std::ostringstream os(std::ios::binary);
writeU8(os, GENERIC_CMD_UPDATE_ARMOR_GROUPS);
writeU16(os, armor_groups.size());
- for(ItemGroupList::const_iterator i = armor_groups.begin();
- i != armor_groups.end(); ++i){
- os<<serializeString(i->first);
- writeS16(os, i->second);
+ for (const auto &armor_group : armor_groups) {
+ os<<serializeString(armor_group.first);
+ writeS16(os, armor_group.second);
}
return os.str();
}
return os.str();
}
+std::string gob_cmd_update_animation_speed(float frame_speed)
+{
+ std::ostringstream os(std::ios::binary);
+ // command
+ writeU8(os, GENERIC_CMD_SET_ANIMATION_SPEED);
+ // parameters
+ writeF1000(os, frame_speed);
+ return os.str();
+}
+
std::string gob_cmd_update_bone_position(const std::string &bone, v3f position,
v3f rotation)
{