}
void draw(video::IVideoDriver *driver, bool show_debug);
+
+ void drawHUD(video::IVideoDriver *driver, double dtime);
void drawEntry(video::IVideoDriver *driver, std::string name,
std::size_t column_align_index, std::size_t cheat_entry_index,
gui::IGUIFont *m_font = nullptr;
v2u32 m_fontsize;
+
+ float m_rainbow_offset = 0.0;
};