]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/guiEngine.cpp
Move globals from main.cpp to more sane locations
[dragonfireclient.git] / src / guiEngine.cpp
index f00cd039c59c3634d0f1d2af235996b179bdf15a..6989ffa35415fe917e3a427b94ae6b20fa0c8f2e 100644 (file)
@@ -19,23 +19,33 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 #include "guiEngine.h"
 
+#include <fstream>
+#include <IGUIStaticText.h>
+#include <ICameraSceneNode.h>
 #include "scripting_mainmenu.h"
+#include "util/numeric.h"
 #include "config.h"
+#include "version.h"
 #include "porting.h"
 #include "filesys.h"
-#include "main.h"
 #include "settings.h"
 #include "guiMainMenu.h"
 #include "sound.h"
 #include "sound_openal.h"
-
-#include <IGUIStaticText.h>
-#include <ICameraSceneNode.h>
-
-#if USE_CURL
-#include <curl/curl.h>
+#include "clouds.h"
+#include "httpfetch.h"
+#include "log.h"
+#include "fontengine.h"
+#include "guiscalingfilter.h"
+
+#ifdef __ANDROID__
+#include "client/tile.h"
+#include <GLES/gl.h>
 #endif
 
+
+/******************************************************************************/
+/** TextDestGuiEngine                                                         */
 /******************************************************************************/
 TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
 {
@@ -54,6 +64,48 @@ void TextDestGuiEngine::gotText(std::wstring text)
        m_engine->getScriptIface()->handleMainMenuEvent(wide_to_narrow(text));
 }
 
+/******************************************************************************/
+/** MenuTextureSource                                                         */
+/******************************************************************************/
+MenuTextureSource::MenuTextureSource(video::IVideoDriver *driver)
+{
+       m_driver = driver;
+}
+
+/******************************************************************************/
+MenuTextureSource::~MenuTextureSource()
+{
+       for (std::set<std::string>::iterator it = m_to_delete.begin();
+                       it != m_to_delete.end(); ++it) {
+               const char *tname = (*it).c_str();
+               video::ITexture *texture = m_driver->getTexture(tname);
+               m_driver->removeTexture(texture);
+       }
+}
+
+/******************************************************************************/
+video::ITexture* MenuTextureSource::getTexture(const std::string &name, u32 *id)
+{
+       if(id)
+               *id = 0;
+       if(name.empty())
+               return NULL;
+       m_to_delete.insert(name);
+
+#ifdef __ANDROID__
+       video::IImage *image = m_driver->createImageFromFile(name.c_str());
+       if (image) {
+               image = Align2Npot2(image, m_driver);
+               video::ITexture* retval = m_driver->addTexture(name.c_str(), image);
+               image->drop();
+               return retval;
+       }
+#endif
+       return m_driver->getTexture(name.c_str());
+}
+
+/******************************************************************************/
+/** MenuMusicFetcher                                                          */
 /******************************************************************************/
 void MenuMusicFetcher::fetchSounds(const std::string &name,
                        std::set<std::string> &dst_paths,
@@ -74,6 +126,8 @@ void MenuMusicFetcher::fetchSounds(const std::string &name,
                dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
 }
 
+/******************************************************************************/
+/** GUIEngine                                                                 */
 /******************************************************************************/
 GUIEngine::GUIEngine(  irr::IrrlichtDevice* dev,
                                                gui::IGUIElement* parent,
@@ -86,6 +140,7 @@ GUIEngine::GUIEngine(        irr::IrrlichtDevice* dev,
        m_menumanager(menumgr),
        m_smgr(smgr),
        m_data(data),
+       m_texture_source(NULL),
        m_sound_manager(NULL),
        m_formspecgui(0),
        m_buttonhandler(0),
@@ -100,11 +155,14 @@ GUIEngine::GUIEngine(     irr::IrrlichtDevice* dev,
 {
        //initialize texture pointers
        for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
-               m_textures[i] = 0;
+               m_textures[i].texture = NULL;
        }
        // is deleted by guiformspec!
        m_buttonhandler = new TextDestGuiEngine(this);
 
+       //create texture source
+       m_texture_source = new MenuTextureSource(m_device->getVideoDriver());
+
        //create soundmanager
        MenuMusicFetcher soundfetcher;
 #if USE_SOUND
@@ -114,46 +172,51 @@ GUIEngine::GUIEngine(     irr::IrrlichtDevice* dev,
                m_sound_manager = &dummySoundManager;
 
        //create topleft header
-       core::rect<s32> rect(0, 0, 500, 40);
+       std::wstring t = narrow_to_wide(std::string(PROJECT_NAME " ") +
+                       g_version_hash);
+
+       core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(t), g_fontengine->getTextHeight());
        rect += v2s32(4, 0);
-       std::string t = "Minetest " VERSION_STRING;
 
        m_irr_toplefttext =
-               m_device->getGUIEnvironment()->addStaticText(narrow_to_wide(t).c_str(),
+               m_device->getGUIEnvironment()->addStaticText(t.c_str(),
                rect,false,true,0,-1);
 
        //create formspecsource
-       m_formspecgui = new FormspecFormSource("",&m_formspecgui);
+       m_formspecgui = new FormspecFormSource("");
 
        /* Create menu */
-       m_menu =
-               new GUIFormSpecMenu(    m_device,
-                                                               m_parent,
-                                                               -1,
-                                                               m_menumanager,
-                                                               0 /* &client */,
-                                                               0 /* gamedef */);
+       m_menu = new GUIFormSpecMenu(m_device,
+                       m_parent,
+                       -1,
+                       m_menumanager,
+                       NULL /* &client */,
+                       NULL /* gamedef */,
+                       m_texture_source,
+                       m_formspecgui,
+                       m_buttonhandler,
+                       NULL,
+                       false);
 
        m_menu->allowClose(false);
        m_menu->lockSize(true,v2u32(800,600));
-       m_menu->setFormSource(m_formspecgui);
-       m_menu->setTextDest(m_buttonhandler);
 
        // Initialize scripting
 
-       infostream<<"GUIEngine: Initializing Lua"<<std::endl;
+       infostream << "GUIEngine: Initializing Lua" << std::endl;
 
        m_script = new MainMenuScripting(this);
 
        try {
-               if (m_data->errormessage != "")
-               {
+               if (m_data->errormessage != "") {
                        m_script->setMainMenuErrorMessage(m_data->errormessage);
                        m_data->errormessage = "";
                }
 
-               if (!loadMainMenuScript())
-                       assert("no future without mainmenu" == 0);
+               if (!loadMainMenuScript()) {
+                       errorstream << "No future without mainmenu" << std::endl;
+                       abort();
+               }
 
                run();
        }
@@ -164,48 +227,27 @@ GUIEngine::GUIEngine(     irr::IrrlichtDevice* dev,
 
        m_menu->quitMenu();
        m_menu->drop();
-       m_menu = 0;
+       m_menu = NULL;
 }
 
 /******************************************************************************/
 bool GUIEngine::loadMainMenuScript()
 {
-       // Try custom menu script (main_menu_script)
-
-       std::string menuscript = g_settings->get("main_menu_script");
-       if(menuscript != "") {
-               m_scriptdir = fs::RemoveLastPathComponent(menuscript);
+       // Try custom menu script (main_menu_path)
 
-               if(m_script->loadMod(menuscript, "__custommenu")) {
-                       // custom menu script loaded
-                       return true;
-               }
-               else {
-                       infostream
-                               << "GUIEngine: execution of custom menu failed!"
-                               << std::endl
-                               << "\tfalling back to builtin menu"
-                               << std::endl;
-               }
+       m_scriptdir = g_settings->get("main_menu_path");
+       if (m_scriptdir.empty()) {
+               m_scriptdir = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "mainmenu";
        }
 
-       // Try builtin menu script (main_menu_script)
-
-       std::string builtin_menuscript =
-                       porting::path_share + DIR_DELIM + "builtin"
-                               + DIR_DELIM + "mainmenu.lua";
-
-       m_scriptdir = fs::RemoveRelativePathComponents(
-                       fs::RemoveLastPathComponent(builtin_menuscript));
-
-       if(m_script->loadMod(builtin_menuscript, "__builtinmenu")) {
-               // builtin menu script loaded
+       std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua";
+       if (m_script->loadScript(script)) {
+               // Menu script loaded
                return true;
-       }
-       else {
-               errorstream
-                       << "GUIEngine: unable to load builtin menu"
-                       << std::endl;
+       } else {
+               infostream
+                       << "GUIEngine: execution of menu script in: \""
+                       << m_scriptdir << "\" failed!" << std::endl;
        }
 
        return false;
@@ -214,14 +256,22 @@ bool GUIEngine::loadMainMenuScript()
 /******************************************************************************/
 void GUIEngine::run()
 {
-
        // Always create clouds because they may or may not be
        // needed based on the game selected
        video::IVideoDriver* driver = m_device->getVideoDriver();
 
        cloudInit();
 
-       while(m_device->run() && (!m_startgame) && (!m_kill)) {
+       unsigned int text_height = g_fontengine->getTextHeight();
+
+       while(m_device->run() && (!m_startgame) && (!m_kill))
+       {
+               //check if we need to update the "upper left corner"-text
+               if (text_height != g_fontengine->getTextHeight()) {
+                       updateTopLeftTextSize();
+                       text_height = g_fontengine->getTextHeight();
+               }
+
                driver->beginScene(true, true, video::SColor(255,140,186,250));
 
                if (m_clouds_enabled)
@@ -243,6 +293,12 @@ void GUIEngine::run()
                        cloudPostProcess();
                else
                        sleep_ms(25);
+
+               m_script->step();
+
+#ifdef __ANDROID__
+               m_menu->getAndroidUIInput();
+#endif
        }
 }
 
@@ -250,26 +306,26 @@ void GUIEngine::run()
 GUIEngine::~GUIEngine()
 {
        video::IVideoDriver* driver = m_device->getVideoDriver();
-       assert(driver != 0);
+       FATAL_ERROR_IF(driver == 0, "Could not get video driver");
 
        if(m_sound_manager != &dummySoundManager){
                delete m_sound_manager;
                m_sound_manager = NULL;
        }
 
-       //TODO: clean up m_menu here
-
        infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
        delete m_script;
 
        m_irr_toplefttext->setText(L"");
 
-       //initialize texture pointers
+       //clean up texture pointers
        for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
-               if (m_textures[i] != 0)
-                       driver->removeTexture(m_textures[i]);
+               if (m_textures[i].texture != NULL)
+                       driver->removeTexture(m_textures[i].texture);
        }
-       
+
+       delete m_texture_source;
+
        if (m_cloud.clouds)
                m_cloud.clouds->drop();
 }
@@ -310,15 +366,14 @@ void GUIEngine::cloudPostProcess()
 {
        float fps_max = g_settings->getFloat("fps_max");
        // Time of frame without fps limit
-       float busytime;
        u32 busytime_u32;
+
        // not using getRealTime is necessary for wine
        u32 time = m_device->getTimer()->getTime();
        if(time > m_cloud.lasttime)
                busytime_u32 = time - m_cloud.lasttime;
        else
                busytime_u32 = 0;
-       busytime = busytime_u32 / 1000.0;
 
        // FPS limiter
        u32 frametime_min = 1000./fps_max;
@@ -334,7 +389,7 @@ void GUIEngine::drawBackground(video::IVideoDriver* driver)
 {
        v2u32 screensize = driver->getScreenSize();
 
-       video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND];
+       video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND].texture;
 
        /* If no texture, draw background of solid color */
        if(!texture){
@@ -344,9 +399,28 @@ void GUIEngine::drawBackground(video::IVideoDriver* driver)
                return;
        }
 
+       v2u32 sourcesize = texture->getOriginalSize();
+
+       if (m_textures[TEX_LAYER_BACKGROUND].tile)
+       {
+               v2u32 tilesize(
+                               MYMAX(sourcesize.X,m_textures[TEX_LAYER_BACKGROUND].minsize),
+                               MYMAX(sourcesize.Y,m_textures[TEX_LAYER_BACKGROUND].minsize));
+               for (unsigned int x = 0; x < screensize.X; x += tilesize.X )
+               {
+                       for (unsigned int y = 0; y < screensize.Y; y += tilesize.Y )
+                       {
+                               draw2DImageFilterScaled(driver, texture,
+                                       core::rect<s32>(x, y, x+tilesize.X, y+tilesize.Y),
+                                       core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
+                                       NULL, NULL, true);
+                       }
+               }
+               return;
+       }
+
        /* Draw background texture */
-       v2u32 sourcesize = texture->getSize();
-       driver->draw2DImage(texture,
+       draw2DImageFilterScaled(driver, texture,
                core::rect<s32>(0, 0, screensize.X, screensize.Y),
                core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
                NULL, NULL, true);
@@ -357,15 +431,15 @@ void GUIEngine::drawOverlay(video::IVideoDriver* driver)
 {
        v2u32 screensize = driver->getScreenSize();
 
-       video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY];
+       video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture;
 
        /* If no texture, draw background of solid color */
        if(!texture)
                return;
 
        /* Draw background texture */
-       v2u32 sourcesize = texture->getSize();
-       driver->draw2DImage(texture,
+       v2u32 sourcesize = texture->getOriginalSize();
+       draw2DImageFilterScaled(driver, texture,
                core::rect<s32>(0, 0, screensize.X, screensize.Y),
                core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
                NULL, NULL, true);
@@ -376,13 +450,13 @@ void GUIEngine::drawHeader(video::IVideoDriver* driver)
 {
        core::dimension2d<u32> screensize = driver->getScreenSize();
 
-       video::ITexture* texture = m_textures[TEX_LAYER_HEADER];
+       video::ITexture* texture = m_textures[TEX_LAYER_HEADER].texture;
 
        /* If no texture, draw nothing */
        if(!texture)
                return;
 
-       f32 mult = (((f32)screensize.Width / 2)) /
+       f32 mult = (((f32)screensize.Width / 2.0)) /
                        ((f32)texture->getOriginalSize().Width);
 
        v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
@@ -398,9 +472,9 @@ void GUIEngine::drawHeader(video::IVideoDriver* driver)
 
        video::SColor bgcolor(255,50,50,50);
 
-       driver->draw2DImage(texture, splashrect,
+       draw2DImageFilterScaled(driver, texture, splashrect,
                core::rect<s32>(core::position2d<s32>(0,0),
-               core::dimension2di(texture->getSize())),
+               core::dimension2di(texture->getOriginalSize())),
                NULL, NULL, true);
        }
 }
@@ -410,7 +484,7 @@ void GUIEngine::drawFooter(video::IVideoDriver* driver)
 {
        core::dimension2d<u32> screensize = driver->getScreenSize();
 
-       video::ITexture* texture = m_textures[TEX_LAYER_FOOTER];
+       video::ITexture* texture = m_textures[TEX_LAYER_FOOTER].texture;
 
        /* If no texture, draw nothing */
        if(!texture)
@@ -430,93 +504,100 @@ void GUIEngine::drawFooter(video::IVideoDriver* driver)
                rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
                rect -= v2s32(footersize.X/2, 0);
 
-               driver->draw2DImage(texture, rect,
+               draw2DImageFilterScaled(driver, texture, rect,
                        core::rect<s32>(core::position2d<s32>(0,0),
-                       core::dimension2di(texture->getSize())),
+                       core::dimension2di(texture->getOriginalSize())),
                        NULL, NULL, true);
        }
 }
 
 /******************************************************************************/
-bool GUIEngine::setTexture(texture_layer layer,std::string texturepath) {
-
+bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
+               bool tile_image, unsigned int minsize)
+{
        video::IVideoDriver* driver = m_device->getVideoDriver();
-       assert(driver != 0);
+       FATAL_ERROR_IF(driver == 0, "Could not get video driver");
 
-       if (m_textures[layer] != 0)
+       if (m_textures[layer].texture != NULL)
        {
-               driver->removeTexture(m_textures[layer]);
-               m_textures[layer] = 0;
+               driver->removeTexture(m_textures[layer].texture);
+               m_textures[layer].texture = NULL;
        }
 
        if ((texturepath == "") || !fs::PathExists(texturepath))
+       {
                return false;
+       }
 
-       m_textures[layer] = driver->getTexture(texturepath.c_str());
+       m_textures[layer].texture = driver->getTexture(texturepath.c_str());
+       m_textures[layer].tile    = tile_image;
+       m_textures[layer].minsize = minsize;
 
-       if (m_textures[layer] == 0) return false;
+       if (m_textures[layer].texture == NULL)
+       {
+               return false;
+       }
 
        return true;
 }
 
 /******************************************************************************/
-#if USE_CURL
-static size_t WriteCallback(void *contents, size_t size, size_t nmemb, void *userp)
+bool GUIEngine::downloadFile(std::string url, std::string target)
 {
-       FILE* targetfile = (FILE*) userp;
-       fwrite(contents,size,nmemb,targetfile);
-       return size * nmemb;
-}
-#endif
-bool GUIEngine::downloadFile(std::string url,std::string target) {
 #if USE_CURL
-       //download file via curl
-       CURL *curl;
+       std::ofstream target_file(target.c_str(), std::ios::out | std::ios::binary);
 
-       curl = curl_easy_init();
+       if (!target_file.good()) {
+               return false;
+       }
 
-       if (curl)
-       {
-               CURLcode res;
-               bool retval = true;
-
-               FILE* targetfile = fopen(target.c_str(),"wb");
-
-               if (targetfile) {
-                       curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1);
-                       curl_easy_setopt(curl, CURLOPT_URL, url.c_str());
-                       curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, WriteCallback);
-                       curl_easy_setopt(curl, CURLOPT_WRITEDATA, targetfile);
-
-                       res = curl_easy_perform(curl);
-                       if (res != CURLE_OK) {
-                               errorstream << "File at url \"" << url
-                                       <<"\" not found (" << curl_easy_strerror(res) << ")" <<std::endl;
-                               retval = false;
-                       }
-                       fclose(targetfile);
-               }
-               else {
-                       retval = false;
-               }
+       HTTPFetchRequest fetch_request;
+       HTTPFetchResult fetch_result;
+       fetch_request.url = url;
+       fetch_request.caller = HTTPFETCH_SYNC;
+       fetch_request.timeout = g_settings->getS32("curl_file_download_timeout");
+       httpfetch_sync(fetch_request, fetch_result);
 
-               curl_easy_cleanup(curl);
-               return retval;
+       if (!fetch_result.succeeded) {
+               return false;
        }
-#endif
+       target_file << fetch_result.data;
+
+       return true;
+#else
        return false;
+#endif
 }
 
 /******************************************************************************/
-void GUIEngine::setTopleftText(std::string append) {
-       std::string toset = "Minetest " VERSION_STRING;
+void GUIEngine::setTopleftText(std::string append)
+{
+       std::wstring toset = narrow_to_wide(std::string(PROJECT_NAME " ") +
+                       g_version_hash);
 
-       if (append != "") {
-               toset += " / ";
-               toset += append;
+       if (append != "")
+       {
+               toset += L" / ";
+               toset += narrow_to_wide(append);
        }
 
-       m_irr_toplefttext->setText(narrow_to_wide(toset).c_str());
+       m_irr_toplefttext->setText(toset.c_str());
+
+       updateTopLeftTextSize();
+}
+
+/******************************************************************************/
+void GUIEngine::updateTopLeftTextSize()
+{
+       std::wstring text = m_irr_toplefttext->getText();
+
+       core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(text), g_fontengine->getTextHeight());
+               rect += v2s32(4, 0);
+
+       m_irr_toplefttext->remove();
+       m_irr_toplefttext =
+               m_device->getGUIEnvironment()->addStaticText(text.c_str(),
+               rect,false,true,0,-1);
 }
 
 /******************************************************************************/
@@ -531,3 +612,11 @@ void GUIEngine::stopSound(s32 handle)
 {
        m_sound_manager->stopSound(handle);
 }
+
+/******************************************************************************/
+unsigned int GUIEngine::queueAsync(std::string serialized_func,
+               std::string serialized_params)
+{
+       return m_script->queueAsync(serialized_func, serialized_params);
+}
+