GUIPasswordChange::GUIPasswordChange(gui::IGUIEnvironment* env,
gui::IGUIElement* parent, s32 id,
IMenuManager *menumgr,
- Client* client
+ Client* client,
+ ISimpleTextureSource *tsrc
):
GUIModalMenu(env, parent, id, menumgr),
- m_client(client)
+ m_client(client),
+ m_tsrc(tsrc)
{
}
/*
Calculate new sizes and positions
*/
+#ifdef __ANDROID__
+ const float s = m_gui_scale * porting::getDisplayDensity() / 2;
+#else
const float s = m_gui_scale;
+#endif
DesiredRect = core::rect<s32>(
screensize.X / 2 - 580 * s / 2,
screensize.Y / 2 - 300 * s / 2,
core::rect<s32> rect(0, 0, 100 * s, 30 * s);
rect = rect + v2s32(size.X / 4 + 56 * s, ypos);
text = wgettext("Change");
- GUIButton::addButton(Environment, rect, this, ID_change, text);
+ GUIButton::addButton(Environment, rect, m_tsrc, this, ID_change, text);
delete[] text;
}
{
core::rect<s32> rect(0, 0, 100 * s, 30 * s);
rect = rect + v2s32(size.X / 4 + 185 * s, ypos);
text = wgettext("Cancel");
- GUIButton::addButton(Environment, rect, this, ID_cancel, text);
+ GUIButton::addButton(Environment, rect, m_tsrc, this, ID_cancel, text);
delete[] text;
}
if (event.GUIEvent.EventType == gui::EGET_ELEMENT_FOCUS_LOST &&
isVisible()) {
if (!canTakeFocus(event.GUIEvent.Element)) {
- dstream << "GUIPasswordChange: Not allowing focus change."
+ infostream << "GUIPasswordChange: Not allowing focus change."
<< std::endl;
// Returning true disables focus change
return true;
if (!hasAndroidUIInput())
return false;
+ // still waiting
+ if (porting::getInputDialogState() == -1)
+ return true;
+
gui::IGUIElement *e = nullptr;
if (m_jni_field_name == "old_password")
e = getElementFromId(ID_oldPassword);
e = getElementFromId(ID_newPassword1);
else if (m_jni_field_name == "new_password_2")
e = getElementFromId(ID_newPassword2);
-
- if (e) {
- std::string text = porting::getInputDialogValue();
- e->setText(utf8_to_wide(text).c_str());
- }
m_jni_field_name.clear();
+
+ if (!e || e->getType() != irr::gui::EGUIET_EDIT_BOX)
+ return false;
+
+ std::string text = porting::getInputDialogValue();
+ e->setText(utf8_to_wide(text).c_str());
return false;
}
#endif