#include "irrlichttypes_extrabloated.h"
#include "inventorymanager.h"
#include "modalMenu.h"
+#include "guiInventoryList.h"
+#include "guiScrollBar.h"
#include "guiTable.h"
#include "network/networkprotocol.h"
#include "client/joystick_controller.h"
class InventoryManager;
class ISimpleTextureSource;
class Client;
+class TexturePool;
+class GUIScrollContainer;
typedef enum {
f_Button,
f_CheckBox,
f_DropDown,
f_ScrollBar,
+ f_Box,
+ f_ItemImage,
+ f_HyperText,
+ f_AnimatedImage,
f_Unknown
} FormspecFieldType;
class GUIFormSpecMenu : public GUIModalMenu
{
- struct ItemSpec
- {
- ItemSpec() = default;
-
- ItemSpec(const InventoryLocation &a_inventoryloc,
- const std::string &a_listname,
- s32 a_i) :
- inventoryloc(a_inventoryloc),
- listname(a_listname),
- i(a_i)
- {
- }
-
- bool isValid() const { return i != -1; }
-
- InventoryLocation inventoryloc;
- std::string listname;
- s32 i = -1;
- };
-
- struct ListDrawSpec
- {
- ListDrawSpec() = default;
-
- ListDrawSpec(const InventoryLocation &a_inventoryloc,
- const std::string &a_listname,
- v2s32 a_pos, v2s32 a_geom, s32 a_start_item_i,
- bool a_real_coordinates):
- inventoryloc(a_inventoryloc),
- listname(a_listname),
- pos(a_pos),
- geom(a_geom),
- start_item_i(a_start_item_i),
- real_coordinates(a_real_coordinates)
- {
- }
-
- InventoryLocation inventoryloc;
- std::string listname;
- v2s32 pos;
- v2s32 geom;
- s32 start_item_i;
- bool real_coordinates;
- };
-
struct ListRingSpec
{
ListRingSpec() = default;
std::string listname;
};
- struct ImageDrawSpec
- {
- ImageDrawSpec():
- parent_button(NULL),
- clip(false)
- {
- }
-
- ImageDrawSpec(const std::string &a_name,
- const std::string &a_item_name,
- gui::IGUIButton *a_parent_button,
- const v2s32 &a_pos, const v2s32 &a_geom):
- name(a_name),
- item_name(a_item_name),
- parent_button(a_parent_button),
- pos(a_pos),
- geom(a_geom),
- scale(true),
- clip(false)
- {
- }
-
- ImageDrawSpec(const std::string &a_name,
- const std::string &a_item_name,
- const v2s32 &a_pos, const v2s32 &a_geom):
- name(a_name),
- item_name(a_item_name),
- parent_button(NULL),
- pos(a_pos),
- geom(a_geom),
- scale(true),
- clip(false)
- {
- }
-
- ImageDrawSpec(const std::string &a_name,
- const v2s32 &a_pos, const v2s32 &a_geom, bool clip=false):
- name(a_name),
- parent_button(NULL),
- pos(a_pos),
- geom(a_geom),
- scale(true),
- clip(clip)
- {
- }
-
- ImageDrawSpec(const std::string &a_name,
- const v2s32 &a_pos, const v2s32 &a_geom, const core::rect<s32> &middle, bool clip=false):
- name(a_name),
- parent_button(NULL),
- pos(a_pos),
- geom(a_geom),
- middle(middle),
- scale(true),
- clip(clip)
- {
- }
-
- ImageDrawSpec(const std::string &a_name,
- const v2s32 &a_pos):
- name(a_name),
- parent_button(NULL),
- pos(a_pos),
- scale(false),
- clip(false)
- {
- }
-
- std::string name;
- std::string item_name;
- gui::IGUIButton *parent_button;
- v2s32 pos;
- v2s32 geom;
- core::rect<s32> middle;
- bool scale;
- bool clip;
- };
-
struct FieldSpec
{
FieldSpec() = default;
FieldSpec(const std::string &name, const std::wstring &label,
- const std::wstring &default_text, int id) :
+ const std::wstring &default_text, s32 id, int priority = 0,
+ gui::ECURSOR_ICON cursor_icon = ECI_NORMAL) :
fname(name),
flabel(label),
fdefault(unescape_enriched(translate_string(default_text))),
fid(id),
send(false),
ftype(f_Unknown),
- is_exit(false)
+ is_exit(false),
+ priority(priority),
+ fcursor_icon(cursor_icon)
{
}
std::string fname;
std::wstring flabel;
std::wstring fdefault;
- int fid;
+ s32 fid;
bool send;
FormspecFieldType ftype;
bool is_exit;
+ // Draw priority for formspec version < 3
+ int priority;
core::rect<s32> rect;
- };
-
- struct BoxDrawSpec
- {
- BoxDrawSpec(v2s32 a_pos, v2s32 a_geom, irr::video::SColor a_color):
- pos(a_pos),
- geom(a_geom),
- color(a_color)
- {
- }
- v2s32 pos;
- v2s32 geom;
- irr::video::SColor color;
+ gui::ECURSOR_ICON fcursor_icon;
};
struct TooltipSpec
irr::video::SColor color;
};
- struct StaticTextSpec
- {
- StaticTextSpec():
- parent_button(NULL)
- {
- }
-
- StaticTextSpec(const std::wstring &a_text,
- const core::rect<s32> &a_rect):
- text(a_text),
- rect(a_rect),
- parent_button(NULL)
- {
- }
-
- StaticTextSpec(const std::wstring &a_text,
- const core::rect<s32> &a_rect,
- gui::IGUIButton *a_parent_button):
- text(a_text),
- rect(a_rect),
- parent_button(a_parent_button)
- {
- }
-
- std::wstring text;
- core::rect<s32> rect;
- gui::IGUIButton *parent_button;
- };
-
public:
GUIFormSpecMenu(JoystickController *joystick,
gui::IGUIElement* parent, s32 id,
{
m_formspec_string = formspec_string;
m_current_inventory_location = current_inventory_location;
+ m_is_form_regenerated = false;
regenerateGui(m_screensize_old);
}
m_focused_element = elementname;
}
+ Client *getClient() const
+ {
+ return m_client;
+ }
+
+ const GUIInventoryList::ItemSpec *getSelectedItem() const
+ {
+ return m_selected_item;
+ }
+
+ const u16 getSelectedAmount() const
+ {
+ return m_selected_amount;
+ }
+
+ bool doTooltipAppendItemname() const
+ {
+ return m_tooltip_append_itemname;
+ }
+
+ void addHoveredItemTooltip(const std::string &name)
+ {
+ m_hovered_item_tooltips.emplace_back(name);
+ }
+
/*
Remove and re-add (or reposition) stuff
*/
void regenerateGui(v2u32 screensize);
- ItemSpec getItemAtPos(v2s32 p) const;
- void drawList(const ListDrawSpec &s, int layer, bool &item_hovered);
+ GUIInventoryList::ItemSpec getItemAtPos(v2s32 p) const;
void drawSelectedItem();
void drawMenu();
void updateSelectedItem();
}
std::wstring getLabelByID(s32 id);
std::string getNameByID(s32 id);
- v2s32 getElementBasePos(bool absolute,
- const std::vector<std::string> *v_pos);
- v2s32 getRealCoordinateBasePos(bool absolute,
- const std::vector<std::string> &v_pos);
+ const FieldSpec *getSpecByID(s32 id);
+ v2s32 getElementBasePos(const std::vector<std::string> *v_pos);
+ v2s32 getRealCoordinateBasePos(const std::vector<std::string> &v_pos);
v2s32 getRealCoordinateGeometry(const std::vector<std::string> &v_geom);
- std::unordered_map<std::string, StyleSpec> theme_by_type;
- std::unordered_map<std::string, StyleSpec> theme_by_name;
+ std::unordered_map<std::string, std::vector<StyleSpec>> theme_by_type;
+ std::unordered_map<std::string, std::vector<StyleSpec>> theme_by_name;
std::unordered_set<std::string> property_warned;
- StyleSpec getStyleForElement(const std::string &type,
+ StyleSpec getDefaultStyleForElement(const std::string &type,
+ const std::string &name="", const std::string &parent_type="");
+ std::array<StyleSpec, StyleSpec::NUM_STATES> getStyleForElement(const std::string &type,
const std::string &name="", const std::string &parent_type="");
v2s32 padding;
std::string m_formspec_prepend;
InventoryLocation m_current_inventory_location;
- std::vector<ListDrawSpec> m_inventorylists;
+ // Default true because we can't control regeneration on resizing, but
+ // we can control cases when the formspec is shown intentionally.
+ bool m_is_form_regenerated = true;
+
+ std::vector<GUIInventoryList *> m_inventorylists;
std::vector<ListRingSpec> m_inventory_rings;
- std::vector<ImageDrawSpec> m_backgrounds;
- std::vector<ImageDrawSpec> m_images;
- std::vector<ImageDrawSpec> m_itemimages;
- std::vector<BoxDrawSpec> m_boxes;
+ std::vector<gui::IGUIElement *> m_backgrounds;
std::unordered_map<std::string, bool> field_close_on_enter;
+ std::unordered_map<std::string, bool> m_dropdown_index_event;
std::vector<FieldSpec> m_fields;
- std::vector<StaticTextSpec> m_static_texts;
- std::vector<std::pair<FieldSpec,GUITable*> > m_tables;
- std::vector<std::pair<FieldSpec,gui::IGUICheckBox*> > m_checkboxes;
+ std::vector<std::pair<FieldSpec, GUITable *>> m_tables;
+ std::vector<std::pair<FieldSpec, gui::IGUICheckBox *>> m_checkboxes;
std::map<std::string, TooltipSpec> m_tooltips;
- std::vector<std::pair<irr::core::rect<s32>, TooltipSpec>> m_tooltip_rects;
- std::vector<std::pair<FieldSpec,gui::IGUIScrollBar*> > m_scrollbars;
- std::vector<std::pair<FieldSpec, std::vector<std::string> > > m_dropdowns;
+ std::vector<std::pair<gui::IGUIElement *, TooltipSpec>> m_tooltip_rects;
+ std::vector<std::pair<FieldSpec, GUIScrollBar *>> m_scrollbars;
+ std::vector<std::pair<FieldSpec, std::vector<std::string>>> m_dropdowns;
+ std::vector<gui::IGUIElement *> m_clickthrough_elements;
+ std::vector<std::pair<std::string, GUIScrollContainer *>> m_scroll_containers;
- ItemSpec *m_selected_item = nullptr;
+ GUIInventoryList::ItemSpec *m_selected_item = nullptr;
u16 m_selected_amount = 0;
bool m_selected_dragging = false;
ItemStack m_selected_swap;
bool m_lock = false;
v2u32 m_lockscreensize;
+ bool m_bgnonfullscreen;
bool m_bgfullscreen;
- bool m_slotborder;
video::SColor m_bgcolor;
video::SColor m_fullscreen_bgcolor;
- video::SColor m_slotbg_n;
- video::SColor m_slotbg_h;
- video::SColor m_slotbordercolor;
video::SColor m_default_tooltip_bgcolor;
video::SColor m_default_tooltip_color;
-
private:
IFormSource *m_form_src;
TextDest *m_text_dst;
+ std::string m_last_formname;
u16 m_formspec_version = 1;
std::string m_focused_element = "";
JoystickController *m_joystick;
+ bool m_show_debug = false;
typedef struct {
bool explicit_size;
bool real_coordinates;
+ u8 simple_field_count;
v2f invsize;
v2s32 size;
v2f32 offset;
core::rect<s32> rect;
v2s32 basepos;
v2u32 screensize;
- std::string focused_fieldname;
GUITable::TableOptions table_options;
GUITable::TableColumns table_columns;
+ gui::IGUIElement *current_parent = nullptr;
+
+ GUIInventoryList::Options inventorylist_options;
+
+ struct {
+ s32 max = 1000;
+ s32 min = 0;
+ s32 small_step = 10;
+ s32 large_step = 100;
+ s32 thumb_size = 1;
+ GUIScrollBar::ArrowVisibility arrow_visiblity = GUIScrollBar::DEFAULT;
+ } scrollbar_options;
+
// used to restore table selection/scroll/treeview state
std::unordered_map<std::string, GUITable::DynamicData> table_dyndata;
} parserData;
fs_key_pendig current_keys_pending;
std::string current_field_enter_pending = "";
+ std::vector<std::string> m_hovered_item_tooltips;
void parseElement(parserData* data, const std::string &element);
void parseSize(parserData* data, const std::string &element);
void parseContainer(parserData* data, const std::string &element);
void parseContainerEnd(parserData* data);
+ void parseScrollContainer(parserData *data, const std::string &element);
+ void parseScrollContainerEnd(parserData *data);
void parseList(parserData* data, const std::string &element);
void parseListRing(parserData* data, const std::string &element);
void parseCheckbox(parserData* data, const std::string &element);
void parseImage(parserData* data, const std::string &element);
+ void parseAnimatedImage(parserData *data, const std::string &element);
void parseItemImage(parserData* data, const std::string &element);
void parseButton(parserData* data, const std::string &element,
const std::string &typ);
bool parseVersionDirect(const std::string &data);
bool parseSizeDirect(parserData* data, const std::string &element);
void parseScrollBar(parserData* data, const std::string &element);
+ void parseScrollBarOptions(parserData *data, const std::string &element);
bool parsePositionDirect(parserData *data, const std::string &element);
void parsePosition(parserData *data, const std::string &element);
bool parseAnchorDirect(parserData *data, const std::string &element);
void parseAnchor(parserData *data, const std::string &element);
bool parseStyle(parserData *data, const std::string &element, bool style_type);
+ void parseSetFocus(const std::string &element);
void tryClose();
const irr::video::SColor &bgcolor);
/**
- * check if event is part of a double click
- * @param event event to evaluate
- * @return true/false if a doubleclick was detected
+ * In formspec version < 2 the elements were not ordered properly. Some element
+ * types were drawn before others.
+ * This function sorts the elements in the old order for backwards compatibility.
*/
- bool DoubleClickDetection(const SEvent event);
-
- struct clickpos
- {
- v2s32 pos;
- s64 time;
- };
- clickpos m_doubleclickdetect[2];
+ void legacySortElements(core::list<IGUIElement *>::Iterator from);
int m_btn_height;
gui::IGUIFont *m_font = nullptr;
-
- /* If true, remap a double-click (or double-tap) action to ESC. This is so
- * that, for example, Android users can double-tap to close a formspec.
- *
- * This value can (currently) only be set by the class constructor
- * and the default value for the setting is true.
- */
- bool m_remap_dbl_click;
};
class FormspecFormSource: public IFormSource