/*
-Minetest-c55
-Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+GNU Lesser General Public License for more details.
-You should have received a copy of the GNU General Public License along
+You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "genericobject.h"
-#include "utility.h"
#include <sstream>
+#include "util/serialize.h"
-std::string gob_cmd_set_properties(
- s16 hp_max,
- bool physical,
- float weight,
- core::aabbox3d<f32> collisionbox,
- std::string visual,
- v2f visual_size,
- core::array<std::string> textures,
- v2s16 spritediv,
- bool is_visible,
- bool makes_footstep_sound
-){
+std::string gob_cmd_set_properties(const ObjectProperties &prop)
+{
std::ostringstream os(std::ios::binary);
writeU8(os, GENERIC_CMD_SET_PROPERTIES);
- writeS16(os, hp_max);
- writeU8(os, physical);
- writeF1000(os, weight);
- writeV3F1000(os, collisionbox.MinEdge);
- writeV3F1000(os, collisionbox.MaxEdge);
- os<<serializeString(visual);
- writeV2F1000(os, visual_size);
- writeU16(os, textures.size());
- for(u32 i=0; i<textures.size(); i++){
- os<<serializeString(textures[i]);
- }
- writeV2S16(os, spritediv);
- writeU8(os, is_visible);
- writeU8(os, makes_footstep_sound);
+ prop.serialize(os);
return os.str();
}
+ObjectProperties gob_read_set_properties(std::istream &is)
+{
+ ObjectProperties prop;
+ prop.deSerialize(is);
+ return prop;
+}
+
std::string gob_cmd_update_position(
v3f position,
v3f velocity,
return os.str();
}
+std::string gob_cmd_update_physics_override(float physics_override_speed, float physics_override_jump, float physics_override_gravity)
+{
+ std::ostringstream os(std::ios::binary);
+ // command
+ writeU8(os, GENERIC_CMD_SET_PHYSICS_OVERRIDE);
+ // parameters
+ writeF1000(os, physics_override_speed);
+ writeF1000(os, physics_override_jump);
+ writeF1000(os, physics_override_gravity);
+ return os.str();
+}
+
+std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_blend)
+{
+ std::ostringstream os(std::ios::binary);
+ // command
+ writeU8(os, GENERIC_CMD_SET_ANIMATION);
+ // parameters
+ writeV2F1000(os, frames);
+ writeF1000(os, frame_speed);
+ writeF1000(os, frame_blend);
+ return os.str();
+}
+
+std::string gob_cmd_update_bone_position(std::string bone, v3f position, v3f rotation)
+{
+ std::ostringstream os(std::ios::binary);
+ // command
+ writeU8(os, GENERIC_CMD_SET_BONE_POSITION);
+ // parameters
+ os<<serializeString(bone);
+ writeV3F1000(os, position);
+ writeV3F1000(os, rotation);
+ return os.str();
+}
+
+std::string gob_cmd_update_attachment(int parent_id, std::string bone, v3f position, v3f rotation)
+{
+ std::ostringstream os(std::ios::binary);
+ // command
+ writeU8(os, GENERIC_CMD_SET_ATTACHMENT);
+ // parameters
+ writeS16(os, parent_id);
+ os<<serializeString(bone);
+ writeV3F1000(os, position);
+ writeV3F1000(os, rotation);
+ return os.str();
+}