GUIChatConsole::~GUIChatConsole()
{
+#if USE_FREETYPE
+ m_font->drop();
+#endif
}
void GUIChatConsole::openConsole(f32 height)
{
// Tab or Shift-Tab pressed
// Nick completion
- core::list<std::wstring> names = m_client->getConnectedPlayerNames();
+ std::list<std::string> names = m_client->getConnectedPlayerNames();
bool backwards = event.KeyInput.Shift;
m_chat_backend->getPrompt().nickCompletion(names, backwards);
return true;