#include <string>
class Client;
+class ISimpleTextureSource;
class GUIConfirmRegistration : public GUIModalMenu
{
GUIConfirmRegistration(gui::IGUIEnvironment *env, gui::IGUIElement *parent,
s32 id, IMenuManager *menumgr, Client *client,
const std::string &playername, const std::string &password,
- const std::string &address, bool *aborted);
+ bool *aborted, ISimpleTextureSource *tsrc);
~GUIConfirmRegistration();
void removeChildren();
Client *m_client = nullptr;
const std::string &m_playername;
const std::string &m_password;
- const std::string &m_address;
bool *m_aborted = nullptr;
std::wstring m_pass_confirm = L"";
+ ISimpleTextureSource *m_tsrc;
};