]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/genericobject.cpp
Android: Modify touch screen GUI's buttons (#7240)
[dragonfireclient.git] / src / genericobject.cpp
index d915d78a548c55b12a43a07a1c87e6023b41fae1..d86c47eb93b565393dbc53fff49caeef7da89834 100644 (file)
@@ -1,6 +1,6 @@
 /*
-Minetest-c55
-Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
 
 This program is free software; you can redistribute it and/or modify
 it under the terms of the GNU Lesser General Public License as published by
@@ -68,7 +68,7 @@ std::string gob_cmd_update_position(
 std::string gob_cmd_set_texture_mod(const std::string &mod)
 {
        std::ostringstream os(std::ios::binary);
-       // command 
+       // command
        writeU8(os, GENERIC_CMD_SET_TEXTURE_MOD);
        // parameters
        os<<serializeString(mod);
@@ -92,23 +92,77 @@ std::string gob_cmd_set_sprite(
        return os.str();
 }
 
-std::string gob_cmd_set_animations(v2f frames, float frame_speed, float frame_blend)
+std::string gob_cmd_punched(s16 damage, s16 result_hp)
+{
+       std::ostringstream os(std::ios::binary);
+       // command
+       writeU8(os, GENERIC_CMD_PUNCHED);
+       // damage
+       writeS16(os, damage);
+       // result_hp
+       writeS16(os, result_hp);
+       return os.str();
+}
+
+std::string gob_cmd_update_armor_groups(const ItemGroupList &armor_groups)
+{
+       std::ostringstream os(std::ios::binary);
+       writeU8(os, GENERIC_CMD_UPDATE_ARMOR_GROUPS);
+       writeU16(os, armor_groups.size());
+       for (const auto &armor_group : armor_groups) {
+               os<<serializeString(armor_group.first);
+               writeS16(os, armor_group.second);
+       }
+       return os.str();
+}
+
+std::string gob_cmd_update_physics_override(float physics_override_speed, float physics_override_jump,
+               float physics_override_gravity, bool sneak, bool sneak_glitch, bool new_move)
+{
+       std::ostringstream os(std::ios::binary);
+       // command
+       writeU8(os, GENERIC_CMD_SET_PHYSICS_OVERRIDE);
+       // parameters
+       writeF1000(os, physics_override_speed);
+       writeF1000(os, physics_override_jump);
+       writeF1000(os, physics_override_gravity);
+       // these are sent inverted so we get true when the server sends nothing
+       writeU8(os, !sneak);
+       writeU8(os, !sneak_glitch);
+       writeU8(os, !new_move);
+       return os.str();
+}
+
+std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_blend, bool frame_loop)
 {
        std::ostringstream os(std::ios::binary);
-       // command 
-       writeU8(os, GENERIC_CMD_SET_ANIMATIONS);
+       // command
+       writeU8(os, GENERIC_CMD_SET_ANIMATION);
        // parameters
        writeV2F1000(os, frames);
        writeF1000(os, frame_speed);
        writeF1000(os, frame_blend);
+       // these are sent inverted so we get true when the server sends nothing
+       writeU8(os, !frame_loop);
        return os.str();
 }
 
-std::string gob_cmd_set_bone_posrot(std::string bone, v3f position, v3f rotation)
+std::string gob_cmd_update_animation_speed(float frame_speed)
 {
        std::ostringstream os(std::ios::binary);
-       // command 
-       writeU8(os, GENERIC_CMD_SET_BONE_POSROT);
+       // command
+       writeU8(os, GENERIC_CMD_SET_ANIMATION_SPEED);
+       // parameters
+       writeF1000(os, frame_speed);
+       return os.str();
+}
+
+std::string gob_cmd_update_bone_position(const std::string &bone, v3f position,
+               v3f rotation)
+{
+       std::ostringstream os(std::ios::binary);
+       // command
+       writeU8(os, GENERIC_CMD_SET_BONE_POSITION);
        // parameters
        os<<serializeString(bone);
        writeV3F1000(os, position);
@@ -116,29 +170,40 @@ std::string gob_cmd_set_bone_posrot(std::string bone, v3f position, v3f rotation
        return os.str();
 }
 
-std::string gob_cmd_punched(s16 damage, s16 result_hp)
+std::string gob_cmd_update_attachment(int parent_id, const std::string &bone,
+               v3f position, v3f rotation)
 {
        std::ostringstream os(std::ios::binary);
-       // command 
-       writeU8(os, GENERIC_CMD_PUNCHED);
-       // damage
-       writeS16(os, damage);
-       // result_hp
-       writeS16(os, result_hp);
+       // command
+       writeU8(os, GENERIC_CMD_ATTACH_TO);
+       // parameters
+       writeS16(os, parent_id);
+       os<<serializeString(bone);
+       writeV3F1000(os, position);
+       writeV3F1000(os, rotation);
        return os.str();
 }
 
-std::string gob_cmd_update_armor_groups(const ItemGroupList &armor_groups)
+std::string gob_cmd_update_nametag_attributes(video::SColor color)
 {
        std::ostringstream os(std::ios::binary);
-       writeU8(os, GENERIC_CMD_UPDATE_ARMOR_GROUPS);
-       writeU16(os, armor_groups.size());
-       for(ItemGroupList::const_iterator i = armor_groups.begin();
-                       i != armor_groups.end(); i++){
-               os<<serializeString(i->first);
-               writeS16(os, i->second);
-       }
+       // command
+       writeU8(os, GENERIC_CMD_UPDATE_NAMETAG_ATTRIBUTES);
+       // parameters
+       writeU8(os, 1); // version for forward compatibility
+       writeARGB8(os, color);
        return os.str();
 }
 
-
+std::string gob_cmd_update_infant(u16 id, u8 type,
+               const std::string &client_initialization_data)
+{
+       std::ostringstream os(std::ios::binary);
+       // command
+       writeU8(os, GENERIC_CMD_SPAWN_INFANT);
+       // parameters
+       writeU16(os, id);
+       writeU8(os, type);
+       os<<serializeLongString(client_initialization_data);
+       return os.str();
+}