#include <unordered_set>
#include "irrlichttypes_extrabloated.h"
+#include "irr_ptr.h"
#include "inventorymanager.h"
#include "modalMenu.h"
#include "guiInventoryList.h"
std::vector<GUIInventoryList *> m_inventorylists;
std::vector<ListRingSpec> m_inventory_rings;
- std::vector<gui::IGUIElement *> m_backgrounds;
std::unordered_map<std::string, bool> field_close_on_enter;
std::unordered_map<std::string, bool> m_dropdown_index_event;
std::vector<FieldSpec> m_fields;
GUITable::TableOptions table_options;
GUITable::TableColumns table_columns;
gui::IGUIElement *current_parent = nullptr;
+ irr_ptr<gui::IGUIElement> background_parent;
GUIInventoryList::Options inventorylist_options;