Always create clouds because they may or may not be
        // needed based on the game selected
        video::IVideoDriver* driver = m_device->getVideoDriver();
 
        cloudInit();
 
-       while(m_device->run() && (!m_startgame)) {
+       unsigned int text_height = g_fontengine->getTextHeight();
+
+       while(m_device->run() && (!m_startgame) && (!m_kill))
+       {
+               //check if we need to update the "upper left corner"-text
+               if (text_height != g_fontengine->getTextHeight()) {
+                       updateTopLeftTextSize();
+                       text_height = g_fontengine->getTextHeight();
+               }
+
                driver->beginScene(true, true, video::SColor(255,140,186,250));
 
                if (m_clouds_enabled)
@@ -245,72 +293,41 @@ void GUIEngine::run()
                        cloudPostProcess();
                else
                        sleep_ms(25);
-       }
-
-       m_menu->quitMenu();
-}
-
-/******************************************************************************/
-void GUIEngine::handleEvent(std::string text)
-{
-       lua_getglobal(m_engineluastack, "engine");
 
-       lua_getfield(m_engineluastack, -1, "event_handler");
+               m_script->step();
 
-       if(lua_isnil(m_engineluastack, -1))
-               return;
-
-       luaL_checktype(m_engineluastack, -1, LUA_TFUNCTION);
-
-       lua_pushstring(m_engineluastack, text.c_str());
-
-       if(lua_pcall(m_engineluastack, 1, 0, m_luaerrorhandler))
-               scriptError("error: %s", lua_tostring(m_engineluastack, -1));
-}
-
-/******************************************************************************/
-void GUIEngine::handleButtons(std::map<std::string, std::string> fields)
-{
-       lua_getglobal(m_engineluastack, "engine");
-
-       lua_getfield(m_engineluastack, -1, "button_handler");
-
-       if(lua_isnil(m_engineluastack, -1))
-               return;
-
-       luaL_checktype(m_engineluastack, -1, LUA_TFUNCTION);
-
-       lua_newtable(m_engineluastack);
-       for(std::map<std::string, std::string>::const_iterator
-               i = fields.begin(); i != fields.end(); i++){
-               const std::string &name = i->first;
-               const std::string &value = i->second;
-               lua_pushstring(m_engineluastack, name.c_str());
-               lua_pushlstring(m_engineluastack, value.c_str(), value.size());
-               lua_settable(m_engineluastack, -3);
+#ifdef __ANDROID__
+               m_menu->getAndroidUIInput();
+#endif
        }
-
-       if(lua_pcall(m_engineluastack, 1, 0, m_luaerrorhandler))
-               scriptError("error: %s", lua_tostring(m_engineluastack, -1));
 }
 
 /******************************************************************************/
 GUIEngine::~GUIEngine()
 {
        video::IVideoDriver* driver = m_device->getVideoDriver();
-       assert(driver != 0);
+       FATAL_ERROR_IF(driver == 0, "Could not get video driver");
+
+       if(m_sound_manager != &dummySoundManager){
+               delete m_sound_manager;
+               m_sound_manager = NULL;
+       }
 
-       lua_close(m_engineluastack);
+       infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
+       delete m_script;
 
        m_irr_toplefttext->setText(L"");
 
-       //initialize texture pointers
+       //clean up texture pointers
        for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
-               if (m_textures[i] != 0)
-                       driver->removeTexture(m_textures[i]);
+               if (m_textures[i].texture != NULL)
+                       driver->removeTexture(m_textures[i].texture);
        }
 
-       m_cloud.clouds->drop();
+       delete m_texture_source;
+
+       if (m_cloud.clouds)
+               m_cloud.clouds->drop();
 }
 
 /******************************************************************************/
@@ -349,15 +366,14 @@ void GUIEngine::cloudPostProcess()
 {
        float fps_max = g_settings->getFloat("fps_max");
        // Time of frame without fps limit
-       float busytime;
        u32 busytime_u32;
+
        // not using getRealTime is necessary for wine
        u32 time = m_device->getTimer()->getTime();
        if(time > m_cloud.lasttime)
                busytime_u32 = time - m_cloud.lasttime;
        else
                busytime_u32 = 0;
-       busytime = busytime_u32 / 1000.0;
 
        // FPS limiter
        u32 frametime_min = 1000./fps_max;
@@ -373,7 +389,7 @@ void GUIEngine::drawBackground(video::IVideoDriver* driver)
 {
        v2u32 screensize = driver->getScreenSize();
 
-       video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND];
+       video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND].texture;
 
        /* If no texture, draw background of solid color */
        if(!texture){
@@ -383,9 +399,28 @@ void GUIEngine::drawBackground(video::IVideoDriver* driver)
                return;
        }
 
+       v2u32 sourcesize = texture->getOriginalSize();
+
+       if (m_textures[TEX_LAYER_BACKGROUND].tile)
+       {
+               v2u32 tilesize(
+                               MYMAX(sourcesize.X,m_textures[TEX_LAYER_BACKGROUND].minsize),
+                               MYMAX(sourcesize.Y,m_textures[TEX_LAYER_BACKGROUND].minsize));
+               for (unsigned int x = 0; x < screensize.X; x += tilesize.X )
+               {
+                       for (unsigned int y = 0; y < screensize.Y; y += tilesize.Y )
+                       {
+                               draw2DImageFilterScaled(driver, texture,
+                                       core::rect<s32>(x, y, x+tilesize.X, y+tilesize.Y),
+                                       core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
+                                       NULL, NULL, true);
+                       }
+               }
+               return;
+       }
+
        /* Draw background texture */
-       v2u32 sourcesize = texture->getSize();
-       driver->draw2DImage(texture,
+       draw2DImageFilterScaled(driver, texture,
                core::rect<s32>(0, 0, screensize.X, screensize.Y),
                core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
                NULL, NULL, true);
@@ -396,15 +431,15 @@ void GUIEngine::drawOverlay(video::IVideoDriver* driver)
 {
        v2u32 screensize = driver->getScreenSize();
 
-       video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY];
+       video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture;
 
        /* If no texture, draw background of solid color */
        if(!texture)
                return;
 
        /* Draw background texture */
-       v2u32 sourcesize = texture->getSize();
-       driver->draw2DImage(texture,
+       v2u32 sourcesize = texture->getOriginalSize();
+       draw2DImageFilterScaled(driver, texture,
                core::rect<s32>(0, 0, screensize.X, screensize.Y),
                core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
                NULL, NULL, true);
@@ -415,13 +450,13 @@ void GUIEngine::drawHeader(video::IVideoDriver* driver)
 {
        core::dimension2d<u32> screensize = driver->getScreenSize();
 
-       video::ITexture* texture = m_textures[TEX_LAYER_HEADER];
+       video::ITexture* texture = m_textures[TEX_LAYER_HEADER].texture;
 
        /* If no texture, draw nothing */
        if(!texture)
                return;
 
-       f32 mult = (((f32)screensize.Width / 2)) /
+       f32 mult = (((f32)screensize.Width / 2.0)) /
                        ((f32)texture->getOriginalSize().Width);
 
        v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
@@ -437,9 +472,9 @@ void GUIEngine::drawHeader(video::IVideoDriver* driver)
 
        video::SColor bgcolor(255,50,50,50);
 
-       driver->draw2DImage(texture, splashrect,
+       draw2DImageFilterScaled(driver, texture, splashrect,
                core::rect<s32>(core::position2d<s32>(0,0),
-               core::dimension2di(texture->getSize())),
+               core::dimension2di(texture->getOriginalSize())),
                NULL, NULL, true);
        }
 }
@@ -449,7 +484,7 @@ void GUIEngine::drawFooter(video::IVideoDriver* driver)
 {
        core::dimension2d<u32> screensize = driver->getScreenSize();
 
-       video::ITexture* texture = m_textures[TEX_LAYER_FOOTER];
+       video::ITexture* texture = m_textures[TEX_LAYER_FOOTER].texture;
 
        /* If no texture, draw nothing */
        if(!texture)
@@ -469,102 +504,119 @@ void GUIEngine::drawFooter(video::IVideoDriver* driver)
                rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
                rect -= v2s32(footersize.X/2, 0);
 
-               driver->draw2DImage(texture, rect,
+               draw2DImageFilterScaled(driver, texture, rect,
                        core::rect<s32>(core::position2d<s32>(0,0),
-                       core::dimension2di(texture->getSize())),
+                       core::dimension2di(texture->getOriginalSize())),
                        NULL, NULL, true);
        }
 }
 
 /******************************************************************************/
-bool GUIEngine::setTexture(texture_layer layer,std::string texturepath) {
-
+bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
+               bool tile_image, unsigned int minsize)
+{
        video::IVideoDriver* driver = m_device->getVideoDriver();
-       assert(driver != 0);
+       FATAL_ERROR_IF(driver == 0, "Could not get video driver");
 
-       if (m_textures[layer] != 0)
+       if (m_textures[layer].texture != NULL)
        {
-               driver->removeTexture(m_textures[layer]);
-               m_textures[layer] = 0;
+               driver->removeTexture(m_textures[layer].texture);
+               m_textures[layer].texture = NULL;
        }
 
        if ((texturepath == "") || !fs::PathExists(texturepath))
+       {
                return false;
+       }
 
-       m_textures[layer] = driver->getTexture(texturepath.c_str());
+       m_textures[layer].texture = driver->getTexture(texturepath.c_str());
+       m_textures[layer].tile    = tile_image;
+       m_textures[layer].minsize = minsize;
 
-       if (m_textures[layer] == 0) return false;
+       if (m_textures[layer].texture == NULL)
+       {
+               return false;
+       }
 
        return true;
 }
 
 /******************************************************************************/
-#if USE_CURL
-static size_t WriteCallback(void *contents, size_t size, size_t nmemb, void *userp)
+bool GUIEngine::downloadFile(std::string url, std::string target)
 {
-       FILE* targetfile = (FILE*) userp;
-       fwrite(contents,size,nmemb,targetfile);
-       return size * nmemb;
-}
-#endif
-bool GUIEngine::downloadFile(std::string url,std::string target) {
 #if USE_CURL
-       //download file via curl
-       CURL *curl;
+       std::ofstream target_file(target.c_str(), std::ios::out | std::ios::binary);
 
-       curl = curl_easy_init();
+       if (!target_file.good()) {
+               return false;
+       }
 
-       if (curl)
-       {
-               CURLcode res;
-               bool retval = true;
-
-               FILE* targetfile = fopen(target.c_str(),"wb");
-
-               if (targetfile) {
-                       curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1);
-                       curl_easy_setopt(curl, CURLOPT_URL, url.c_str());
-                       curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, WriteCallback);
-                       curl_easy_setopt(curl, CURLOPT_WRITEDATA, targetfile);
-
-                       res = curl_easy_perform(curl);
-                       if (res != CURLE_OK) {
-                               errorstream << "File at url \"" << url
-                                       <<"\" not found (internet connection?)" <<std::endl;
-                               retval = false;
-                       }
-                       fclose(targetfile);
-               }
-               else {
-                       retval = false;
-               }
+       HTTPFetchRequest fetch_request;
+       HTTPFetchResult fetch_result;
+       fetch_request.url = url;
+       fetch_request.caller = HTTPFETCH_SYNC;
+       fetch_request.timeout = g_settings->getS32("curl_file_download_timeout");
+       httpfetch_sync(fetch_request, fetch_result);
 
-               curl_easy_cleanup(curl);
-               return retval;
+       if (!fetch_result.succeeded) {
+               return false;
        }
-#endif
+       target_file << fetch_result.data;
+
+       return true;
+#else
        return false;
+#endif
+}
+
+/******************************************************************************/
+void GUIEngine::setTopleftText(std::string append)
+{
+       std::wstring toset = narrow_to_wide(std::string(PROJECT_NAME " ") +
+                       g_version_hash);
+
+       if (append != "")
+       {
+               toset += L" / ";
+               toset += narrow_to_wide(append);
+       }
+
+       m_irr_toplefttext->setText(toset.c_str());
+
+       updateTopLeftTextSize();
 }
 
 /******************************************************************************/
-void GUIEngine::scriptError(const char *fmt, ...)
+void GUIEngine::updateTopLeftTextSize()
 {
-       va_list argp;
-       va_start(argp, fmt);
-       char buf[10000];
-       vsnprintf(buf, 10000, fmt, argp);
-       va_end(argp);
-       errorstream<<"MAINMENU ERROR: "<<buf;
+       std::wstring text = m_irr_toplefttext->getText();
+
+       core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(text), g_fontengine->getTextHeight());
+               rect += v2s32(4, 0);
+
+       m_irr_toplefttext->remove();
+       m_irr_toplefttext =
+               m_device->getGUIEnvironment()->addStaticText(text.c_str(),
+               rect,false,true,0,-1);
 }
 
 /******************************************************************************/
-void GUIEngine::setTopleftText(std::string append) {
-       std::string toset = "Minetest " VERSION_STRING;
+s32 GUIEngine::playSound(SimpleSoundSpec spec, bool looped)
+{
+       s32 handle = m_sound_manager->playSound(spec, looped);
+       return handle;
+}
 
-       if (append != "") {
-               toset += " / ";
-               toset += append;
-       }
+/******************************************************************************/
+void GUIEngine::stopSound(s32 handle)
+{
+       m_sound_manager->stopSound(handle);
+}
 
-       m_irr_toplefttext->setText(narrow_to_wide(toset).c_str());
+/******************************************************************************/
+unsigned int GUIEngine::queueAsync(std::string serialized_func,
+               std::string serialized_params)
+{
+       return m_script->queueAsync(serialized_func, serialized_params);
 }
+