]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/gui/guiEngine.cpp
Fix revoke debug privs not reliably turn off stuff (#11409)
[dragonfireclient.git] / src / gui / guiEngine.cpp
index 00c3f85bcfa62eb09043440e810a60c958a19209..694baf482f24c64c757b265ba6cea70d502323ec 100644 (file)
@@ -31,17 +31,16 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "settings.h"
 #include "guiMainMenu.h"
 #include "sound.h"
-#include "sound_openal.h"
-#include "clouds.h"
+#include "client/sound_openal.h"
+#include "client/clouds.h"
 #include "httpfetch.h"
 #include "log.h"
-#include "fontengine.h"
-#include "guiscalingfilter.h"
+#include "client/fontengine.h"
+#include "client/guiscalingfilter.h"
 #include "irrlicht_changes/static_text.h"
 
-#ifdef __ANDROID__
+#if ENABLE_GLES
 #include "client/tile.h"
-#include <GLES/gl.h>
 #endif
 
 
@@ -70,22 +69,29 @@ MenuTextureSource::~MenuTextureSource()
 /******************************************************************************/
 video::ITexture *MenuTextureSource::getTexture(const std::string &name, u32 *id)
 {
-       if(id)
+       if (id)
                *id = 0;
-       if(name.empty())
+
+       if (name.empty())
                return NULL;
-       m_to_delete.insert(name);
 
-#ifdef __ANDROID__
-       video::IImage *image = m_driver->createImageFromFile(name.c_str());
-       if (image) {
-               image = Align2Npot2(image, m_driver);
-               video::ITexture* retval = m_driver->addTexture(name.c_str(), image);
-               image->drop();
+#if ENABLE_GLES
+       video::ITexture *retval = m_driver->findTexture(name.c_str());
+       if (retval)
                return retval;
-       }
-#endif
+
+       video::IImage *image = m_driver->createImageFromFile(name.c_str());
+       if (!image)
+               return NULL;
+
+       image = Align2Npot2(image, m_driver);
+       retval = m_driver->addTexture(name.c_str(), image);
+       m_to_delete.insert(name);
+       image->drop();
+       return retval;
+#else
        return m_driver->getTexture(name.c_str());
+#endif
 }
 
 /******************************************************************************/
@@ -115,12 +121,14 @@ void MenuMusicFetcher::fetchSounds(const std::string &name,
 /******************************************************************************/
 GUIEngine::GUIEngine(JoystickController *joystick,
                gui::IGUIElement *parent,
+               RenderingEngine *rendering_engine,
                IMenuManager *menumgr,
                MainMenuData *data,
                bool &kill) :
+       m_rendering_engine(rendering_engine),
        m_parent(parent),
        m_menumanager(menumgr),
-       m_smgr(RenderingEngine::get_scene_manager()),
+       m_smgr(rendering_engine->get_scene_manager()),
        m_data(data),
        m_kill(kill)
 {
@@ -132,14 +140,15 @@ GUIEngine::GUIEngine(JoystickController *joystick,
        m_buttonhandler = new TextDestGuiEngine(this);
 
        //create texture source
-       m_texture_source = new MenuTextureSource(RenderingEngine::get_video_driver());
+       m_texture_source = new MenuTextureSource(rendering_engine->get_video_driver());
 
        //create soundmanager
        MenuMusicFetcher soundfetcher;
 #if USE_SOUND
-       m_sound_manager = createOpenALSoundManager(g_sound_manager_singleton.get(), &soundfetcher);
+       if (g_settings->getBool("enable_sound") && g_sound_manager_singleton.get())
+               m_sound_manager = createOpenALSoundManager(g_sound_manager_singleton.get(), &soundfetcher);
 #endif
-       if(!m_sound_manager)
+       if (!m_sound_manager)
                m_sound_manager = &dummySoundManager;
 
        //create topleft header
@@ -149,7 +158,7 @@ GUIEngine::GUIEngine(JoystickController *joystick,
                g_fontengine->getTextHeight());
        rect += v2s32(4, 0);
 
-       m_irr_toplefttext = gui::StaticText::add(RenderingEngine::get_gui_env(),
+       m_irr_toplefttext = gui::StaticText::add(rendering_engine->get_gui_env(),
                        m_toplefttext, rect, false, true, 0, -1);
 
        //create formspecsource
@@ -161,9 +170,12 @@ GUIEngine::GUIEngine(JoystickController *joystick,
                        -1,
                        m_menumanager,
                        NULL /* &client */,
+                       m_rendering_engine->get_gui_env(),
                        m_texture_source,
+                       m_sound_manager,
                        m_formspecgui,
                        m_buttonhandler,
+                       "",
                        false);
 
        m_menu->allowClose(false);
@@ -223,7 +235,7 @@ void GUIEngine::run()
 {
        // Always create clouds because they may or may not be
        // needed based on the game selected
-       video::IVideoDriver *driver = RenderingEngine::get_video_driver();
+       video::IVideoDriver *driver = m_rendering_engine->get_video_driver();
 
        cloudInit();
 
@@ -232,10 +244,28 @@ void GUIEngine::run()
        irr::core::dimension2d<u32> previous_screen_size(g_settings->getU16("screen_w"),
                g_settings->getU16("screen_h"));
 
-       while (RenderingEngine::run() && (!m_startgame) && (!m_kill)) {
+       static const video::SColor sky_color(255, 140, 186, 250);
+
+       // Reset fog color
+       {
+               video::SColor fog_color;
+               video::E_FOG_TYPE fog_type = video::EFT_FOG_LINEAR;
+               f32 fog_start = 0;
+               f32 fog_end = 0;
+               f32 fog_density = 0;
+               bool fog_pixelfog = false;
+               bool fog_rangefog = false;
+               driver->getFog(fog_color, fog_type, fog_start, fog_end, fog_density,
+                               fog_pixelfog, fog_rangefog);
+
+               driver->setFog(sky_color, fog_type, fog_start, fog_end, fog_density,
+                               fog_pixelfog, fog_rangefog);
+       }
+
+       while (m_rendering_engine->run() && (!m_startgame) && (!m_kill)) {
 
                const irr::core::dimension2d<u32> &current_screen_size =
-                       RenderingEngine::get_video_driver()->getScreenSize();
+                       m_rendering_engine->get_video_driver()->getScreenSize();
                // Verify if window size has changed and save it if it's the case
                // Ensure evaluating settings->getBool after verifying screensize
                // First condition is cheaper
@@ -253,7 +283,7 @@ void GUIEngine::run()
                        text_height = g_fontengine->getTextHeight();
                }
 
-               driver->beginScene(true, true, video::SColor(255,140,186,250));
+               driver->beginScene(true, true, sky_color);
 
                if (m_clouds_enabled)
                {
@@ -266,14 +296,18 @@ void GUIEngine::run()
                drawHeader(driver);
                drawFooter(driver);
 
-               RenderingEngine::get_gui_env()->drawAll();
+               m_rendering_engine->get_gui_env()->drawAll();
 
                driver->endScene();
 
+               IrrlichtDevice *device = m_rendering_engine->get_raw_device();
+               u32 frametime_min = 1000 / (device->isWindowFocused()
+                       ? g_settings->getFloat("fps_max")
+                       : g_settings->getFloat("fps_max_unfocused"));
                if (m_clouds_enabled)
-                       cloudPostProcess();
+                       cloudPostProcess(frametime_min, device);
                else
-                       sleep_ms(25);
+                       sleep_ms(frametime_min);
 
                m_script->step();
 
@@ -299,7 +333,7 @@ GUIEngine::~GUIEngine()
        //clean up texture pointers
        for (image_definition &texture : m_textures) {
                if (texture.texture)
-                       RenderingEngine::get_video_driver()->removeTexture(texture.texture);
+                       m_rendering_engine->get_video_driver()->removeTexture(texture.texture);
        }
 
        delete m_texture_source;
@@ -313,19 +347,19 @@ void GUIEngine::cloudInit()
 {
        m_cloud.clouds = new Clouds(m_smgr, -1, rand());
        m_cloud.clouds->setHeight(100.0f);
-       m_cloud.clouds->update(v3f(0, 0, 0), video::SColor(255,200,200,255));
+       m_cloud.clouds->update(v3f(0, 0, 0), video::SColor(255,240,240,255));
 
        m_cloud.camera = m_smgr->addCameraSceneNode(0,
                                v3f(0,0,0), v3f(0, 60, 100));
        m_cloud.camera->setFarValue(10000);
 
-       m_cloud.lasttime = RenderingEngine::get_timer_time();
+       m_cloud.lasttime = m_rendering_engine->get_timer_time();
 }
 
 /******************************************************************************/
 void GUIEngine::cloudPreProcess()
 {
-       u32 time = RenderingEngine::get_timer_time();
+       u32 time = m_rendering_engine->get_timer_time();
 
        if(time > m_cloud.lasttime)
                m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
@@ -340,28 +374,34 @@ void GUIEngine::cloudPreProcess()
 }
 
 /******************************************************************************/
-void GUIEngine::cloudPostProcess()
+void GUIEngine::cloudPostProcess(u32 frametime_min, IrrlichtDevice *device)
 {
-       float fps_max = g_settings->getFloat("pause_fps_max");
        // Time of frame without fps limit
        u32 busytime_u32;
 
        // not using getRealTime is necessary for wine
-       u32 time = RenderingEngine::get_timer_time();
+       u32 time = m_rendering_engine->get_timer_time();
        if(time > m_cloud.lasttime)
                busytime_u32 = time - m_cloud.lasttime;
        else
                busytime_u32 = 0;
 
-       // FPS limiter
-       u32 frametime_min = 1000./fps_max;
-
+       // FPS limit
        if (busytime_u32 < frametime_min) {
                u32 sleeptime = frametime_min - busytime_u32;
-               RenderingEngine::get_raw_device()->sleep(sleeptime);
+               device->sleep(sleeptime);
+       }
+}
+
+/******************************************************************************/
+void GUIEngine::setFormspecPrepend(const std::string &fs)
+{
+       if (m_menu) {
+               m_menu->setFormspecPrepend(fs);
        }
 }
 
+
 /******************************************************************************/
 void GUIEngine::drawBackground(video::IVideoDriver *driver)
 {
@@ -448,8 +488,6 @@ void GUIEngine::drawHeader(video::IVideoDriver *driver)
                splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
                                ((free_space/2)-splashsize.Y/2)+10);
 
-       video::SColor bgcolor(255,50,50,50);
-
        draw2DImageFilterScaled(driver, texture, splashrect,
                core::rect<s32>(core::position2d<s32>(0,0),
                core::dimension2di(texture->getOriginalSize())),
@@ -490,10 +528,10 @@ void GUIEngine::drawFooter(video::IVideoDriver *driver)
 }
 
 /******************************************************************************/
-bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
+bool GUIEngine::setTexture(texture_layer layer, const std::string &texturepath,
                bool tile_image, unsigned int minsize)
 {
-       video::IVideoDriver *driver = RenderingEngine::get_video_driver();
+       video::IVideoDriver *driver = m_rendering_engine->get_video_driver();
 
        if (m_textures[layer].texture) {
                driver->removeTexture(m_textures[layer].texture);
@@ -520,7 +558,6 @@ bool GUIEngine::downloadFile(const std::string &url, const std::string &target)
 {
 #if USE_CURL
        std::ofstream target_file(target.c_str(), std::ios::out | std::ios::binary);
-
        if (!target_file.good()) {
                return false;
        }
@@ -533,6 +570,8 @@ bool GUIEngine::downloadFile(const std::string &url, const std::string &target)
        httpfetch_sync(fetch_request, fetch_result);
 
        if (!fetch_result.succeeded) {
+               target_file.close();
+               fs::DeleteSingleFileOrEmptyDirectory(target);
                return false;
        }
        target_file << fetch_result.data;
@@ -559,12 +598,12 @@ void GUIEngine::updateTopLeftTextSize()
        rect += v2s32(4, 0);
 
        m_irr_toplefttext->remove();
-       m_irr_toplefttext = gui::StaticText::add(RenderingEngine::get_gui_env(),
+       m_irr_toplefttext = gui::StaticText::add(m_rendering_engine->get_gui_env(),
                        m_toplefttext, rect, false, true, 0, -1);
 }
 
 /******************************************************************************/
-s32 GUIEngine::playSound(SimpleSoundSpec spec, bool looped)
+s32 GUIEngine::playSound(const SimpleSoundSpec &spec, bool looped)
 {
        s32 handle = m_sound_manager->playSound(spec, looped);
        return handle;
@@ -582,4 +621,3 @@ unsigned int GUIEngine::queueAsync(const std::string &serialized_func,
 {
        return m_script->queueAsync(serialized_func, serialized_params);
 }
-